C++Primer中文版(第五版):
//运行时错误:迭代器表示要拷贝的范围,不能指向与目的位置相同的容器
slist.insert(slist.begin(),slist.begin(),slist.end());
如果我们传递给insert一对迭代器,它们不能指向添加元素的目标容器。
在新标准下,接受元素个数范围的insert版本返回指向第一个新加入元素的迭代
器。(在旧版本的标准库存中,这些操作返回void。)如果范围为空,不插入任何元素,insert
操作会将第一个参数返回。
例子1:
cpp
int main() {
list<string> sl1 = { "1","2","3" };
_DList<string> sl2 = { "1","2","3" };
vector<string> v = { "quasi", "simba","frollo","scar" };
//将v的最后两个元素添加到list的开始位置
sl1.insert(sl1.begin(), v.end() - 2, v.end());
sl2.std_insert(sl2.begin(), v.end() - 2, v.end());
_pn(sl1);
_pn(sl2);
cout << "----------------------------------------------------------\n";
//添加一列表
sl1.insert(sl1.end(), { "4","5","6","7","中文","8","9" });
sl2.std_insert(sl2.end(), { "4","5","6","7","中文","8","9" });
_pn(sl1);
_pn(sl2);
cout << "----------------------------------------------------------\n";
//复制自己(旧版会运行时错误,迭代器表示要拷贝的范围,不能指向与目的位置相同的容器)
sl1.insert(sl1.begin(), sl1.begin(), sl1.end());
sl2.std_insert(sl2.begin(), sl2.begin(), sl2.end());
_pn(sl1);
_pn(sl2);
}
结果:
例子2:
cpp
int main() {
_DList<string> lst1;
list<string> lst2;
string word;
auto iter1 = lst1.begin();
auto iter2 = lst2.begin();
while (cin >> word) {
iter1 = lst1.std_insert(iter1, word); //等价于调用push_front
_pn(lst1);
iter2 = lst2.insert(iter2, word); //等价于调用push_front
_pn(lst2);
}
}
结果:
_DList中的实现:
主要函数:
cpp
/// <summary>
/// 在_Where位置前插入[itBegin,itEnd)(用法与std::list::insert要一样)
/// 注意:std旧重版itBegin和itEnd不能指向与目的位置相同的容器,在新标准版可以。
/// </summary>
/// <typeparam name="IteratorClass"></typeparam>
/// <param name="_Where"></param>
/// <param name="itBegin"></param>
/// <param name="itEnd"></param>
/// 创建时间: 2024-09-22 最后一次修改时间:2024-09-22 (已测试)
template<class IteratorClass>
inline _DListNodeIterator<T> std_insert(const _DListNodeIterator<T>& _Where, const IteratorClass& itBegin,
const IteratorClass& itEnd) {
/*
list slist;
//运行时错误:迭代器表示要拷贝的范围,不能指向与目的位置相同的容器
slist.insert(slist.begin(),slist.begin(),slist.end());
*/
if (typeid(_DListNodeIterator<T>) == typeid(IteratorClass)) {
_DListNodeIterator<T>* pbegin = (_DListNodeIterator<T>*)(&itBegin);
_DListNodeIterator<T>* pend = (_DListNodeIterator<T>*)(&itEnd);
//lassert(_Where._pCurrentList != p->_pCurrentList,"不能插入指向相同容器的元素");
if (_Where._pCurrentList == pbegin->_pCurrentList) {
//创建一个临时链表,会影响性能
_DList<T> tmp(*pbegin,*pend);
return std_insert(_Where, tmp.begin(), tmp.end());
}
}
IteratorClass tmp = itBegin;
_DListNode<T>* pReulst = null;
if (_Where._Ptr == null) {
while (tmp != itEnd) {
if (pReulst == null) {
//保存第一次插入的结点,以便返回
pReulst = this->inseart_back(_Last, *tmp);
}
else
this->inseart_back(_Last, *tmp);
++tmp;
}
}
else {
auto ptr = _Where._Ptr;
while (tmp != itEnd) {
if (pReulst == null) //第一次,在前面插入第一项
{
ptr = this->inseart_front(ptr, *tmp);
//保存第一次插入的结点,以便返回
pReulst = ptr;
}
else { //第二次开始,在插入的第一项后面依次插入
ptr = this->inseart_back(ptr, *tmp);
}
++tmp;
}
}
return _DListNodeIterator<T>(pReulst, this);
}
_DList类,有修改:
cpp
/*******************************************************************************************
文件名 : _List.h
作者 : 李锋
功能 : 链表
手机 : 13828778863
Email : ruizhilf@139.com
创建时间 : 2016年07月31日
最后一次修改时间 : 2024年07月30日
/// 链表是一种用来存储数据集合的数据结构。链表具有如下属性
///(1)元素通过指针依次相连
///(2)最后一个元素的指针为空(null)。
///(3)在程序的执行过程中,链表的长度可以自由伸缩。
///(4)链表的长度可以要求的任意长度(除非系统内存耗尽)。
///(5)它不会浪费内存空间(但会需要额外的内存空间存储指针)。
记住: Virtual C++ Bug: 模板继承用到父类成员访问时,要用 this->
********************************************************************************************/
#ifndef __LIST_H_
#define __LIST_H_
#include "_Macro.h"
#include "_Memory.h"
#include "_ByteArray.h"
#include "_Pair.h"
#include "_IteratorBase.h"
_LF_BEGIN_
template<class T> class _DList; //前置声明
/// <summary>
/// 排序顺序
/// </summary>
enum class _SortOrder
{
s_Minmax = 0, //从小到大
s_Maxmin = 1, //从大到小
s_null = 2 //无排序顺序
};
/// <summary>
/// 单链表节点
/// </summary>
/// <typeparam name="T"></typeparam>
/// 创建时间 2021年10月23日 最后一次修改时间 : 2021年10月23日
template<class T>
class _SListNode
{
public:
/// <summary>
/// 节点数据
/// </summary>
T Data;
/// <summary>
/// 下一个节点
/// </summary>
_SListNode<T>* Next;
/// <summary>
/// 构造函数
/// </summary>
/// <param name="aData"></param>
_SListNode(T aData)
{
Data = aData;
}
};
/// <summary>
/// C#语句:public class _DListNode<T>
/// </summary>
/// <typeparam name="T">默认数据</typeparam>
template<class T>
class _DListNode
{
public:
/// <summary>
/// 节点数据
/// </summary>
T Data;
/// <summary>
/// 前一个节点
/// </summary>
_DListNode<T>* Prev;
/// <summary>
/// 下一个节点
/// </summary>
_DListNode<T>* Next;
/// <summary>
/// 构造函数
/// </summary>
/// <param name="aData">默认数据</param>
_DListNode(const T& aData)
{
Data = aData;
Prev = null;
Next = null;
}
_DListNode()
{
Prev = null;
Next = null;
Data = T();
}
};
/// <summary>
/// 单链表:
/// 通常我们说的链表指的是单链表(singly linked list)。单链表包括一组结点,每个结
/// 点有一个 next 指针域,用来存储指向(逻辑上)下一个元素对应结点的指针。最后一个结点的
/// next指针域的值为null,这预示着已经到达链表的尾部。
///
/// </summary>
/// <typeparam name="T"></typeparam>
template<class T>
class _SList : public _Object
{
private:
/// <summary>
/// 第一个结点
/// </summary>
_SListNode<T>* _First;
/// <summary>
/// 结点数
/// </summary>
int _Count;
public:
inline const int& Count() { return _Count; }
inline const _SListNode<T>* First() { return _First; }
};
//------------------------------------------LDIterator
//参考网址: https://blog.csdn.net/qq_28398301/article/details/106321525 C++用for遍历自定义类
/// <summary>
///
/// </summary>
/// <typeparam name="T"></typeparam>
template<class T>
class _DListNodeIterator
{
public:
using value_type = T;
public:
/// <summary>
/// 当前节点
/// </summary>
_DListNode<T>* _Ptr; //命名与标库相同 _pCurrentNode;
/// <summary>
/// 当前链表
/// </summary>
const _DList<T>* _pCurrentList;
inline _DListNodeIterator()
{
_pCurrentList = null;
