从零开始纯血鸿蒙天气预报-主界面(1)

易得天气

开始做天气预报主界面,目前完成了天气预报的头部UI。

等天气预报完成后会将代码进行开源

效果图

天气预报数据源

kotlin 复制代码
// 生成天气背景
this.weatherBg = WeatherDataUtils.generateWeatherBg(weatherData)
// 根据天气背景计算天气头部是否是dark模式
this.isWeatherHeaderDark = WeatherDataUtils.isWeatherHeaderDark(this.weatherBg)
// 根据天气背景计算天气内容是否是dark模式
this.isDark = WeatherDataUtils.isDark(this.weatherBg)
// 根据天气背景计算天气面板的透明度
this.panelOpacity = WeatherDataUtils.calPanelOpacity(this.weatherBg)
// 生成天气items数据
this.weatherItems = WeatherDataUtils.generateWeatherItems(AppRuntimeData.getInstance().currentWeatherCardSort,
  AppRuntimeData.getInstance().currentWeatherObservesCardSort, weatherData)

页面布局

scss 复制代码
Stack({ alignContent: Alignment.Top }) {
  List({ scroller: this.weatherMainVM.listScroller }) {
    ForEach(this.weatherMainVM.weatherItemsFilter, (item: WeatherItemData) => {
      ListItem() {
        Text(item.itemType.toString())
          .width("100%")
          .height(800)
          .fontSize(20)
          .textAlign(TextAlign.Center)
          .backgroundColor(Color.Gray)
      }
    }, (item: WeatherItemData) => item.itemType.toString())
  }
  .width('100%')
  .height('100%')
  .sticky(StickyStyle.Header)
  .scrollBar(BarState.Off)
  .edgeEffect(EdgeEffect.Spring, { alwaysEnabled: true })
  .margin({ top: px2vp(AppUtil.getStatusBarHeight()) + Constants.WEATHER_HEADER_MIN_HEIGHT })
  .contentStartOffset(Constants.WEATHER_HEADER_MAX_HEIGHT - Constants.WEATHER_HEADER_MIN_HEIGHT)
  .onDidScroll(() => {
    const yOffset = this.weatherMainVM.listScroller.currentOffset().yOffset
    this.weatherMainVM.setWeatherHeaderOffset(yOffset + (Constants.WEATHER_HEADER_MAX_HEIGHT - Constants.WEATHER_HEADER_MIN_HEIGHT))
  })

  WeatherHeaderWidget({
    isWeatherHeaderDark: this.weatherMainVM.isWeatherHeaderDark,
    weatherItemData: this.weatherMainVM.weatherHeaderItemData,
    weatherHeaderOffset: this.weatherMainVM.weatherHeaderOffset
  })
}

监听weatherHeaderOffset变化从而改变页面高度以及透明度

ini 复制代码
@Monitor('weatherHeaderOffset')
onOffsetChanged(monitor: IMonitor) {
  const offset = monitor.value<number>()?.now ?? 0
  const percent = fixPercent(offset / (Constants.WEATHER_HEADER_MAX_HEIGHT - Constants.WEATHER_HEADER_MIN_HEIGHT))
  const currentHeight = Constants.WEATHER_HEADER_MAX_HEIGHT - offset;
  const minHeight = Constants.WEATHER_HEADER_MIN_HEIGHT
  this.currentHeight = currentHeight < minHeight ? minHeight : currentHeight

  const marginTop = this.minMarginTop + (this.maxMarginTop - this.minMarginTop) * (1 - percent)
  this.marginTop = marginTop < this.minMarginTop ? this.minMarginTop : marginTop

  const opacity1 = 1 - (percent - 0.2) / (0.3 - 0.2)
  this.opacity1 = opacity1 > 1 ? 1 : (opacity1 < 0 ? 0 : opacity1)
  const opacity2 = 1 - (percent - 0.4) / (0.5 - 0.4)
  this.opacity2 = opacity2 > 1 ? 1 : (opacity2 < 0 ? 0 : opacity2)
  const opacity3 = 1 - (percent - 0.7) / (0.8 - 0.7)
  this.opacity3 = opacity3 > 1 ? 1 : (opacity3 < 0 ? 0 : opacity3)
  const opacity4 = 1 - (percent - 0.9) / (0.9 - 1.0)
  this.opacity4 = opacity4 > 1 ? 1 : (opacity4 < 0 ? 0 : opacity4)
}

