How NeRFs and 3D Gaussian Splatting areReshaping SLAM: a Survey

Abstract---Over the past two decades, research in the field of Simultaneous Localization and Mapping (SLAM) has undergone a

significant evolution, highlighting its critical role in enabling autonomous exploration of unknown environments. This evolution ranges

from hand-crafted methods, through the era of deep learning, to more recent developments focused on Neural Radiance Fields

(NeRFs) and 3D Gaussian Splatting (3DGS) representations. Recognizing the growing body of research and the absence of a

comprehensive survey on the topic, this paper aims to provide the first comprehensive overview of SLAM progress through the lens of

the latest advancements in radiance fields. It sheds light on the background, evolutionary path, inherent strengths and limitations, and

serves as a fundamental reference to highlight the dynamic progress and specific challenges


TABLE 1: SLAM Systems Overview. We categorize the different methods into main RGB-D, RGB, and LiDAR-based
frameworks. In the leftmost column, we identify sub-categories of methods sharing specific properties, detailed in Sections
3.2.1 to 3.3.2 . Then, for each method, we report, from the second leftmost column to the second rightmost, the method name
and publication venue, followed by (a) the input modalities they can process: RGB, RGB-D, D ( e.g. LiDAR, ToF, Kinect,
etc.), stereo, IMU, or events; (b) mapping properties: scene encoding and geometry representations learned by the model;
(c) additional outputs learned by the method, such as object/semantic segmentation, or uncertainty modeling (Uncert.);
(d) tracking properties related to the adoption of a frame-to-frame or frame-to-model approach, the utilization of external
trackers, Global Bundle Adjustment (BA), or Loop Closure; (e) advanced design strategies, such as modeling sub-maps or
dealing with dynamic environments (Dyn. Env.); (f) the use of additional priors. Finally, we report the link to the project
page or source code in the rightmost column. indicates code not released yet

相关推荐
小兵张健11 小时前
35岁程序员的春天来了
人工智能
大怪v11 小时前
AI抢饭?前端佬:我要验牌!
前端·人工智能·程序员
冬奇Lab11 小时前
OpenClaw 深度解析(六):节点、Canvas 与子 Agent
人工智能·开源
刀法如飞12 小时前
AI提示词框架深度对比分析
人工智能·ai编程
IT_陈寒14 小时前
Python开发者必知的5大性能陷阱:90%的人都踩过的坑!
前端·人工智能·后端
1G14 小时前
openclaw控制浏览器/自动化的playwright MCP + Mcporter方案实现
人工智能
踩着两条虫15 小时前
VTJ.PRO 双向代码转换原理揭秘
前端·vue.js·人工智能
扉川川15 小时前
OpenClaw 架构解析:一个生产级 AI Agent 是如何设计的
前端·人工智能
星浩AI15 小时前
让模型自己写 Skills——从素材到自动生成工作流
人工智能·后端·agent
千寻girling19 小时前
Python 是用来做 AI 人工智能 的 , 不适合开发 Web 网站 | 《Web框架》
人工智能·后端·算法