_Ptr = null;
}
inline _DListNodeIterator(const _DList<T>* pCurrentList)
{
assert(pCurrentList != null);
_pCurrentList = (_DList<T>*)pCurrentList;
_Ptr = null;
}
/// <summary>
/// 构造函数,传值迭代器管理的值
/// </summary>
/// <param name="pNode"></param>
inline _DListNodeIterator(const _DListNode<T>* pCurrentNode, const _DList<T>* pCurrentList)
{
_Ptr = (_DListNode<T>*)pCurrentNode;
_pCurrentList = (_DList<T>*)pCurrentList;
}
inline _DListNodeIterator(const _DListNodeIterator& it)
{
_Ptr = it._Ptr;
_pCurrentList = it._pCurrentList;
}
/*
/// <summary>
/// 比较实现
/// </summary>
/// <param name="that"></param>
/// <returns></returns>
bool operator != (const _DListNodeIterator& that) { return _pNode != that._pNode; }
bool operator > (const _DListNodeIterator& right) { return _pNode->Data > right._pNode->Data; }
bool operator < (const _DListNodeIterator& right) { return _pNode->Data < right._pNode->Data; }
/// <summary>
/// 自增实现
/// </summary>
/// <returns></returns>
inline _DListNodeIterator& operator ++ () { _pNode = _pNode->Next; return *this; }
/// <summary>
/// lf::_DList<int> d = { 1,3,5,8,2 };
/// auto it1 = d.begin();
/// cout << *it1 << "\n"; // 输出:1
/// cout << *(it1 + 2) << "\n"; // 输出:5
/// </summary>
/// <param name="nDiff"></param>
/// <returns></returns>
/// 创建时间: 2024-07-01 最后一修改时间:2024-07-01
inline _DListNodeIterator operator+(const size_t nDiff) {
_DListNodeIterator result(_pNode);
for (int n = 0; n < nDiff; ++n)
{
result._pNode = result._pNode->Next;
}
return result;
}
/// <summary>
/// 解引用,取值
/// </summary>
/// <typeparam name="T"></typeparam>
T& operator * () { return _pNode->Data; }
//LDIterator(const LDIterator&) = delete;
//LDIterator& operator=(const LDIterator&) = delete;
//~LDIterator() = default;
*/
public: //----------------------------重写
/// <summary>
/// 解引用,取值
/// </summary>
/// <typeparam name="T"></typeparam>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-03
inline T& operator * () const { return _Ptr->Data; }
/// <summary>
/// 向前移动为正,向后移动为负
/// </summary>
/// <param name="iDiff"></param>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline virtual void Move(const int& iDiff)
{
if (iDiff == 0) return;
if (iDiff > 0){
if (_Ptr == null) //已经是最后了,不能向后移了
{
return;
}
int n = 0;
while (true){
_Ptr = _Ptr->Next;
++n;
if (n == iDiff){ return; }
}
}else{
int n = 0;
if (_Ptr == null) {//向前移,减-1进入未尾元素
_Ptr = _pCurrentList->Last();
n = -1; //已经向前移了一位
if (n == iDiff) { return; }
}
while (true){
_Ptr = _Ptr->Prev;
--n;
if (n == iDiff){ return; }
}
}
throw "未重写代码?";
}
/// <summary>
///
/// </summary>
/// <param name="right"></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator operator+(const int& iDiff)const {
_DListNodeIterator itResult(*this);
itResult.Move(iDiff);
return itResult;
}
/// <summary>
///
/// </summary>
/// <param name="right"></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator operator-(const int& iDiff)const {
_DListNodeIterator itResult(*this);
itResult.Move(-iDiff);
return itResult;
}
/// <summary>
///
/// </summary>
/// <param name="r"></param>
/// <returns></returns>
/// 创建时间:2024-07-03 最后一次修改时间:2024-07-25
inline int operator-(const _DListNodeIterator& r)const {
int n1 = _pCurrentList->FindNodeIndex(_Ptr);
int n2 = _pCurrentList->FindNodeIndex(r._Ptr);
//assert(n1 != -1 && n2 != -1);
//确保 _pCurrentList->end() - _pCurrentList->begin() == _pCurrentList->Count
//超过边界,指针都设为指向最后一位元素的下一位
if (n1 == -1) n1 = _pCurrentList->Count;
if (n2 == -1) n2 = _pCurrentList->Count;
return n1 - n2;
}
/// <summary>
/// 前置加加
/// </summary>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator& operator++() { Move(1); return *this; }
/// <summary>
/// 前置减减
/// </summary>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator& operator--() { Move(-1); return *this; }
/// <summary>
/// 后置加加
/// </summary>
/// <param name=""></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator operator++(int) {
_DListNodeIterator sResult(*this);
Move(1);
return sResult;
}
/// <summary>
/// 后置减减
/// </summary>
/// <param name=""></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator operator--(int) {
_DListNodeIterator sResult(*this);
Move(-1);
return sResult;
}
/// <summary>
///
/// </summary>
/// <param name="r"></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator& operator+=(const int& iDiff) {
Move(iDiff);
return *this;
}
/// <summary>
///
/// </summary>
/// <param name="r"></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeIterator& operator-=(const int& iDiff) {
Move(iDiff);
return *this;
}
/// <summary>
/// 关联代码:
/// _DList<int> d = { 1,3,53,55,35,97,35,10 };
/// d.end() - d.begin(); //8
/// </summary>
/// <param name="r"></param>
/// <returns></returns>
/// 创建时间:2024-07-03 最后一次修改时间:2024-07-03
inline int operator-(const _DListNodeIterator& r)
{
//note1 到最未尾的索引
//note2 到最未尾的索引
int i1 = 0, i2 = 0;
auto pNode1 = _Ptr;
auto pNode2 = r._Ptr;
//pNote1到结点未尾的距离
while (pNode1 != null)
{
pNode1 = pNode1->Next;
++i1;
}
//pNote2到结点未尾的距离
while (pNode2 != null)
{
pNode2 = pNode2->Next;
++i2;
}
// - (i1-i2) 值越小,离结点未越近,例如 null 结点,就是 0。
return i2 - i1;
}
//-------------------------------如果是非线性表,下面的运算符重载也要重写
inline bool operator!=(const _DListNodeIterator& r) { return this->_Ptr != r._Ptr; }
inline bool operator==(const _DListNodeIterator& r) { return this->_Ptr == r._Ptr; }
inline bool operator>(const _DListNodeIterator& r) { return this->_Ptr > r._Ptr; }
inline bool operator<(const _DListNodeIterator& r) { return this->_Ptr < r._Ptr; }
};
/// <summary>
///
/// </summary>
/// <typeparam name="T"></typeparam>
/// 创建时间: 2024-07-03 最后一修改时间:2024-07-03
template<class T>
class _DListNodeReverseIterator
{
public:
