Compose笔记(七十四)--BlurMaskFilter

这一节主要了解一下Compose中使用BlurMaskFilter,因为Compose UI组件没有直接封装该API,在Compose中使用BlurMaskFilter,主要是通过DrawScope.drawIntoCanvas结合Android原生Canvas和Paint实现.总结如下:

API:

BlurMaskFilter 用于给绘制内容添加模糊效果,支持如下模糊模式:

栗子:

Kotlin 复制代码
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.layout.Column
import androidx.compose.foundation.layout.fillMaxSize
import androidx.compose.foundation.layout.padding
import androidx.compose.material3.Slider
import androidx.compose.material3.Text
import androidx.compose.runtime.Composable
import androidx.compose.runtime.getValue
import androidx.compose.runtime.mutableFloatStateOf
import androidx.compose.runtime.remember
import androidx.compose.runtime.setValue
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas
import androidx.compose.ui.graphics.nativeCanvas
import androidx.compose.ui.unit.dp
import android.graphics.BlurMaskFilter
import android.graphics.Paint

@Composable
fun BlurMaskDemo() {
 
    var blurRadius by remember { mutableFloatStateOf(10f) }

    Column(
        modifier = Modifier.fillMaxSize().padding(20.dp),
        horizontalAlignment = Alignment.CenterHorizontally
    ) {
        
        Text(text = "模糊半径:${blurRadius.toInt()}dp")
        Slider(
            value = blurRadius,
            onValueChange = { blurRadius = it },
            valueRange = 0f..50f,
            modifier = Modifier.padding(horizontal = 20.dp)
        )

       
        Canvas(
            modifier = Modifier
                .fillMaxSize()
                .weight(1f)
        ) {
           
            val textPaint = Paint().apply {
                textSize = 50f 
                color = android.graphics.Color.WHITE
                maskFilter = BlurMaskFilter(blurRadius, BlurMaskFilter.Blur.SOLID)
            }

            drawIntoCanvas { canvas ->
                canvas.nativeCanvas.drawText(
                    "Compose Blur",
                    size.width / 2 - 200f, 
                    size.height / 3,      
                    textPaint
                )
               
                textPaint.maskFilter = null 
                textPaint.color = android.graphics.Color.BLUE
                canvas.nativeCanvas.drawText(
                    "Compose Blur",
                    size.width / 2 - 200f,
                    size.height / 3,
                    textPaint
                )
            }

           
            val circlePaint = Paint().apply {
                color = android.graphics.Color.RED
                isAntiAlias = true
                maskFilter = BlurMaskFilter(blurRadius, BlurMaskFilter.Blur.NORMAL)
            }

            drawIntoCanvas { canvas ->
                canvas.nativeCanvas.drawCircle(
                    size.width / 2,
                    size.height * 2 / 3,
                    80f, 
                    circlePaint
                )
            }
        }
    }
}
Kotlin 复制代码
import android.graphics.BlurMaskFilter
import android.graphics.Paint
import androidx.compose.foundation.Canvas
import androidx.compose.foundation.layout.*
import androidx.compose.material3.Slider
import androidx.compose.material3.Text
import androidx.compose.runtime.*
import androidx.compose.ui.Alignment
import androidx.compose.ui.Modifier
import androidx.compose.ui.graphics.drawscope.drawIntoCanvas
import androidx.compose.ui.graphics.nativeCanvas
import androidx.compose.ui.unit.dp
import androidx.compose.ui.unit.sp

@Composable
fun BlurMaskExample02() {
    var blurRadius by remember { mutableFloatStateOf(30f) }

    Column(
        modifier = Modifier
            .fillMaxSize()
            .padding(20.dp),
        horizontalAlignment = Alignment.CenterHorizontally
    ) {
        Text(
            text = "模糊强度: ${blurRadius.toInt()}",
            fontSize = 18.sp
        )

        Slider(
            value = blurRadius,
            onValueChange = { blurRadius = it },
            valueRange = 0f..80f,
            modifier = Modifier.padding(horizontal = 20.dp)
        )

        Spacer(modifier = Modifier.height(30.dp))

       
        Canvas(
            modifier = Modifier
                .fillMaxWidth()
                .height(450.dp)
        ) {
            val cx = size.width / 2
            val cy = size.height / 2

            drawIntoCanvas { canvas ->
                val nativeCanvas = canvas.nativeCanvas

                val outerPaint = Paint().apply {
                    color = android.graphics.Color.parseColor("#9C27B0")
                    style = Paint.Style.STROKE
                    strokeWidth = 40f
                    isAntiAlias = true
                    maskFilter = BlurMaskFilter(blurRadius, BlurMaskFilter.Blur.OUTER)
                }
                nativeCanvas.drawCircle(cx, cy, 180f, outerPaint)

               
                val middlePaint = Paint().apply {
                    color = android.graphics.Color.parseColor("#00BCD4")
                    style = Paint.Style.STROKE
                    strokeWidth = 35f
                    isAntiAlias = true
                    maskFilter = BlurMaskFilter(blurRadius * 0.8f, BlurMaskFilter.Blur.NORMAL)
                }
                nativeCanvas.drawCircle(cx, cy, 130f, middlePaint)

               
                val innerPaint = Paint().apply {
                    color = android.graphics.Color.parseColor("#FFEB3B")
                    style = Paint.Style.FILL
                    isAntiAlias = true
                    maskFilter = BlurMaskFilter(blurRadius * 0.6f, BlurMaskFilter.Blur.SOLID)
                }
                nativeCanvas.drawCircle(cx, cy, 80f, innerPaint)

               
                val centerPaint = Paint().apply {
                    color = android.graphics.Color.WHITE
                    isAntiAlias = true
                    maskFilter = BlurMaskFilter(25f, BlurMaskFilter.Blur.NORMAL)
                }
                nativeCanvas.drawCircle(cx, cy, 20f, centerPaint)
            }
        }
    }
}

注意:

1 限制模糊绘制的范围

2 避开高频刷新场景

3 避免重复创建Paint和BlurMaskFilter

相关推荐
青山是哪个青山5 小时前
LangChain 学习笔记(四):Message 与提示词模板
笔记·学习·langchain
Shell运维手记8 小时前
Linux 常用基础命令学习笔记
linux·运维·笔记·学习·算法·github
FakeOccupational9 小时前
【电路笔记 STM32】Cortex-M7 内核上的数据缓存(D-Cache)结构+MPU+DMA&Cache+STM32CubeMX配置
笔记·stm32·缓存
动词ing9 小时前
【学习笔记】C语言(数组指针与指针数组+字符数组+函数+参数传递+字符串作为形参+递归函数+指针函数+回调函数+结构体嵌套+内存动态分配函数)
c语言·笔记·学习
z落落11 小时前
C# Modbus-ASCII 超详细完整笔记(协议原理+LRC算法+读写源码全拆解)
笔记
hanlin0313 小时前
刷题笔记:力扣第189题-轮转数组
笔记·算法·leetcode
xqqxqxxq14 小时前
Redis 五大常用数据类型 + 通用命令笔记
数据库·redis·笔记
zjnlswd14 小时前
c# 刘铁猛 学习笔记
笔记·学习
LuminousCPP14 小时前
单链表专题(三)-刷题复盘篇:从快慢指针到环形链表 II 数学推导
数据结构·经验分享·笔记·学习·算法·链表
3A Cloud15 小时前
从「心即理」到提示词工程:深度解析 ClawHub 上的阳明心学技能(yangming-xinxue)
人工智能·笔记