cesium 实现三维无人机航拍过程实景效果

需求背景

需要实现一个动态的三维无人机航拍过程实景效果
代码开发中,迭代功能待续...

解决效果

cesium 实现三维无人机航拍过程实景效果

index.vue

javascript 复制代码
<template>
  <div>
    <el-button class="btn" @click="start">开始</el-button>
  </div>
</template>

<script>
let lineEntity,
    lineDatasource = new Cesium.CustomDataSource("line-polygun"),
    wrjModelDatasource = new Cesium.CustomDataSource("wrj"),
    wrjEntity,
    wrjLineEntity,
    curPosition,
    lineArr =[]

export default {
  data() {
    return {
      // 飞行区域边界线坐标
      coordinates: [[116.069898, 31.303655], [116.098708, 31.322126], [116.108063, 31.311256], [116.079317, 31.292959], [116.069898, 31.303655]],
      // 飞行路线
      points: [[116.069898, 31.303655, 200], [116.098708, 31.322126, 200], [116.108063, 31.311256, 200], [116.079317, 31.292959, 200]],
      // 当前飞行位置
      curRuningArr_i: 0,
      curRuningArr: [],
    }
  },
  mounted() {
    const viewer = window.dasViewer;
    viewer.scene.terrainProvider = new Cesium.EllipsoidTerrainProvider()
    viewer.dataSources.add(lineDatasource);
    viewer.dataSources.add(wrjModelDatasource);
    this.initwork()
  },
  destory() {
    lineDatasource.entities.removeAll()
    viewer.dataSources.remove(lineDatasource);
    wrjModelDatasource.entities.removeAll()
    viewer.dataSources.remove(wrjModelDatasource);
  },
  methods: {
    initwork() {
      const viewer = window.dasViewer;
      const pos = Cesium.Cartesian3.fromDegreesArray(this.coordinates.flat())
      const entity = lineDatasource.entities.add({
        polyline: {
          positions: pos,
          width: 1.5,
          material: Cesium.Color.fromCssColorString("#C0C0C0").withAlpha(0.5),
          // disableDepthTestDistance: Number.POSITIVE_INFINITY, //解决遮挡问题
          heightReference: Cesium.HeightReference.CLAMP_TO_GROUND,
        }
      })
      viewer.flyTo(entity)
      this.addModel()
    },
    addModel() {
      const viewer = window.dasViewer;
      const positions = Cesium.Cartesian3.fromDegreesArrayHeights(this.points.flat())
      wrjEntity = wrjModelDatasource.entities.add({
        position: Cesium.Cartesian3.fromDegrees(116.069898, 31.303655, 200),
        model: {
          uri: process.env.VUE_APP_MODEL_API + '/wrj.glb',
          scale: 100,
          horizontalOrigin: Cesium.HorizontalOrigin.CENTER,
          verticalOrigin: Cesium.VerticalOrigin.CENTER,
        },
      })
      wrjLineEntity = wrjModelDatasource.entities.add({

        polyline: {
          positions: positions,
          width: 1.5,
          material: Cesium.Color.fromCssColorString("red").withAlpha(1),
          heightReference: Cesium.HeightReference.NONE,
        }
      })
      // viewer.scene.postRender.addEventListener(()=>{
      //   wrjLineEntity.polyline.positions = lineArr
      // });
    },
    start() {
      let runQueue = this.points.map((_, i) => ([this.points[i], this.points[i + 1]]))
      runQueue.pop()
      runQueue = runQueue.map(pos => ({
        pos,
        startCartesian3: Cesium.Cartesian3.fromDegrees(pos[0][0], pos[0][1], pos[0][2]), // 该路径起始点
        cartesian3Pos: pos.map(item => Cesium.Cartesian3.fromDegrees(item[0], item[1], item[2])) // 该路径起始点和目标点
      }))
      this.runRecursion(0, runQueue)
    },
    runRecursion(i, runArr, callback) {
      const self = this
      const speed = 700 // todo 默认速度为500m/s
      const cartesian3Pos = runArr[i].cartesian3Pos
      lineArr = runArr.slice(0, Math.max(1, i + 1)).map(item => item.startCartesian3).flat()
      self.curRuningArr_i = i
      self.curRuningArr = runArr
      self.runFn(cartesian3Pos, lineArr, speed, () => {
        if (++i < runArr.length) self.runRecursion(i, runArr, callback)
      })
    },
    runFn([startPosition, targetPosition], lineArr, speed, callback) { // [startPosition 初始点位 targetPosition 目标点位] lineArr 路径线点位 speed 速度
      const subtract = Cesium.Cartesian3.subtract(startPosition, targetPosition, new Cesium.Cartesian3());
      const meter = Cesium.Cartesian3.magnitude(subtract) // 得出距离多少米
      const step = meter / speed
      const startTime = Cesium.JulianDate.now()
      curPosition = new Cesium.Cartesian3()
      wrjEntity.position = new Cesium.CallbackProperty(() => {
        const elapsedTime = Cesium.JulianDate.secondsDifference(Cesium.JulianDate.now(), startTime);
        const ratio = elapsedTime / step;
        if (ratio >= 1.0) {
          callback()
          return targetPosition.clone()
        } else {
          return Cesium.Cartesian3.lerp(startPosition, targetPosition, ratio, curPosition)
        }
      }, false);
    },
  }
}
</script>

<style lang="less" scoped>
.btn {
  position: fixed;
  top: 20px;
  left: 20px;
}
</style>
相关推荐
MrGud14 小时前
Cesium中的坐标系及其转换
前端·cesium
IT猿手1 天前
基于控制障碍函数的多无人机编队动态避障控制方法研究,MATLAB代码
开发语言·matlab·无人机·openclaw·多无人机动态避障路径规划·无人机编队
IT猿手2 天前
基于 ZOH 离散化与增量 PID 的四旋翼无人机轨迹跟踪控制研究,MATLAB代码
开发语言·算法·matlab·无人机·动态路径规划·openclaw
IT猿手2 天前
基于控制障碍函数(Control Barrier Function, CBF)的无人机编队三维动态避障路径规划,MATLAB代码
开发语言·matlab·无人机·动态路径规划·无人机编队
IT猿手2 天前
基于 CBF 的多无人机编队动态避障路径规划研究,无人机及障碍物数量可以自定义修改,MATLAB代码
开发语言·matlab·无人机·动态路径规划
IT猿手2 天前
基于强化学习Q-learning算法的无人机三维路径规划算法原理与实现,MATLAB代码
算法·matlab·无人机·路径规划·动态路径规划
GIS数据转换器2 天前
洪水时空大数据分析与评估系统
大数据·人工智能·机器学习·数据挖掘·数据分析·无人机·宠物
LONGZETECH2 天前
实测职业教育无人机仿真教学软件:架构、功能与落地全解析
人工智能·架构·无人机·无人机仿真教学软件·无人机教学软件·无人机仿真软件
该怎么办呢2 天前
packages\engine\Source\Core\Cartesian3.js
前端·javascript·cesium
IT猿手2 天前
基于动态三维环境下的Q-Learning算法无人机自主避障路径规划研究,MATLAB代码
算法·matlab·无人机·动态路径规划·多无人机动态避障路径规划