程序功能是利用NtQueueApcThreadEx注入ShellCode到一个进程中,程序运行后会让你选择模式,按1为普通模式,所需的常规API接口都是使用Windows原本正常的API;在有游戏保护的进程中Windows原本正常的API无法使用,这时候需要选择内核模式,按2选择内核模式。
内核模式下使用的一些关键API都是我自己在ring0从0实现的,本帖仅开源普通模式下的代码。内核模式下使用的关键API以及调用框架不开源。
选择模式之后需要输入被注入进程的PID
项目包含三个源代码文件:1.源.cpp
2.fun.asm
3.fun.h
首先是源.cpp文件代码:
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````````````/*` `*` `函数原型:` `NTSTATUS NtQueueTHreadApcEx(` `_in HANDLE thread,` `_in UCHAR flags,
0:常规用户APC,
1:特殊用户APC` `_in PAPCFUNC apcRoutine,` `_in PVOID context1,` `_in PVOID arg1,` `_in PVOID arg2` `);` `需要从Ntdll.dll模块显式导出(GetProcAddress)` `*
/` `#define _CRT_SECURE_NO_WARNINGS` `#include<stdio.h>` `#include<Windows.h>` `#include<Tlhelp32.h>` `#include"fun.h"` `HWND hwndG =` `0
;` `BOOL` `CALLBACK EnumWindowsProc(` ` HWND hwnd,` `
LPARAM lParam)` `{` ` WCHAR path[MAX_PATH]
=` `{ 0` `};` `
WCHAR*` `text
=` `(WCHAR*
)lParam;` ` GetWindowText(hwnd, path, MAX_PATH);` `
if` `(lstrcmpW(text, path) =
=` `0)` `
{` ` hwndG
=` `hwnd;` ` return` `FALSE;` `
}` ` else` `
{` ` hwndG
=` `0;` `
return` `TRUE;` ` }` `}` `DWORD WINAPI GetThreadIdByProcessId(DWORD dwProcessId)` `{` `
THREADENTRY32 th32;` ` th32.dwSize
=` `sizeof(THREADENTRY32);` ` DWORD dwThreadId
=` `0;` `
HANDLE hdTool =` `CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, dwProcessId);` `
if` `(Thread32First(hdTool, &th32))` ` {` `
do` ` {` `
if` `(th32.th32OwnerProcessID =
=` `dwProcessId)` ` {` `
dwThreadId =` `th32.th32ThreadID;` `
//
printf("%d\n"
, dwThreadId);` ` break
;` ` }` `
} while` `(Thread32Next(hdTool, &th32));` `
}` ` else` `
{` ` DWORD dwErro
=` `GetLastError();` ` /
/printf(
"遍历进程失败!------%d", dwErro);` `
return` `dwErro;` ` }` ` ` `
return` `dwThreadId;` `}` `BOOL` `WINAPI PrivilegeAdjust()` `{` ` BOOL` `flag;` `
HANDLE token;` ` if` `(!OpenProcessToken(GetCurrentProcess(), TOKEN_ADJUST_PRIVILEGES | TOKEN_QUERY, &token))` `
{` ` /
/printf(
"打开令牌失败!\n");` `
flag =` `FALSE;` `
}` ` LUID pid;` `
if` `(!LookupPrivilegeValueA(NULL, "SeDebugPrivilege"
, &pid))` ` {` `
//
printf("查看特权ID失败\n"
);` ` flag
=` `FALSE;` ` }` `
TOKEN_PRIVILEGES tp;` ` tp.PrivilegeCount
=` `1;` `
tp.Privileges[0
].Luid =` `pid;` `
tp.Privileges[0
].Attributes =` `SE_PRIVILEGE_ENABLED;` `
if` `(!AdjustTokenPrivileges(token, FALSE, &tp, sizeof(TOKEN_PRIVILEGES), NULL, NULL))` ` {` `
//
printf("提升特权失败!\n"
);` ` flag
=` `FALSE;` ` }` `
return` `TRUE;` `}` `typedef BOOL
(*
MYTYPE)(HANDLE, LPVOID, LPVOID, SIZE_T, SIZE_T*
);` `typedef HANDLE(*
OPPS)(DWORD, BOOL
, DWORD);` `typedef BOOL
(*
WRMEMEX)(HANDLE, LPVOID, LPVOID, SIZE_T, SIZE_T*
);` `typedef HANDLE(*
OPTS)();` `typedef ULONG64(*
GETPEB)(DWORD);` `typedef NTSTATUS(*
NTQUEAPC)(HANDLE, UCHAR, PVOID, PVOID, PVOID, PVOID);` `WRMEMEX Read;` `WRMEMEX Write;` `OPPS OpenPro;` `OPTS OpenThr;` `NTQUEAPC NtQueueUserApcEx;` `VOID InitFrmak()` `{` ` printf(
"内核\n");` `
NtQueueUserApcEx =` `NULL;` `
HMODULE mod =` `LoadLibraryA(
"ApiSystemCall.dll");` `
Read =` `(WRMEMEX)GetProcAddress(mod,
"YhReadProcessMemory");` `
Write =` `(WRMEMEX)GetProcAddress(mod,
"YhWriteProcessMemory");` `
OpenPro =` `(OPPS)GetProcAddress(mod,
"YhOpenProcess");` `
OpenThr =` `(OPTS)GetProcAddress(mod,
"YhOpenThread");` `
