- public/index.html
html
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>redux</title>
</head>
<body>
<div id="root"></div>
</body>
</html>
- src/App.jsx
javascript
import React, {Component} from 'react';
import Count from "./containers/Count"; // 引入的Count的容器组件
import Person from "./containers/Person"; // 引入的Person的容器组件
class App extends Component {
render() {
return (
<div>
<Count/>
<hr/>
<Person/>
</div>
);
}
}
export default App;
- src/index.js
javascript
import React from "react";
import ReactDOM from 'react-dom'
import App from './App'
import store from './redux/store'
import {Provider} from 'react-redux'
ReactDOM.render(
/* 此处需要用Provider包裹App,目的是让App所有的后代容器组件都能接收到store */
<Provider store={store}>
<App/>
</Provider>,
document.getElementById('root')
)
- src/redux/constant.js
javascript
/**
* 该模块是用于定义action对象中type类型的常量值,目的只有一个:
* 便于管理的同时防止程序员单词写错
*/
export const INCREMENT = 'increment'
export const DECREMENT = 'decrement'
export const ADD_PERSON = 'addperson'
- src/redux/store.js
javascript
/*
* 该文件专门用于暴露一个store对象,整个应用只有一个store对象
* */
// store.js
//引入createStore,专门用于创建redux中最为核心的store对象
import {createStore,applyMiddleware} from 'redux'
//引入redux-thunk,用于支持异步action
import {thunk} from 'redux-thunk'
//引入redux-devtools-extension
import { composeWithDevTools } from '@redux-devtools/extension';
// 引入汇总之后的reducer
import reducer from "./reducers";
//导出store
export default createStore(reducer,composeWithDevTools(applyMiddleware(thunk)))
(1).Count组件相关的
- src/containers/Count/index.jsx
javascript
import React, {Component} from 'react';
// 引入action
import {
decrement,
increment,
incrementAsync
} from '../../redux/actions/count'
// 引入connect用于连接UI组件与redux
import {connect} from 'react-redux'
// 定义UI组件
class Count extends Component {
// count已经交给了redux去管理了
state = {carName:'奔驰c63'}
// 加法
increment=()=>{
const {value} = this.selectNumber
this.props.increment(value*1)
}
// 减法
decrement=()=>{
const {value} = this.selectNumber
this.props.decrement(value*1)
}
// 奇数再加
incrementIfOdd=()=>{
const {value} = this.selectNumber
if(this.props.count %2 !== 0) {
this.props.increment(value*1)
}
}
// 异步加
incrementAsync=()=>{
const {value} = this.selectNumber
this.props.incrementAsync(value*1,500)
}
render() {
return (
<div>
<h2>我是Count组件,下方组件总人数为:{this.props.personCount}</h2>
<h4>当前求和为:{this.props.count}</h4>
<select ref={c => this.selectNumber = c}>
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
</select>
<button onClick={this.increment}>+</button>
<button onClick={this.decrement}>-</button>
<button onClick={this.incrementIfOdd}>当前求和为奇数再加</button>
<button onClick={this.incrementAsync}>异步加</button>
</div>
);
}
}
// 使用connect()()创建并暴露一个Count的容器组件
export default connect(
state =>({
count:state.count,
personCount:state.personList.length
}),
// mapDispatchToProps的精简写法
{ increment,decrement,incrementAsync }
)(Count)
- src/redux/actions/count.js
javascript
/*
* 该文件专门为Count组件生成action对象
* */
import {INCREMENT,DECREMENT} from '../constant'
// 版本2
// 同步action,就是指action的值为Object类型的一般对象
export const increment = data => ({type:INCREMENT,data})
export const decrement = data => ({type:DECREMENT,data})
// 异步action,就是指action的值为函数,异步action中一般都会调用同步action,异步action不是必须要用的
export const incrementAsync = (data,time) => {
return (dispatch)=>{
setTimeout(()=>{
dispatch(increment(data))
},time)
}
}
- src/redux/reducers/count.js
javascript
/*
* 1.该文件是用于创建一个为Count组件服务的reducer,reducer的本质就是一个函数
* 2.reducer函数会接到两个参数,分别为: 之前的状态(preState),动作对象(action)
* */
import {INCREMENT,DECREMENT} from '../constant'
// 初始化版本2
const initState = 0
export default function countReducer(preState=initState,action) {
// 从action对象中获取:type,data
const {type,data} = action
// 根据type决定如何加工数据
switch (type) {
case INCREMENT: // 如果是加
return preState + data
case DECREMENT: // 如果是减
return preState - data
default:
return preState
}
}
(2).Person组件相关的
- src/containers/Person/index.jsx
javascript
import React, {Component} from 'react';
import {nanoid} from 'nanoid'
import {connect} from 'react-redux'
import {addPerson} from "../../redux/actions/person";
class Person extends Component {
addPerson = ()=>{
const name = this.nameNode.value
const age = this.ageNode.value*1
const personObj = {id:nanoid(),name,age}
this.props.addPerson(personObj)
this.nameNode.value = ''
this.ageNode.value = ''
}
render() {
return (
<div>
<h2>我是Person组件,上方组件求和为{this.props.count}</h2>
<input ref={c=>this.nameNode = c} type="text" placeholder="输入名字"/>
<input ref={c=>this.ageNode = c} type="text" placeholder="输入年龄"/>
<button onClick={this.addPerson}>添加</button>
<ul>
{
this.props.personList.map((p)=>{
return <li key={p.id}>名字{p.name}---年龄{p.age}</li>
})
}
</ul>
</div>
);
}
}
export default connect(
state => ({
personList:state.personList,
count:state.count
}), // 映射状态
{addPerson}// 映射操作状态的方法
)(Person)
- src/redux/actions/person.js
javascript
import {ADD_PERSON} from "../constant";
// 创建增加一个人的action动作对象
export const addPerson = personObj=>({type:ADD_PERSON,data:personObj})
- src/redux/reducers/person.js
javascript
import {ADD_PERSON} from "../constant";
// reducer就是专门初始化和加工状态的
// 初始化人的列表
const initState = [{id:'001',name:'tom',age:18}]
export default function personReducer(preState=initState,action) {
const {type,data}= action
switch (type) {
case ADD_PERSON: // 若是添加一个人
// preState.unshift(data) // 此处不可以这样写,这样会导致preState被改写了,personReducer就不是纯函数了,就会影响redux不能够识别状态的改变
return [data,...initState] // 把新加的人放前边
default:
return preState
}
}
- 该文件用于汇总所有的reducer为一个总的reducer:src/redux/reducers/index.js
javascript
/*
* 该文件用于汇总所有的reducer为一个总的reducer
* */
// 引入combineReducers,用于汇总多个reducer
import {combineReducers} from 'redux'
//引入为Count组件服务的reducer
import count from './count'
//引入为Person组件服务的reducer
import personList from './person'
// 汇总所有的reducer变为一个总的reducer
export default combineReducers({
count,
personList
})
## 8.求和案例_react-redux最终版 (1).所有变量名字要规范,尽量触发对象的简写形式 (2).reducers文件夹中,编写index.js专门用于汇总并暴露所有的reducer