using value_type = T;
private:
/// <summary>
/// 当前节点
/// </summary>
_DListNode<T>* _pCurrentNode;
/// <summary>
/// 当前链表
/// </summary>
_DList<T>* _pCurrentList;
public:
inline _DListNodeReverseIterator()
{
_pCurrentList = null;
_pCurrentNode = null;
}
inline _DListNodeReverseIterator(const _DList<T>* pCurrentList)
{
assert(pCurrentList != null);
_pCurrentList = (_DList<T>*)pCurrentList;
_pCurrentNode = null;
}
/// <summary>
/// 构造函数,传值迭代器管理的值
/// </summary>
/// <param name="pNode"></param>
inline _DListNodeReverseIterator(const _DListNode<T>* pCurrentNode, const _DList<T>* pCurrentList)
{
_pCurrentNode = (_DListNode<T>*)pCurrentNode;
_pCurrentList = (_DList<T>*)pCurrentList;
}
inline _DListNodeReverseIterator(const _DListNodeReverseIterator& it)
{
_pCurrentNode = it._pCurrentNode;
_pCurrentList = it._pCurrentList;
}
/// <summary>
/// 解引用,取值
/// </summary>
/// <typeparam name="T"></typeparam>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-03
inline T& operator * ()const { return _pCurrentNode->Data; }
/// <summary>
/// 前置加加
/// </summary>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeReverseIterator& operator++() { Move(1); return *this; }
/// <summary>
/// 前置减减
/// </summary>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeReverseIterator& operator--() { Move(-1); return *this; }
/// <summary>
/// 后置加加
/// </summary>
/// <param name=""></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeReverseIterator operator++(int) {
_DListNodeIterator sResult(*this);
Move(1);
return sResult;
}
/// <summary>
/// 后置减减
/// </summary>
/// <param name=""></param>
/// <returns></returns>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline _DListNodeReverseIterator operator--(int) {
_DListNodeIterator sResult(*this);
Move(-1);
return sResult;
}
/// <summary>
/// 向后移动为正,向前移动为负
/// </summary>
/// <param name="iDiff"></param>
/// 创建时间:2024-07-02 最后一次修改时间:2024-07-02
inline void Move(const int& iDiff)
{
assert(_pCurrentList != null);
if (iDiff == 0) return;
if (iDiff > 0) { //向后移动
int n = 0;
if (_pCurrentNode == null) { //不能向前移动
_pCurrentNode = _pCurrentList->Last();
n = 1; //已经向后移动了一位
if (n == iDiff) { return; }
}
while (true) {
_pCurrentNode = _pCurrentNode->Prev;
++n;
if (n == iDiff) { return; }
}
}
else {
if (_pCurrentNode == null) { //不能向后移动
return;
}
int n = 0;
while (true) {
_pCurrentNode = _pCurrentNode->Next;
--n;
if (n == iDiff) { return;}
}
}
throw "未重写代码?";
}
inline bool operator!=(const _DListNodeReverseIterator& r) { return this->_pCurrentNode != r._pCurrentNode; }
inline bool operator==(const _DListNodeReverseIterator& r) { return this->_pCurrentNode == r._pCurrentNode; }
inline bool operator>(const _DListNodeReverseIterator& r) { return this->_pCurrentNode > r._pCurrentNode; }
inline bool operator<(const _DListNodeReverseIterator& r) { return this->_pCurrentNode < r._pCurrentNode; }
};
/// <summary>
/// 双向链表, 数据 T 要求能够比较大小,否则编译会出错。
/// </summary>
/// <typeparam name="T"></typeparam>
template<class T>
class _DList : public _Object
{
public:
using value_type = T;
using iterator = _DListNodeIterator<T>;
static const size_t npos = -1; //不可能的索引
protected:
_DListNode<T>* _First; //第一个节点
_DListNode<T>* _Last; //最后一个节点
size_t _Count; //节点个数
size_t _MaxBuffer; //双链表最大可以存储的元素个数
_SortOrder _so; //排序顺序
protected:
/// <summary>
/// 初台化数据
/// </summary>
/// <returns></returns>
inline void InitData()
{
_Count = 0; _First = null; _Last = null; _MaxBuffer = 100000;
_so = _SortOrder::s_null;
}
public: //---------------------------------------------------------------------------属性
__declspec(property(get = GetSortOrder, put = SetSortOrder) ) _SortOrder SortOrder;
const _SortOrder& GetSortOrder() const { return _so; }
virtual void SetSortOrder(const _SortOrder so) { _so = so; }
__declspec(property(get = GetCount)) const int Count;
/// <summary>
/// 为了兼容标准库。
/// 例:T = vector, string, _DList....
/// size_t nSize = T.size();
/// auto itBegin = T.begin();
/// </summary>
/// <returns></returns>
/// 创建时间: 2024-07-30 最后一修改时间:2024-07-30
int size()const { return _Count; }
inline int GetCount() const { return _Count; }
public:
//------------------------------------------------------------构造与析构
/// <summary>
/// 默认构造函数
/// </summary>
/// <returns></returns>
inline _DList()
{
InitData();
}
/// <summary>
/// 拷贝[itBegin,itEnd)
/// </summary>
/// <param name="itBegin"></param>
/// <param name="itEnd"></param>
/// 创建时间: 2024-09-23 最后一修改时间:2024-09-23
inline _DList(const _DListNodeIterator<T>& itBegin, const _DListNodeIterator<T>& itEnd) {
InitData();
_DListNodeIterator<T> it = itBegin;
while (it != itEnd) {
Add(*it);
++it;
}
}
inline _DList(const _DList& dl)
{
//_cout << _t("inline _DList<T>::_DList(const _DList& dl)\n");
InitData();
_DListNode<T>* dn = dl.First();
while (dn != null)
{
Add(dn->Data);
dn = dn->Next;
}
}
inline _DList(const std::vector<T>& v) {
InitData();
for (const T& t : v)
{
Add(t);
}
}
inline _DList(const T& item)
{
InitData();
Add(item);
}
/// <summary>
/// 列表初始化 dList<int> idl = {1,2,3,4};
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="tList"></param>
inline _DList(std::initializer_list<T> tList)
{
InitData();
for (T t : tList) { Add(t); }
}
/// <summary>
/// 析构函数
/// </summary>
inline virtual ~_DList()
{
//_cout << _t("inline _DList<T>::~_DList()\n");
ClearData();
}
//------------------------------------------------------------属性
/// <summary>
/// 双链表最大可以存储的元素个数
/// </summary>
int MaxBuffer()const { return _MaxBuffer; }
/// <summary>
///设定双链表最大可以存储的元素个数
/// </summary>
/// <param name="nCaptionty"></param>
inline void MaxBuffer(const size_t &nCaptionty) { _MaxBuffer = nCaptionty; }