NtQueueUserApcEx =` `(NTQUEAPC)GetProcAddress(GetModuleHandleA(
"ntdll.dll"),
"NtQueueApcThreadEx");` `
if` `(NtQueueUserApcEx =
=` `NULL)` ` {` `
MessageBoxA(NULL, "获取函数失败"
, 0
, 0
);` ` }` `}` `VOID InitFrmakEx()` `{` `
NtQueueUserApcEx =` `NULL;` ` ` `
printf("普通\n"
);` ` Read
=` `ReadProcessMemory;` ` Write
=` `WriteProcessMemory;` ` OpenPro
=` `OpenProcess;` ` OpenThr
=` `OpenThread;` ` NtQueueUserApcEx
=` `(NTQUEAPC)GetProcAddress(GetModuleHandleA("ntdll.dll"
), "NtQueueApcThreadEx"
);` ` if` `(NtQueueUserApcEx
==` `NULL)` `
{` ` MessageBoxA(NULL,
"获取函数失败",
0,
0);` `
}` `}` `typedef VOID(*
FUN)();` `int` `main()` `{` ` DWORD pid;` `
SIZE_T size=
0;` `
CONTEXT text;` ` VirtualProtect(fun,
0x60, PAGE_EXECUTE_READWRITE, &pid);` `
(ULONG64
)(&(((UCHAR
*)fun2)[
0x34]))
=` `MessageBoxA;` ` *
(ULONG64*
)(&(((UCHAR*
)fun2)[0x9f
])) =` `SetWindowsHookExA;` `
//
fun(NULL,NULL,NULL);` ` printf(
"请输入模式:\n1.普通模式\n2.内核模式\n");` `
scanf("%d"
, &size);` ` (size
==
1)? InitFrmakEx(): InitFrmak();` `
printf("请输入进程PID:\n"
);` ` scanf(
"%d", &pid);` `
PrivilegeAdjust();` ` ` ` HANDLE hd
=` `OpenPro(PROCESS_ALL_ACCESS, FALSE, pid);` ` PVOID mem
=` `VirtualAllocEx(hd, NULL, 0X1000
, MEM_COMMIT, PAGE_EXECUTE_READWRITE);` ` DWORD tid
=` `GetThreadIdByProcessId(pid);` ` HANDLE td;` `
if` `(size =
=` `1)` `
{` ` td
=` `OpenThr(THREAD_ALL_ACCESS,FALSE,tid);` ` }` `
else` ` {` `
td =` `OpenThr(tid, hd, THREAD_ALL_ACCESS, FALSE);` `
}` ` if` `(!Write(hd, mem, fun2,
0x100, &size))` `
{` ` MessageBoxA(
0,
"写入失败",
0,
0);` `
}` ` SuspendThread(td);` `
NTSTATUS code =` `NtQueueUserApcEx(td,
1, (PVOID)(((ULONG64)mem)
+0x53
), tid, 0
, 0
);` ` if
(code!=
0)` `
{` ` ` ` printf(
"%x\n", code);` `
MessageBox(0
, 0
, 0
, 0
);` ` }` `
ResumeThread(td);` ` system(
"pause");` `
return` `0``;` `}` |
fun.asm文件
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MessageBoxA proto
fun2 proc
``push rbp;
``mov rbp,rsp;
``sub rsp,``060h``;
``xor rax,rax;
``cmp
rcx,rax;
``jnz sub_1;
``cmp
rdx,``09h``;;虚拟键代码``0x9``为键盘的TAB键
``jnz sub_1;
``xor rcx,rcx;
``lea rdx,qword ptr[lab_2];
``xor r8,r8;
``xor r9,r9;
``mov rax,qword ptr[lab_1];
``call rax;
sub_1:
``mov rsp,rbp;
``pop rbp;
``ret;
fun2 endp
lab_1:
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
lab_2:
``db ``0c2h``;
``db ``0edh``;
``db ``0bbh``;
``db ``0afh``;
``db ``0cch``;
``db ``0dah``;
``db ``0cah``;
``db ``0c7h``;
``db ``0c9h``;
``db ``0b5h``;
``db ``0b1h``;
``db ``0c6h``;
``db ``0a3h``;
``db ``0a1h``;
``db ``00ah``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
fun proc
``push rbp;
``mov rbp,rsp;
``sub rsp,``080h``;
``mov r9,rcx;
``mov rcx,``02h``;
``lea rdx,qword ptr [fun2];
``xor r8,r8;
``mov rax,qword ptr [sub_2];
``call rax;
``cmp
rax,``0``;
``jnz lab_3;
``xor rcx,rcx;
``xor rdx,rdx;
``xor r8,r8;
``mov r9,``02h``;
``mov rax,qword ptr [lab_1];
``call rax;
lab_3:
``mov rsp,rbp;
``pop rbp;
``ret;
sub_2:
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
``db ``00h``;
fun endp
end
|
fun.h文件
|-------|-----------------------------------------------------------------------------|
| 1 2 3 | #pragma once
#include<Windows.h>
void fun(PVOID a, PVOID b, PVOID c);
|
shellCode的功能是给被注入进程设置一个键盘钩子,TAB键。