102. Binary Tree Level Order Traversal
Given the root of a binary tree, return the level order traversal of its nodes' values. (i.e., from left to right, level by level).
Example 1:

Input: root = [3,9,20,null,null,15,7]
Output: [[3],[9,20],[15,7]]
Example 2:
Input: root = [1]
Output: [[1]]
Example 3:
Input: root = []
Output: []
Constraints:
- The number of nodes in the tree is in the range [0, 2000].
 - -1000 <= Node.val <= 1000
 
From: LeetCode
Link: 102. Binary Tree Level Order Traversal
Solution:
Ideas:
- Create a queue to hold the nodes of the tree.
 - Enqueue the root node to the queue.
 - While the queue is not empty:
 
- Calculate the number of nodes at the current level.
 - Allocate memory for these nodes.
 - For each node at the current level:
- Dequeue the node from the queue.
 - Add the node's value to the result.
 - Enqueue the node's left child (if it exists).
 - Enqueue the node's right child (if it exists).
 
 
- Return the result.
 
Code:
            
            
              c
              
              
            
          
          /**
 * Definition for a binary tree node.
 * struct TreeNode {
 *     int val;
 *     struct TreeNode *left;
 *     struct TreeNode *right;
 * };
 */
/**
 * Return an array of arrays of size *returnSize.
 * The sizes of the arrays are returned as *returnColumnSizes array.
 * Note: Both returned array and *columnSizes array must be malloced, assume caller calls free().
 */
int** levelOrder(struct TreeNode* root, int* returnSize, int** returnColumnSizes) {
    if (!root) {
        *returnSize = 0;
        return NULL;
    }
    // Create a queue for BFS
    struct TreeNode** queue = malloc(2000 * sizeof(struct TreeNode*));
    int front = 0, rear = 0;
    // Enqueue root
    queue[rear++] = root;
    int** result = malloc(2000 * sizeof(int*));
    *returnColumnSizes = malloc(2000 * sizeof(int));
    *returnSize = 0;
    while (front < rear) {
        // Number of nodes at current level
        int levelSize = rear - front;
        (*returnColumnSizes)[*returnSize] = levelSize;
        // Allocate memory for nodes of this level
        result[*returnSize] = malloc(levelSize * sizeof(int));
        for (int i = 0; i < levelSize; i++) {
            // Dequeue node
            struct TreeNode* current = queue[front++];
            // Add node's value to result
            result[*returnSize][i] = current->val;
            // Enqueue left child
            if (current->left) {
                queue[rear++] = current->left;
            }
            
            // Enqueue right child
            if (current->right) {
                queue[rear++] = current->right;
            }
        }
        (*returnSize)++;
    }
    free(queue);
    return result;
}