PyQt6猜数字小游戏

PyQt6猜数字小游戏

本文使用pyQt6实现猜数字小游戏。游戏开始给出数字范围,猜测失败缩写给定范围。

python 复制代码
import math
import sys
import random
from PyQt6.QtWidgets import QMainWindow, QApplication, QMessageBox
from PyQt6.QtCore import Qt
from sample import Ui_Form


# 继承至界面文件的主窗口类
class MyMainWindow(QMainWindow, Ui_Form):
    # 生成随机数的右界
    random_choice = [i * 100 for i in range(1, 20)]

    def __init__(self, parent=None):
        # 继承主窗口类
        super(MyMainWindow, self).__init__(parent)
        self.setupUi(self)
        # 随机数的右界
        self.guess_range = None
        # 生成的随机数
        self.guess_num = None
        # 提示范围的左界
        self.left = None
        # 提示范围的右界
        self.right = None
        # 产生随机数
        self.random_num()
        # 初始化功能
        self.initUi()

    def init_range(self):
        # 为随机数的左右界赋值
        self.left = 1
        self.right = self.guess_range

    @property
    def _random_range(self):
        # 随机产生随机数的右界
        return random.choice(self.random_choice)

    def random_num(self):
        self.guess_range = self._random_range
        # 产生随机数
        self.guess_num = random.randint(1, self.guess_range)
        self.init_range()

    def initUi(self):
        # 提示数值范围
        self.label.setText('数值的范围是:{}-{}'.format(self.left, self.right))
        # 按下按钮一,运行 self.guess 函数
        self.pushButton.clicked.connect(self.guess)
        # 按下按钮二,运行 quit 函数
        self.pushButton_2.clicked.connect(QApplication.instance().quit)
        # 按下按钮三,运行 self.reset 函数
        self.pushButton_3.clicked.connect(self.reset)

    def guess(self):
        # text 接受文本框中的文本
        text = self.lineEdit.text()
        # 异常处理
        # 可处理数值型字符串,其他输入提示错误
        try:
            text = float(text)
        except:
            self.label.setText('     输入不合法')
            self.label_2.setText('数值的范围:{}-{}'.format(self.left, self.right))
            self.lineEdit.clear()
            text = ''
        # 文本不为空继续执行文件
        if text:
            num = math.floor(text)
            if self.guess_num == num:
                QMessageBox.question(self, '胜利', '恭喜你猜中了:{}'.format(self.guess_num), QMessageBox.StandardButton.Yes)
                self.reset()

            elif self.guess_num > num:
                if num > self.left:
                    self.left = num
                self.label.setText('数值的范围:{}-{}'.format(self.left, self.right))
                self.label_2.setText('      猜小了')

            elif self.guess_num < num:
                if num < self.right:
                    self.right = num
                self.label.setText('数值的范围:{}-{}'.format(self.left, self.right))
                self.label_2.setText('       猜大了')
            self.lineEdit.clear()

    def reset(self):
        # 重置游戏
        self.guess_range = None
        self.guess_num = None
        self.left = None
        self.right = None
        self.random_num()
        self.label.setText('')
        self.label_2.setText('')
        self.initUi()

    def keyPressEvent(self, e):
        # 设置快捷键
        if e.key() == Qt.Key.Key_Return:
            self.guess()
        elif e.key() == Qt.Key.Key_Escape:
            QApplication.instance().quit()
        elif e.key() == Qt.Key.Key_R:
            self.reset()


if __name__ == '__main__':
    app = QApplication(sys.argv)
    myWin = MyMainWindow()
    myWin.show()
    sys.exit(app.exec())
python 复制代码
# sample.py
from PyQt6 import QtCore, QtWidgets

class Ui_Form(object):
    def setupUi(self, Form):
        Form.setObjectName("Form")
        Form.resize(504, 551)
        self.layoutWidget = QtWidgets.QWidget(Form)
        self.layoutWidget.setGeometry(QtCore.QRect(170, 200, 137, 151))
        self.layoutWidget.setObjectName("layoutWidget")
        self.verticalLayout_2 = QtWidgets.QVBoxLayout(self.layoutWidget)
        self.verticalLayout_2.setContentsMargins(0, 0, 0, 0)
        self.verticalLayout_2.setObjectName("verticalLayout_2")
        self.verticalLayout = QtWidgets.QVBoxLayout()
        self.verticalLayout.setObjectName("verticalLayout")
        self.lineEdit = QtWidgets.QLineEdit(self.layoutWidget)
        self.lineEdit.setObjectName("lineEdit")
        self.verticalLayout.addWidget(self.lineEdit)
        self.label = QtWidgets.QLabel(self.layoutWidget)
        self.label.setText("")
        self.label.setObjectName("label")
        self.verticalLayout.addWidget(self.label)
        self.label_2 = QtWidgets.QLabel(self.layoutWidget)
        self.label_2.setText("")
        self.label_2.setObjectName("label_2")
        self.verticalLayout.addWidget(self.label_2)
        self.pushButton = QtWidgets.QPushButton(self.layoutWidget)
        self.pushButton.setObjectName("pushButton")
        self.verticalLayout.addWidget(self.pushButton)
        self.pushButton_2 = QtWidgets.QPushButton(self.layoutWidget)
        self.pushButton_2.setObjectName("pushButton_2")
        self.verticalLayout.addWidget(self.pushButton_2)
        self.verticalLayout_2.addLayout(self.verticalLayout)
        self.pushButton_3 = QtWidgets.QPushButton(self.layoutWidget)
        self.pushButton_3.setObjectName("pushButton_3")
        self.verticalLayout_2.addWidget(self.pushButton_3)
        self.label_3 = QtWidgets.QLabel(Form)
        self.label_3.setGeometry(QtCore.QRect(170, 60, 161, 16))
        self.label_3.setObjectName("label_3")

        self.retranslateUi(Form)
        QtCore.QMetaObject.connectSlotsByName(Form)

    def retranslateUi(self, Form):
        _translate = QtCore.QCoreApplication.translate
        Form.setWindowTitle(_translate("Form", "Form"))
        self.pushButton.setText(_translate("Form", "确认"))
        self.pushButton_2.setText(_translate("Form", "退出游戏"))
        self.pushButton_3.setText(_translate("Form", "重新开始"))
相关推荐
思则变3 小时前
[Pytest] [Part 2]增加 log功能
开发语言·python·pytest
漫谈网络3 小时前
WebSocket 在前后端的完整使用流程
javascript·python·websocket
try2find5 小时前
安装llama-cpp-python踩坑记
开发语言·python·llama
博观而约取6 小时前
Django ORM 1. 创建模型(Model)
数据库·python·django
精灵vector7 小时前
构建专家级SQL Agent交互
python·aigc·ai编程
Zonda要好好学习7 小时前
Python入门Day2
开发语言·python
Vertira7 小时前
pdf 合并 python实现(已解决)
前端·python·pdf
太凉7 小时前
Python之 sorted() 函数的基本语法
python
项目題供诗8 小时前
黑马python(二十四)
开发语言·python
晓13138 小时前
OpenCV篇——项目(二)OCR文档扫描
人工智能·python·opencv·pycharm·ocr