inline size_t csharp_Count() const { return _Count; }
inline _DListNode<T>* First()const { return _First; }
inline _DListNode<T>* Last()const { return _Last; }
inline _DListNodeIterator<T> begin()const { return _DListNodeIterator<T>(_First,this); }
inline _DListNodeReverseIterator<T> rbegin()const { return _DListNodeReverseIterator<T>(_Last,this); }
/// <summary>
///
/// </summary>
/// <returns></returns>
inline _DListNodeIterator<T> end()const
{
//迭代器使用的语句
//for (_DListNodeIterator<int> f = dl.begin(); f != dl.end(); f++) { }
return _DListNodeIterator<T>(null,this);
}
/// <summary>
///
/// </summary>
/// <returns></returns>
inline _DListNodeReverseIterator<T> rend()const
{
//迭代器使用的语句
//for (_DListNodeIterator<int> f = dl.begin(); f != dl.end(); f++) { }
return _DListNodeReverseIterator<T>(null, this);
}
//-----------------------------------------------------------运算符重载
/// <summary>
/// 重载的下标操作符 []
/// </summary>
T& operator[](const size_t& nIndex) const { return IndexOfNode(nIndex)->Data; }
/// <summary>
/// 重载的下标操作符 =
/// </summary>
/// 创建时间: ????-??-?? 最后一次修改时间:2024-04-19
inline _DList<T>& operator = (const _DList<T>& other)
{
if (this != &other)
{
ClearData();
Add(other);
}
return *this;
}
/// <summary>
/// 类型转换
/// </summary>
inline operator _string() const{ return ToString(); }
/// <summary>
/// 类型转换
/// </summary>
inline operator _stdstr() const { return ToString().Data; }
//---------------------------------------------------------虚函数重写
/// <summary>
/// 是否存在 item
/// </summary>
inline virtual bool Contains(const T& item){ return BinarySearch(item) != -1; }
/// <summary>
/// 交换两个节点的数据
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="iIndex1"></param>
/// <param name="iIndex2"></param>
/// <returns></returns>
/// 创建时间: ???-??-?? 最后一次修改时间:2024-09-20 (改用_Math::swap)
inline bool SwapNodeData(const int& iIndex1, const int& iIndex2)
{
_DListNode<T>* pNode1, * pNode2;
pNode1 = IndexOfNode(iIndex1);
pNode2 = IndexOfNode(iIndex2);
if (!(pNode1 != null && pNode2 != null))
{
return false;
}
/*
T ptmp = pNode1->Data;
pNode1->Data = pNode2->Data;
pNode2->Data = ptmp;
*/
_Math::swap(pNode1->Data, pNode2->Data);
return true;
}
/// <summary>
/// 选择排序(Selection sort)是一种简单直观的排序算法。它的工作原理是:第一次从待排序的数据元素中选出最小
/// 或最大)的一个元素,存放在序列的起始位置,然后再从剩余的未排序元素中寻找到最小(大)元素,然后放到已排序
/// 的序列的末尾。以此类推,直到全部待排序的数据元素的个数为零。选择排序是不稳定的排序方法。
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="sortord"></param>
/// 创建时间: ???-??-?? 最后一次修改时间:2024-09-20 (改用_Math::swap) 已测试
inline virtual void Sort_Selection(const _SortOrder& sortord = _SortOrder::s_Minmax)
{
if (_Count == 0 || _Count == 1) return;
_DListNode<T>* min = _First, * tmp = _First->Next;
if (sortord == _SortOrder::s_Minmax) //从小到大
{
while (min->Next != null)
{
while (tmp != null)
{
if (tmp->Data < min->Data) //交换数据
{
/*
T pt = tmp->Data;
tmp->Data = min->Data;
min->Data = pt;
*/
_Math::swap(tmp->Data, min->Data);
}
tmp = tmp->Next;
}
min = min->Next;
tmp = min->Next;
}
}
else
{
while (min->Next != null)
{
while (tmp != null)
{
if (tmp->Data > min->Data)
{
/*
T pt = tmp->Data;
tmp->Data = min->Data;
min->Data = pt;
*/
_Math::swap(tmp->Data, min->Data);
}
tmp = tmp->Next;
}
min = min->Next;
tmp = min->Next;
}
}
this->_so = sortord; //已排序
}
/// <summary>
/// 返回索引的节点
/// </summary>
inline virtual _DListNode<T>* IndexOfNode(const size_t& nPos)const
{
if (nPos >= _Count) //错误索引:
{
return NULL;
}
size_t nindex = 0;
if (nPos > _Count / 2)
{
_DListNode<T>* pNode = _Last;
while (pNode != null)
{
if (nindex++ == _Count - nPos - 1) { return pNode; }
pNode = pNode->Prev;
}
}
else
{
_DListNode<T>* pNode = _First;
while (pNode != null)
{
if (nindex++ == nPos)
{
return pNode;
}
pNode = pNode->Next;
}
}
return null;
}
/// <summary>
/// 把节点移到最后
/// </summary>
/// <param name="dnCurrent"></param>
/// <returns></returns>
/// 创建时间: 2022-02-18 最后一次修改时间:2024-09-23
inline virtual _DListNode<T>* MoveLast(_DListNode<T>* pNode)
{
if (pNode != null) {
if (pNode == _Last) {
//ok
}else if (pNode == _First) { //此时最少两个节点
_First = _First->Next;
_First->Prev = null;
_Last->Next = pNode;
pNode->Prev = _Last;
_Last = pNode;
this->_so = _SortOrder::s_null;
}else {
pNode->Prev->Next = pNode->Next;
pNode->Next->Prev = pNode->Prev;
_Last->Next = pNode;
pNode->Prev = _Last;
_Last = pNode;
this->_so = _SortOrder::s_null;
}
}
return pNode;
}
/// <summary>
/// 把索引为nIndex的节点移到最后,并返回这个节点。
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="iIndex"></param>
/// <returns></returns>
/// 创建时间: ???-??-?? 最后一次修改时间:2024-09-22
inline virtual _DListNode<T>* MoveLast(const size_t& nIndex)
{
return MoveLast(IndexOfNode(nIndex));
}
/// <summary>
/// 把索引为nIndex的节点移到最前
/// </summary>
/// <param name="iIndex"></param>
inline virtual bool MoveFirst(const size_t& nIndex)
{
_DListNode<T>* pNode = IndexOfNode(nIndex);
if (pNode != null)
{
if (pNode == _First)
return true;
if (pNode == _Last) //此时最少两个节点
{
_Last->Prev->Next = null;
_Last = _Last->Prev;
pNode->Prev = null;
pNode->Next = _First;
_First->Prev = pNode;
_First = pNode;
}
else
{
pNode->Prev->Next = pNode->Next;
pNode->Next->Prev = pNode->Prev;
pNode->Next = _First;
_First->Prev = pNode;
pNode->Prev = null;
_First = pNode;
}
return true;
}
return false;
}
/// <summary>
/// 将指定集合的元素添加到末尾
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="item"></param>
/// <returns></returns>
/// 创建时间: ????-??-?? 最后一次修改时间:2024-09-22
inline virtual _DListNode<T>* Add(const T& tValue)
{
_DListNode<T>* pResult;
if (_Count == 0)
{
//_First = new _DListNode<T>(item);
pResult = _Memory::New< _DListNode<T> >(1);
_First = pResult;
_First->Data = tValue;
_First->Next = null;
_First->Prev = null;
_Last = _First;
}
else
{
pResult = _Memory::New< _DListNode<T> >(1);
