感谢AI
rust
use std::fmt::format;
use mysql::*;
use lazy_static::lazy_static;
use std::sync::Mutex;
use std::thread::sleep;
use std::time::Duration;
use log::log;
use mysql::prelude::Queryable;
use data::base::{ListData,SqlInstance};
use crate::data;
lazy_static! {
pub static ref MYSQL_USER:Mutex<String> = Mutex::new(String::from("root"));
pub static ref MYSQL_PASSWORD:Mutex<String> = Mutex::new(String::from("123456"));
pub static ref MYSQL_POOL: Mutex<Pool> = Mutex::new(Pool::new
(format!("mysql://{}:{}@localhost::3306/ERP",MYSQL_USER.lock().unwrap().as_str(),
MYSQL_PASSWORD.lock().unwrap().as_str()).as_str())
.expect("Connection to Mysql Error"));
}
//FIXME: 链接出错直接关闭回收链接错误
#[allow(non_snake_case)]
fn MysqlPoolConnect(max_retries:i32,delay:u64) -> Result<PooledConn> {
let mut attempts = 0;
let retry_delay = Duration::from_secs(delay); // 设置重试的间隔时间
loop {
attempts += 1;
let pool = MYSQL_POOL.lock()?;
let conn_result = pool.get_conn();
match conn_result {
Ok(conn) => {
return Ok(conn);
}
Err(err) => {
if attempts >= max_retries {
return Err(err);
}
eprintln!("Failed to connect to database, attempt {} of {}: {}", attempts, max_retries, err);
sleep(retry_delay);
}
}
}
}
#[allow(non_snake_case)]
pub fn MysqlPoolSql(query:&mut SqlInstance){
match MysqlPoolConnect(3,1) {
Ok(mut pool) => {
query.buffer = pool.query_map(query.filter.as_str(),|(id,name)| ListData { id,name, name_and_color: "".to_string(), avatar: "".to_string(), zh_size: "".to_string(), u_size: "".to_string(), factory_name: "".to_string(), output: 0, input: 0, diff: 0, threshold: 0, inputDate: "".to_string(), outputDate: "".to_string() }).unwrap();
}
Err(err) => {
query.result = false;
eprintln!("Failed to connect to database: {}", err);
}
}
}
Rust 的全局静态挺麻烦,语言默认是非安全的操作
Rust 有spdlog的 日志封装