一、接入的准备工作
官方文档链接地址:开始使用一键登录和注册
按照步骤进行接入即可
二、项目参考(Unity项目)
注意:代码版本如果不适用新的Google API 请自行参考最新版本接口
SDKGoogleSignInActivity 主要用于登录的代码。UnityPlayer.UnitySendMessage的参数按照自己项目填写,com.xxxxx.my也是填写自己项目的路径。
java
package com.xxxxx.my;
import android.content.Intent;
import android.net.Uri;
import android.os.Bundle;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import androidx.appcompat.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.TextView;
import com.zhijingweilai.domino.R;
import com.google.android.gms.auth.api.signin.GoogleSignIn;
import com.google.android.gms.auth.api.signin.GoogleSignInAccount;
import com.google.android.gms.auth.api.signin.GoogleSignInClient;
import com.google.android.gms.auth.api.signin.GoogleSignInOptions;
import com.google.android.gms.common.SignInButton;
import com.google.android.gms.common.api.ApiException;
import com.google.android.gms.tasks.OnCompleteListener;
import com.google.android.gms.tasks.Task;
import com.unity3d.player.UnityPlayer;
/**
* Activity to demonstrate basic retrieval of the Google user's ID, email address, and basic
* profile.
*/
public class SDKGoogleSignInActivity extends AppCompatActivity {
private static final String TAG = "SignInActivity";
private static final int RC_SIGN_IN = 1234; // Can be any integer unique to the Activity.
private GoogleSignInClient mGoogleSignInClient;
private TextView mStatusTextView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// [START configure_signin]
// Configure sign-in to request the user's ID, email address, and basic
// profile. ID and basic profile are included in DEFAULT_SIGN_IN.
String clientId = getString(R.string.server_client_id);
GoogleSignInOptions gso = new GoogleSignInOptions.Builder(GoogleSignInOptions.DEFAULT_SIGN_IN)
.requestEmail()
.requestIdToken(clientId)
.build();
// [END configure_signin]
// [START build_client]
// Build a GoogleSignInClient with the options specified by gso.
mGoogleSignInClient = GoogleSignIn.getClient(this, gso);
// [END build_client]
}
public void SendLogin() {
GoogleSignInAccount account = GoogleSignIn.getLastSignedInAccount(this);
if (account != null && !account.isExpired()) {
updateUI(account, "");
}
else
signIn();
}
// [START onActivityResult]
@Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
// Result returned from launching the Intent from GoogleSignInClient.getSignInIntent(...);
if (requestCode == RC_SIGN_IN) {
// The Task returned from this call is always completed, no need to attach
// a listener.
Task<GoogleSignInAccount> task = GoogleSignIn.getSignedInAccountFromIntent(data);
handleSignInResult(task);
}
}
// [END onActivityResult]
// [START handleSignInResult]
private void handleSignInResult(Task<GoogleSignInAccount> completedTask) {
try {
GoogleSignInAccount account = completedTask.getResult(ApiException.class);
// Signed in successfully, show authenticated UI.
updateUI(account, "");
} catch (ApiException e) {
// The ApiException status code indicates the detailed failure reason.
// Please refer to the GoogleSignInStatusCodes class reference for more information.
Log.w(TAG, "signInResult:failed code=" + e.getStatusCode());
updateUI(null, e.toString());
}
}
// [END handleSignInResult]
// [START signIn]
public void signIn() {
Intent signInIntent = mGoogleSignInClient.getSignInIntent();
startActivityForResult(signInIntent, RC_SIGN_IN);
}
// [END signIn]
// [START signOut]
public void signOut() {
mGoogleSignInClient.signOut()
.addOnCompleteListener(this, new OnCompleteListener<Void>() {
@Override
public void onComplete(@NonNull Task<Void> task) {
String str = new JsonToString()
.AddJSONObject("result", 0)
.AddJSONObject("msg", "signout")
.GetString();
Log.i("Google", "Google SignOut str=" + str);
UnityPlayer.UnitySendMessage("SDK_callback", "OnGGSignOutResult", str);
finish();
}
});
}
// [END signOut]
// [START revokeAccess]
public void revokeAccess() {
mGoogleSignInClient.revokeAccess()
.addOnCompleteListener(this, new OnCompleteListener<Void>() {
@Override
public void onComplete(@NonNull Task<Void> task) {
String str = new JsonToString()
.AddJSONObject("result", 0)
.AddJSONObject("msg", "revokeAccess")
.GetString();
Log.i("Google", "Google RevokeAccess str=" + str);
UnityPlayer.UnitySendMessage("SDK_callback", "OnGGRevokeAccessResult", str);
finish();
}
});
}
// [END revokeAccess]
private void updateUI(@Nullable GoogleSignInAccount acct, String err) {
if (acct != null)
{
String idToken = acct.getIdToken();
String personName = acct.getDisplayName();
String personGivenName = acct.getGivenName();
String personFamilyName = acct.getFamilyName();
String personEmail = acct.getEmail();
String personId = acct.getId();
Uri personPhoto = acct.getPhotoUrl();
Log.i("Google", "Google SignIn URI=" + personPhoto.toString());
Log.i("Google", "Google SignIn URI=" + personPhoto.getPath());
Log.i("Google", "Google SignIn URI=" + personPhoto.getQuery());
String str = new JsonToString()
.AddJSONObject("result", 0)
.AddJSONObject("msg", "signin")
.AddJSONObject("refresh_token", idToken)
.AddJSONObject("personName", personName)
.AddJSONObject("personGivenName", personGivenName)
.AddJSONObject("personFamilyName", personFamilyName)
.AddJSONObject("personEmail", personEmail)
.AddJSONObject("loginId", personId)
.AddJSONObject("iconUrl", personPhoto.toString())
.GetString();
Log.i("Google", "Google SignIn str=" + str);
UnityPlayer.UnitySendMessage("SDK_callback", "OnGGSignInResult", str);
acct = null;
}
else
{
String str = new JsonToString()
.AddJSONObject("result", 1)
.AddJSONObject("msg", "signin")
.AddJSONObject("err", err)
.GetString();
Log.i("Google", "Google SignIn str=" + str);
UnityPlayer.UnitySendMessage("SDK_callback", "OnGGSignInResult", str);
}
finish();
}
}
JsonToString 用于处理数据,将json数据转成string方便传输
java
package com.xxxxx.my;
import org.json.JSONObject;
public class JsonToString {
private JSONObject jsonObj;
public JsonToString()
{
jsonObj = new JSONObject();
};
public JsonToString AddJSONObject(String key, Object val) {
try {
jsonObj.put(key, val);
}catch(Exception e) {}
return this;
}
public String GetString()
{
String str = jsonObj.toString();
return str;
}
}