pResult->Data = tValue;
pResult->Next = null;
pResult->Prev = _Last;
_Last->Next = pResult;
_Last = pResult;
}
++_Count;
this->_so = _SortOrder::s_null; //要重新排序
return pResult;
}
/// <summary>
/// 添加一个链表
/// </summary>
/// 创建时间: ????-??-?? 最后一次修改时间:2024-09-22
inline _DListNode<T>* Add(const _DList<T>& dList)
{
_DListNode<T>* pResult = null;
_DListNode<T>* pNode = dList._First;
while (pNode != null)
{
if (pResult == null)
pResult = Add(pNode->Data);
else
Add(pNode->Data);
pNode = pNode->Next;
}
return pResult;
}
protected:
/// <summary>
/// 在结点pItemNode后面插入一个结点,成功,返回新的结点,否则返回NUll;
/// 如果pItemNote == null,则默认在后面添加一个项。
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="pItemNode">当前结点</param>
/// <param name="rValue"></param>
/// <returns></returns>
/// 创建时间: ????-??-?? 最后一次修改时间:2024-09-22
inline virtual _DListNode<T>* InserNodeBack(_DListNode<T>* pNoteItem, const T& tValue)
{
if (pNoteItem == null || _Count == 0) return this->Add(tValue);
this->SortOrder = _SortOrder::s_null;
_DListNode<T>* pNode = _Memory::New<_DListNode<T>>(1);
pNode->Data = tValue;
//pNode
pNode->Prev = pNoteItem;
pNode->Next = pNoteItem->Next;
//pListItem->Next
if (pNoteItem->Next != null) {
pNoteItem->Next->Prev = pNode;
}else{
_Last = pNode;
}
//--pNoteItem
pNoteItem->Next = pNode;
++_Count;
return pNode;
}
/// <summary>
/// 在结点pNoteItem前面插入一个结点,成功,返回新的结点,否则返回null
/// 如果pItemNote == null,则默认在后面添加一个项。
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="pListItem"></param>
/// <param name="rData"></param>
/// <returns></returns>
/// 创建时间: ????-??-?? 最后一次修改时间:2024-09-22
inline virtual _DListNode<T>* InserNodeFront(_DListNode<T>* pNoteItem, const T& tValue)
{
if (pNoteItem == null || _Count == 0) return this->Add(tValue);
this->SortOrder = _SortOrder::s_null;
if (pNoteItem == null) return null;
_DListNode<T>* pNode = _Memory::New<_DListNode<T>>(1);
pNode->Data = tValue;
//pNode
pNode->Next = pNoteItem;
pNode->Prev = pNoteItem->Prev;
//--pListItem->Prev
if (pNoteItem->Prev != null){
pNoteItem->Prev->Next = pNode;
}else{
_First = pNode;
}
//pNoteItem
pNoteItem->Prev = pNode;
++_Count;
return pNode;
}
//------------------------------------------------------------操作
public:
/// <summary>
/// 如果已排好序,它会按二分法查找,否则它会普通查找。
/// </summary>
/// <param name="item"></param>
/// <returns></returns>
/// 创建时间: ????-??-?? 最后一次修改时间:????_??_?? 已测试
inline int BinarySearch(const T& item)const {
switch (this->_so)
{
case _SortOrder::s_Maxmin:
{
if (_Count == 0)
{
return -1;
}
if (_Count == 1)
{
//return (_First.Data as IComparable).CompareTo(item) == 0 ? 0 : -1; //C#
return _First->Data == item ? 0 : -1;
}
if (_Count == 2)
{
//if ((_First.Data as IComparable).CompareTo(item) == 0) return 0;
//if ((_First.Next.Data as IComparable).CompareTo(item) == 0) return 1;
if (_First->Data == item) return 0;
if (_First->Next->Data == item) return 1;
return -1;
}
int nPos = (int)_Count / 2; //nPos在中间,所以无素一定要大于等于3才行
int nLeft = 0; //左边远素
int nRight = (int)_Count - 1; //右边远素
_DListNode<T>* pNode;
while (nRight >= 0 && nLeft >= 0)
{
pNode = IndexOfNode(nPos);
//int iCom = (item as IComparable).CompareTo(ld.Data);
if (item > pNode->Data)
{
if (nRight == nLeft || nPos == nLeft)
{
return -1;
}
nRight = nPos - 1;
}
else if (item < pNode->Data)
{
if (nRight == nLeft || nPos == nRight)
{
return -1;
}
nLeft = nPos + 1;
}
else
{
return nPos;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
break;
}
case _SortOrder::s_Minmax:
{
if (_Count == 0)
{
return -1;
}
if (_Count == 1)
{
//return (_First.Data as IComparable).CompareTo(item) == 0 ? 0 : -1;
return _First->Data == item ? 0 : -1;
}
if (_Count == 2)
{
//if ((_First.Data as IComparable).CompareTo(item) == 0) return 0;
//if ((_First.Next.Data as IComparable).CompareTo(item) == 0) return 1;
if (_First->Data == item) return 0;
if (_First->Next->Data == item) return 1;
return -1;
}
int nPos = (int)_Count / 2; //nPos在中间,所以无素一定要大于等于3才行
int nLeft = 0; //左边远素
int nRight = (int)_Count - 1; //右边远素
_DListNode<T>* pNode = null;
while (nRight >= 0 && nLeft >= 0)
{
pNode = IndexOfNode(nPos);
//int iCom = (item as IComparable).CompareTo(ld.Data);
if (item < pNode->Data)
{
if (nRight == nLeft || nPos == nLeft)
{
return -1;
}
nRight = nPos - 1;
}
else if (item > pNode->Data)
{
if (nRight == nLeft || nPos == nRight)
{
return -1;
}
nLeft = nPos + 1;
}
else
{
return nPos;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
break;
}
case _SortOrder::s_null:
{
_DListNode<T>* pNode = _First;
int iCount = 0;
while (pNode != null)
{
if (pNode->Data == item)
{
return iCount;
}
pNode = pNode->Next;
++iCount;
}
break;
}
default:
{
return -1;
}
}
return -1;
}
/// <summary>
/// 清除节点,并释放内存
/// </summary>
/// <typeparam name="T"></typeparam>
/// 创建时间: ????-??-?? 最后一次修改时间:2022-12-24 (已测试)
inline void ClearData() override { ClearMemory(); }
/// <summary>
/// 清除节点,并释放内存
/// </summary>
inline void ClearMemory() override
{
_Count = 0;
_DListNode<T>* dn = _First;
while (dn != null)
{
if (dn->Prev != null)
_Memory::Delete< _DListNode<T> >(dn->Prev, 1);
dn = dn->Next;
}
if (_Last != null)
_Memory::Delete< _DListNode<T> >(_Last, 1);
_First = null;
_Last = null;
this->_so = _SortOrder::s_null;
}
/// <summary>
/// 复制一个链表,清除原来链表的数据
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="ld"></param>
inline void CopyFrom(const _DList<T>& ld)
{
if (this != &ld)
{
ClearData();
_DListNode<T>* pNode = ld._First;
while (pNode != null)
{
Add(pNode->Data);
pNode = pNode->Next;
}
}
}
/// <summary>
/// 移除指定索引处的元素
/// </summary>
/// <typeparam name="T">类型</typeparam>
/// <param name="iIndex">要移除的元素的从零开始的索引。</param>
/// <returns>成功返回true,否则返回false</returns>
/// 创建时间:????-??-?? 最后一次修改时间:2023-04-08
