stable_diffusion-2-1
cpp
import torch
from diffusers import StableDiffusionPipeline, DPMSolverMultistepScheduler
model_id = "/mnt/Datasets/Opensource_pretrained_models/Stable_Diffusion/stable_diffusion-2-1/"
# Use the DPMSolverMultistepScheduler (DPM-Solver++) scheduler here instead
pipe = StableDiffusionPipeline.from_pretrained(model_id, torch_dtype=torch.float16)
pipe.scheduler = DPMSolverMultistepScheduler.from_config(pipe.scheduler.config)
pipe = pipe.to("cuda")
prompt = "High quality, Smooth, texture-filtered surface highlighting the bold <<Frank & Charlie>> text with enhanced clarity and contrast."
image = pipe(prompt).images[0]
image.save("v2.1smooth.png")
stable-diffusion-v1-4
cpp
import torch
from diffusers import StableDiffusionPipeline
model_id = "/mnt/Datasets/Opensource_pretrained_models/Stable_Diffusion/stable-diffusion-v1-4/"
device = "cuda"
pipe = StableDiffusionPipeline.from_pretrained(model_id, torch_dtype=torch.float16)
pipe = pipe.to(device)
prompt = "Weathered wood with visible cracks and textured grain in varying brown tones"
image = pipe(prompt).images[0]
image.save("output.png")