JavaScript - canvas - 放大镜

效果

示例

项目结构:

源码:

html 复制代码
<!DOCTYPE html>
<html>
    <head>
        <meta charset="utf-8" />
        <title>放大镜</title>
        <style type="text/css">
            div {
                width: 200px;
                height: 200px;
                display: inline-block;
            }
        </style>
    </head>
    <body>
        <canvas id="canvas"></canvas>
        <canvas id="piece" width="200" height="200" style="border: 1px solid black;"></canvas>
        
        <script type="text/javascript">
            window.onload = (event) => {
                // console.log(event);
                main();
            }
            
            function main() {
                const canvas = document.querySelector("#canvas");
                const canvasContext = canvas.getContext("2d");
                
                const canvasPiece = document.querySelector("#piece");
                const canvasPieceContext = canvasPiece.getContext("2d");
                // canvasPieceContext.imageSmoothingEnabled = false;
                
                // Load image
                const image = new Image();
                image.onload = (event) => {
                    // console.log(event);
                    canvas.width = image.width;
                    canvas.height = image.height;
                    canvasContext.drawImage(image, 0, 0);
                }
                image.src = "img/transformers.jpg";
                
                // Hovered
                canvas.onmousemove = (event) => {
                    // console.log(event);
                    const x = event.layerX;
                    const y = event.layerY;
                    
                    // 两倍放大
                    {
                        // https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/drawImage
                        // drawImage(image, sx, sy, sWidth, sHeight, dx, dy, dWidth, dHeight)
                        // https://developer.mozilla.org/en-US/docs/Web/API/Canvas_API/Tutorial/Pixel_manipulation_with_canvas#zooming_and_anti-aliasing
                        canvasPieceContext.drawImage(canvas, (x - 50), (y - 50), 100, 100, 0, 0, (100 * 2), (100 * 2));
                    }
                }
            }
        </script>
    </body>
</html>
相关推荐
MicrosoftReactor21 分钟前
技术速递|Canvas 如何让 Agentic Workflow 更可见、可控、更高效
ai·agent·canvas
你别说话了1 小时前
Vue项目解决跨域
前端·javascript·vue.js
指尖时光.1 小时前
Three.js 超全入门综合案例
开发语言·javascript·ecmascript
唐青枫2 小时前
http-server:别再双击 index.html,一条命令把目录变成网站
前端·javascript
学习星球4 小时前
Solid.js 实战:拆解官方 RealWorld 项目
开发语言·javascript·vue.js
YuJie6 小时前
JSBridge 基础知识
前端·javascript
默_笙6 小时前
🍕 后端接口还没写好,前端已经跑起来了?Mock 数据 + axios 接口层,前后端再也不互相"等"
前端·javascript
爱勇宝6 小时前
客户只想看个页面,我却做了一个静态演示发布系统
前端·javascript·后端
界面开发小八哥10 小时前
界面控件DevExpress Blazor v26.1新版亮点 - Navigation(导航)
javascript·.net·界面控件·blazor·devexpress·ui开发
SendTomo11 小时前
send.wang(私传网)基于网页P2P直连传输大文件的优势
javascript·网络·webrtc·html5·p2p