inline bool RemoveAt(const size_t& nIndex)
{
if (nIndex >= _Count) return false;
_DListNode<T>* pNode = _First;
size_t nCount = 0;
while (pNode != null)
{
if (nCount == nIndex)
{
if (pNode == _First)
{
if (_First->Next == null) //只有一个
{
ClearData();
return true;
}
else
{
_First = _First->Next;
_First->Prev = null;
--_Count;
_Memory::Delete< _DListNode<T> >(pNode, 1);
return true;
}
}
else if (pNode == _Last)
{
if (_Last->Prev == null)
{
ClearData();
return true;
}
else
{
_Last = _Last->Prev;
_Last->Next = null;
--_Count;
_Memory::Delete< _DListNode<T>>(pNode, 1);
return true;
}
}
else
{
pNode->Prev->Next = pNode->Next;
pNode->Next->Prev = pNode->Prev;
--_Count;
_Memory::Delete< _DListNode<T>>(pNode, 1);
return true;
}
}
pNode = pNode->Next;
++nCount;
}
return false;
}
/// <summary>
/// 在节点中查找一项数据,这项数据值与tData相同
/// </summary>
/// <param name="tData"></param>
/// <returns></returns>
/// 创建时间:????-??-?? 最后一次修改时间:2024-09-20
inline _DListNode<T>* FindNodeItem(const T& tValue)const
{
switch (this->_so)
{
case _SortOrder::s_Maxmin:
{
if (_Count == 0)
{
return null;
}
if (_Count == 1)
{
//return (_First.Data as IComparable).CompareTo(tValue) == 0 ? _First : null;
return _First->Data == tValue ? _First : null;
}
if (_Count == 2)
{
//if ((_First.Data as IComparable).CompareTo(tValue) == 0) return _First;
//if ((_First.Next.Data as IComparable).CompareTo(tValue) == 0) return _First.Next;
if (_First->Data == tValue) return _First;
if (_First->Next->Data == tValue) return _First->Next;
return null;
}
int nPos = (int)(_Count / 2); //nPos在中间,所以无素一定要大于等于3才行
int nLeft = 0; //左边远素
int nRight = (int)(_Count - 1); //右边远素
_DListNode<T>* pNode = null;
while (nRight >= 0 && nLeft >= 0)
{
pNode = IndexOfNode(nPos);
//int iCom = (tValue as IComparable).CompareTo(ld.Data);
if (tValue > pNode->Data)
{
if (nRight == nLeft || nPos == nLeft)
{
return null;
}
nRight = nPos - 1;
}
else if (tValue < pNode->Data)
{
if (nRight == nLeft || nPos == nRight)
{
return null;
}
nLeft = nPos + 1;
}
else
{
return pNode;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
break;
}
case _SortOrder::s_Minmax:
{
if (_Count == 0)
{
return null;
}
if (_Count == 1)
{
//return (_First.Data as IComparable).CompareTo(tValue) == 0 ? _First : null;
return _First->Data == tValue ? _First : null;
}
if (_Count == 2)
{
//if ((_First.Data as IComparable).CompareTo(tValue) == 0) return _First;
//if ((_First.Next.Data as IComparable).CompareTo(tValue) == 0) return _First.Next;
if (_First->Data == tValue) return _First;
if (_First->Next->Data == tValue) return _First->Next;
return null;
}
int nPos = (int)(_Count / 2); //nPos在中间,所以无素一定要大于等于3才行
int nLeft = 0; //左边远素
int nRight = (int)(_Count - 1); //右边远素
_DListNode<T>* pNode = null;
while (nRight >= 0 && nLeft >= 0)
{
pNode = IndexOfNode(nPos);
//int iCom = (tValue as IComparable).CompareTo(ld.Data);
if (tValue < pNode->Data)
{
if (nRight == nLeft || nPos == nLeft)
{
return null;
}
nRight = nPos - 1;
}
else if (tValue > pNode->Data)
{
if (nRight == nLeft || nPos == nRight)
{
return null;
}
nLeft = nPos + 1;
}
else
{
return pNode;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
break;
}
case _SortOrder::s_null:
{
_DListNode<T>* pNode = _First;
while (pNode != null)
{
//总结:Equals比较的永远是变量的内容是否相同,而= =比较的则是引用地址是否相同(前提:此种类型内部没有对Equals 或= = 进行重写操作,
//否则输出可能会有不同)。string 类型是个特例,因为他的内部对这两个都进行了重写。
if (tValue == pNode->Data)
{
return pNode;
}
/*
if (pNode.Data.Equals(tValue))
{
return pNode;
}
*/
pNode = pNode->Next;
}
break;
}
default:
{
return null;
}
}
return null;
}
inline _DListNode<T>* Find(const T& tValue)const { return FindNodeItem(tValue); }
/// <summary>
/// 在链接中查找节点,返回节点的索引
/// </summary>
/// <param name="pFind"></param>
/// <returns></returns>
/// 创建时间:2024-07-03 最后一次修改时间:2024-07-03
inline int FindNodeIndex(const _DListNode<T>* pFind)const
{
if (pFind != null){
_DListNode<T>* pNode = _First;
int nIndex = 0;
while (pNode != null){
if (pNode == pFind)
return nIndex;
pNode = pNode->Next;
++nIndex;
}
}
return -1;
}
/// <summary>
/// 删除链表中的数据
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="pData"></param>
/// <returns></returns>
inline bool RemoveItem(const T& pData)
{
if (this->_so == _SortOrder::s_null)
{
_DListNode<T>* pNode = _First;
while (pNode != null)
{
if (pNode->Data == pData) //找到一项
{
if (pNode == _First) //删除的是第一个节点
{
if (_First->Next != null)
{
_First->Next->Prev = null;
_First = _First->Next;
}
else
{
_First = null;
_Last = null;
}
}
else if (pNode == _Last) //删除的是最后一个节点
{
if (_Last->Prev != null)
{
_Last->Prev->Next = null;
_Last = _Last->Prev;
}
else
{
_Last = null;
_Last = null;
}
}
else //删除的是中间的一个节点
{
pNode->Next->Prev = pNode->Prev;
pNode->Prev->Next = pNode->Next;
}
--_Count;
return true;
}
pNode = pNode->Next;
}
return false;
}
else
{
return RemoveAt(BinarySearch(pData));
}
}
/// <summary>
/// 删除最后一个节点
/// </summary>
/// 创建时间:2020-09-12 最后一次修改时间: 2023-01-18
inline bool DeleteLast()
{
auto pDelete = Last();
if (_Count <= 0)
{
return false;
}
else if (_Count == 1)
{
_First = null;
_Last = null;
_Count = 0;
}
else if (_Count == 2)
{
_Last = _First;
_Last->Prev = null;
_Last->Next = null;
_First->Next = null;
_First->Prev = null;
--_Count;
}
else
{
_Last->Prev->Next = null;
_Last = _Last->Prev;
--_Count;
}
_Memory::Delete<_DListNode<T>>(pDelete, 1);
return true;
}
/// <summary>
/// 添加一个元素,并把它放在首位,其它元素后移,如果后面的元素删除,总无素个数不变,如果元素个数为零,则添加一个无素。
/// </summary>
/// <param name="Item"></param>
/// <param name="bRemoveLast"></param>
/// 创建时间: 2022-04-19 最后一次修改时间:2022-04-19
inline void HistoryAdd(const T& Item, bool bRemoveLast)
{
if (_Count == 0) {
Add(Item);
}
else if (_Count == 1) {
if (bRemoveLast) {