item布局

scss 复制代码
build() {
  Column() {
    Text(this.title)
      .textStyle(28, FontWeight.Normal, this.isWeatherHeaderDark)
      .margin({ top: this.marginTop })
    Stack({ alignContent: Alignment.Top }) {
      Column({ space: 5 }) {
        Row() {
          Blank()
            .layoutWeight(1)
          Text(this.temp)
            .textStyle(92, FontWeight.Lighter, this.isWeatherHeaderDark)
          Text('°')
            .textStyle(86, FontWeight.Lighter, this.isWeatherHeaderDark)
            .layoutWeight(1)
        }
        .width('100%')
        .opacity(this.opacity3)

        Row() {
          Text('最\n高')
            .textStyle(15, FontWeight.Normal, this.isWeatherHeaderDark)
          Blank().width(3)
          Text(getTemp(this.currentWeatherDetailData?.high))
            .textStyle(34, FontWeight.Lighter, this.isWeatherHeaderDark)
          Blank().width(12)
          Text('最\n低')
            .textStyle(15, FontWeight.Normal, this.isWeatherHeaderDark)
          Blank().width(3)
          Text(getTemp(this.currentWeatherDetailData?.low))
            .textStyle(34, FontWeight.Lighter, this.isWeatherHeaderDark)
        }
        .opacity(this.opacity2)

        Text(this.weatherDesc)
          .textStyle(20, FontWeight.Normal, this.isWeatherHeaderDark)
          .opacity(this.opacity1)
      }

      Text(`${getTemp(this.weatherItemData?.weatherData?.observe?.temp)} | ${this.weatherDesc}`)
        .textStyle(20, FontWeight.Normal, this.isWeatherHeaderDark)
        .opacity(this.opacity4)
    }
    .margin({ top: 5 })
  }
  .width('100%')
  .height(this.currentHeight)
  .margin({ top: px2vp(AppUtil.getStatusBarHeight()) })
  .hitTestBehavior(HitTestMode.Transparent)
  .clip(true)
}
相关推荐
OH_TPC4 分钟前
【鸿蒙优选三方库】@ohos/ffmpeg-kit:把 FFmpeg 的全部能量带进鸿蒙
华为·ffmpeg·harmonyos·鸿蒙
贾伟康2 小时前
【健康菜谱助手|03】HarmonyOS ArkTS 冰箱食材推荐实战:从本地食材选择生成可解释的候选菜谱
软件测试·移动开发·harmonyos·arkts·arkui·1024程序员节
万物智能信息科技4 小时前
LoRa串口透传驱动开发—【万物智能之开源鸿蒙OpenHarmony系统实战开发系列教程】
驱动开发·嵌入式硬件·华为·开源·harmonyos
贾伟康13 小时前
【化学实验室|17】HarmonyOS ArkTS 亮暗色与视觉令牌实战:集中颜色、间距和交互状态避免页面割裂
前端·移动开发·harmonyos·arkts·arkui
贾伟康17 小时前
【化学实验室|18】HarmonyOS ArkTS 权限与隐私实战:让 module.json5、功能说明和拒绝路径一致
安全·移动开发·harmonyos·arkts·arkui
贾伟康18 小时前
【化学实验室|20】HarmonyOS ArkTS AppGallery 发布复查实战:核对包名、版本、设备、素材和离线声明
软件测试·移动开发·harmonyos·arkts·arkui
Flutter_OH18 小时前
Flutter OH 应用构建与运行指导
harmonyos
Flutter_OH18 小时前
Flutter OHOS Flutter Engine 异步创建与销毁说明文档
harmonyos
特立独行的猫A1 天前
仓颉语言cj-tauri 框架开发鸿蒙应用指南:从建工程到鸿蒙PC实战
harmonyos
贾伟康1 天前
【化学实验室|19】HarmonyOS ArkTS 回归测试实战:覆盖启动、空数据、异常输入和重复点击
软件测试·移动开发·harmonyos·arkts·arkui