_First->Data = Item;
}
else {
//把无素放在最前
_DListNode<T>* dnNew = _Memory::New<_DListNode<T>>(1);
dnNew->Data = Item;
_First->Prev = dnNew;
dnNew->Next = _First;
_First = dnNew;
++_Count;
}
}
else {
if (bRemoveLast) {
_DListNode<T>* dnDelete = _Last;
//删除最后一个元素
_Last = _Last->Prev;
_Last->Next = null;
_DListNode<T>* dnNew = _Memory::New<_DListNode<T>>(1);
dnNew->Data = Item;
_First->Prev = dnNew;
dnNew->Next = _First;
dnNew->Prev = null;
_First = dnNew;
_Memory::Delete< _DListNode<T>>(dnDelete, 1);
}
else {
//把无素放在最前
_DListNode<T>* dnNew = _Memory::New<_DListNode<T>>(1);
dnNew->Data = Item;
_First->Prev = dnNew;
dnNew->Next = _First;
dnNew->Prev = null;
_First = dnNew;
++_Count;
}
}
}
/// <summary>
/// 出栈(先进后出),删除最后一个元素,
/// </summary>
/// 创建时间: 2022-04-19 最后一次修改时间:2023-04-06
inline T StackPop()
{
assert(_Count > 0);
T tResult = _Last->Data;
this->RemoveAt(_Count - 1);
return tResult;
}
//----------------------------------------------------------------------------------------------------Python List方法
/// <summary>
/// 将元素tItem添加到列表末尾。
/// </summary>
/// 创建时间: 2023-04-08 最后一次修改时间:2023-04-08
inline void Python_append(const T& tItem)
{
Add(tItem);
}
/// <summary>
/// 在位置nIndex后面插入一个元素tItem
/// </summary>
inline void Python_insert(const size_t &nIndex, const T& tItem)
{
InserNodeBack(IndexOfNode(nIndex), tItem);
}
/// <summary>
/// 在最前面插入一项
/// </summary>
/// <param name="tItem"></param>
/// 创建时间: 2024-04-16 最后一次修改时间:2024-09-19
inline void inseart_front(const T& tItem)
{
this->SortOrder = _SortOrder::s_null;
_DListNode<T>* pNode = _Memory::New<_DListNode<T>>(1);
pNode->Data = tItem;
if (_First != null)
{
_First->Prev = pNode;
pNode->Next = _First;
pNode->Prev = null;
_First = pNode;
}
else
{
pNode->Next = null;
pNode->Prev = null;
_First = pNode;
_Last = pNode;
}
++_Count;
}
inline _DListNode<T>* inseart_back(_DListNode<T>* pNode, const T& tData) {
return this->InserNodeBack(pNode, tData);
}
inline _DListNode<T>* inseart_front(_DListNode<T>* pNode, const T& tData) {
return this->InserNodeFront(pNode, tData);
}
/// <summary>
/// 删除索引位置为nIndex的元素,并返回删除的元素值的拷贝,如果索引值nIndex = -1,则默认删除为最后一个元素。
/// </summary>
/// <param name="nIndex"></param>
/// <returns></returns>
/// 创建时间: 2023-04-08 最后一次修改时间:2023-04-09
inline T Python_pop(const size_t nIndex = npos)
{
if (nIndex == npos)
{
return StackPop();
}
else
{
auto dn = this->IndexOfNode(nIndex);
T tmp = T();
if (dn != null)
{
tmp = dn->Data;
DeleteNode(dn);
}
return tmp;
}
}
/// <summary>
/// 删除值为tItem的一项。
/// 注意,方法remove()只删除第一个指定的值。如果要删除的值可能在列表中出现多次,
/// 就需要使用循环来确保每个值都删除。
/// </summary>
inline bool Python_remove(const T& tItem)
{
int n = _Count;
DeleteNode(FindNodeItem(tItem));
return n == _Count;
}
protected:
/// <summary>
/// 删除链表中的节点
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="pListItem"></param>
/// <returns></returns>
//inline bool DeleteNode(const _DListNode<T>* pNodeDelete)
//{
// if (_Count == 0 || pNodeDelete == null)
// {
// return false;
// }
// _DListNode<T>* pNode = _First.Next;
// while (pNode != null)
// {
// if (pNode == pNodeDelete) //找到了
// {
// //pListItem->Prev
// if (pNodeDelete->Prev != null)
// {
// pNodeDelete->Prev->Next = pNodeDelete->Next;
// }
// else //删除的是第一个节点
// {
// _First = pNodeDelete.Next;
// }
// //pListItem->Next
// if (pNodeDelete->Next != null)
// {
// pNodeDelete->Next->Prev = pNodeDelete->Prev;
// }
// else //删除的是最后一个节点
// {
// _Last = pNodeDelete->Prev;
// }
// break;
// }
// pNode = pNode->Next;
// }
// if (pNode != null)
// {
// --_Count;
// _Memory::Delete< _DListNode<T> >(pNode,1); //C#不用清除内存
// return true;
// }
// return false;
//}
/// <summary>
/// 删除链表中的某一节点,注意,这个节点一定要是在链表中的。
/// </summary>
/// 创建时间: 2023-04-09 最后一次修改时间:2023-04-09
inline void DeleteNode(_DListNode<T>* pNodeDelete)
{
if (_Count == 0 || pNodeDelete == null) return;
if (_Count == 1)
{
ClearMemory();
}
else
{
if (pNodeDelete == _First) //删除的是第一个节点
{
_First = _First->Next;
_First->Prev = null;
}
else if (pNodeDelete == _Last)
{
_Last = _Last->Prev;
_Last->Next = null;
}
else
{
pNodeDelete->Prev->Next = pNodeDelete->Next;
pNodeDelete->Next->Prev = pNodeDelete->Prev;
}
--_Count;
_Memory::Delete< _DListNode<T> >(pNodeDelete, 1);
}
}
public:
//---------------------------------------------------------- C++
inline void push_back(const T& tItem) { Add(tItem); }
inline void push_front(const T& tItem) { this->inseart_front(tItem);}
public: //------------------------------------------------------------------重写
/// <summary>
/// 转换为字符串
/// </summary>
/// <returns></returns>
/// 创建时间: 2023-05-16 最后一次修改时间:2024-07-23
inline virtual _string ToSplitString(const _string& sSplitString) const override
{
//不可以这样: const _DList<_Object>* dp = (_DList<_Object> *)pList;
//就算 T 类型数据是从 _Object中继承也不可以。
_string sResult;
sResult.Add(_t("{"));
_string sp = sSplitString.Length == 0 ? _string(_t(",")) : sSplitString;
if(_Count > 0){
//是否继承处_Object
if (std::is_base_of<_Object, T>::value)
{
_Object* po;
if (_Count == 1)
{
po = (_Object*)(&_First->Data);
sResult.Add((_string)(*po));
}
_DListNode<T>* dn = this->_First;
while (dn != _Last)
{
po = (_Object*)(&dn->Data);
sResult.Add((_string)(*po));
sResult.Add(sp);
dn = dn->Next;
}
po = (_Object*)(&_Last->Data);
sResult.Add((_string)(*po));
}
else
{
if (typeid(T) == typeid(int))
{
_DListNode<T>* dn = this->_First;
while (dn != _Last)
{
int* pInt = (int*)&(dn->Data);
sResult.Add(_string::Java_valueOf(*pInt));
sResult.Add(sp);
dn = dn->Next;
}
if (this->Count > 0)
sResult.Add(_string::Java_valueOf(*((int*)(&(_Last->Data)))));
}
else if(typeid(T) == typeid(size_t))
{
_DListNode<T>* dn = this->_First;
while (dn != _Last)
{
size_t* pInt = (size_t*)&(dn->Data);
sResult.Add(_string::Java_valueOf(*pInt));
sResult.Add(sp);
dn = dn->Next;
}
if (this->Count > 0)
sResult.Add(_string::Java_valueOf(*((size_t*)(&(_Last->Data)))));
}
else if (typeid(T) == typeid(double))
{
if (_Count == 0) return sResult;
double* pd;
if (_Count == 1)
{
pd = (double*)(&(_First->Data));
sResult.Add(_Convert::DoubleToString(*pd));
}
_DListNode<T>* dn = this->_First;
while (dn != _Last)
{
pd = (double*)&(dn->Data);
sResult.Add(_Convert::DoubleToString(*pd));
sResult.Add(sp);
dn = dn->Next;
}
pd = (double*)&(_Last->Data);
sResult.Add(_Convert::DoubleToString(*pd));
}
else if (typeid(T) == typeid(_string))
{
_string* ps;
_DListNode<T>* dn = this->_First;
while (dn != _Last)
{
ps = (_string*)(&dn->Data);
sResult.Add(_t("\""));
sResult.Add(*ps);
sResult.Add(_t("\""));
sResult.Add(sp);
dn = dn->Next;
}
if (_Count > 0)
{
ps = (_string*)(&_Last->Data);
sResult.Add(_t("\""));
sResult.Add(*ps);
sResult.Add(_t("\""));
}
}
else if (typeid(T) == typeid(_StrA))
{
_StrA* ps;
if (_Count <= 0)
{
}
else if (_Count == 1)
{
ps = (_StrA*)(&_First->Data);
sResult.Add(_t("\""));
sResult.Add(*ps);
sResult.Add(_t("\""));
}
else
{
_DListNode<T>* dn = this->_First;
while (dn != _Last)
{
ps = (_StrA*)(&dn->Data);
sResult.Add(_t("\""));
sResult.Add(*ps);
sResult.Add(_t("\""));
sResult.Add(_t(','));
dn = dn->Next;
}
ps = (_StrA*)(&_Last->Data);
sResult.Add(_t("\""));
sResult.Add(*ps);
sResult.Add(_t("\""));
}
}
else if (typeid(T) == typeid(std::string)) {
std::string* ps;
if (_Count <= 0)
{
}
else if (_Count == 1)
{
ps = (std::string*)(&_First->Data);
sResult.Add(_t("\""));
sResult.Add(_string(ps->c_str()));
sResult.Add(_t("\""));
}
else
{
_DListNode<T>* dn = this->_First;
while (dn != _Last)
{
ps = (std::string*)(&dn->Data);
sResult.Add(_t("\""));
sResult.Add(_string(ps->c_str()));
sResult.Add(_t("\""));
sResult.Add(_t(','));
dn = dn->Next;
}
ps = (std::string*)(&_Last->Data);
sResult.Add(_t("\""));
sResult.Add(_string(ps->c_str()));
sResult.Add(_t("\""));
}
}
else //所有继承自 _Object 类的数据类型都可以
{
sResult.Add(_t("_LDList::ToSplitString重写,数据类型为:"));
sResult.Add(_string(typeid(T).name()));
}
}
}
sResult.Add(_t("}"));
return sResult;
}
inline _string ToString()const
{
return ToSplitString(_t(""));
}
//
//std
/// <summary>
/// 在_Where位置前插入[itBegin,itEnd)(用法与std::list::insert要一样)
/// 注意:std旧重版itBegin和itEnd不能指向与目的位置相同的容器,在新标准版可以。
/// </summary>
/// <typeparam name="IteratorClass"></typeparam>
/// <param name="_Where"></param>
/// <param name="itBegin"></param>
/// <param name="itEnd"></param>
/// 创建时间: 2024-09-22 最后一次修改时间:2024-09-22 (已测试)
template<class IteratorClass>
inline _DListNodeIterator<T> std_insert(const _DListNodeIterator<T>& _Where, const IteratorClass& itBegin,
const IteratorClass& itEnd) {
/*
list slist;
//运行时错误:迭代器表示要拷贝的范围,不能指向与目的位置相同的容器
slist.insert(slist.begin(),slist.begin(),slist.end());
*/
if (typeid(_DListNodeIterator<T>) == typeid(IteratorClass)) {
_DListNodeIterator<T>* pbegin = (_DListNodeIterator<T>*)(&itBegin);
_DListNodeIterator<T>* pend = (_DListNodeIterator<T>*)(&itEnd);
//lassert(_Where._pCurrentList != p->_pCurrentList,"不能插入指向相同容器的元素");
if (_Where._pCurrentList == pbegin->_pCurrentList) {
//创建一个临时链表,会影响性能
_DList<T> tmp(*pbegin,*pend);
return std_insert(_Where, tmp.begin(), tmp.end());
}
}
IteratorClass tmp = itBegin;
_DListNode<T>* pReulst = null;
if (_Where._Ptr == null) {
while (tmp != itEnd) {
if (pReulst == null) {
//保存第一次插入的结点,以便返回
pReulst = this->inseart_back(_Last, *tmp);
}
else
this->inseart_back(_Last, *tmp);
++tmp;
}
}
else {
auto ptr = _Where._Ptr;
while (tmp != itEnd) {
if (pReulst == null) //第一次,在前面插入第一项
{
ptr = this->inseart_front(ptr, *tmp);
//保存第一次插入的结点,以便返回
pReulst = ptr;
}
else { //第二次开始,在插入的第一项后面依次插入
ptr = this->inseart_back(ptr, *tmp);
}
++tmp;
}
}
return _DListNodeIterator<T>(pReulst, this);
}
/// <summary>
/// std::insert
/// </summary>
/// <param name="_Where"></param>
/// <param name="_Ilist"></param>
/// <returns></returns>
/// 创建时间: 2024-09-22 最后一次修改时间:2024-09-22 (已测试)
inline _DListNodeIterator<T> std_insert(const _DListNodeIterator<T>& _Where,
std::initializer_list<T> _Ilist) {
return std_insert(_Where, _Ilist.begin(), _Ilist.end());
}
/// <summary>
/// std::insert
/// </summary>
/// <param name="_Where"></param>
/// <param name="tValue"></param>
/// <returns></returns>
/// 创建时间: 2024-09-22 最后一次修改时间:2024-09-22 (已测试)
inline _DListNodeIterator<T> std_insert(const _DListNodeIterator<T>& _Where, const T& tValue) {
if (_Where._Ptr == null)
return _DListNodeIterator<T>(inseart_back(_Last, tValue), this);
else
return _DListNodeIterator<T>(inseart_front(_Where._Ptr, tValue), this);
}
}; //--------------------------------------------------------------------------DList
//
//SortedDList
//
/// <summary>
/// C#语句:public class SortList<T> : _DList<T>
/// </summary>
/// <typeparam name="T"></typeparam>
template<class T>
class SortedDList : public _DList<T>
{
};
//
//_StrList
//
template<class T>
class _StrList : public _DList<T>
{
public:
//------------------------------------------------------------------构造与析构
_StrList() : _DList<T>() {};
_StrList(const _StrList<T>& sl) : _DList<T>(sl) {};
explicit _StrList(const _char* pStr, const _char* pSplit, bool bIgnoreEmptyString = false)
{
this->InitData();
SplitForSeparator(pStr, pSplit, bIgnoreEmptyString);
}
/// <summary>
/// 要加上 explicit阻止自动转换, 否则执行语名会自动调用这个构造函数 _StrList ls = { L"AA",L"BB"};
/// </summary>
/// <param name="sText"></param>
/// <param name="sSplit"></param>
/// <param name="bIgnoreEmptyString"></param>
explicit _StrList(const T& sText, const T& sSplit, bool bIgnoreEmptyString = false)
{
//assert(sText != null && sSplit != null);
//SplitForSeparator(sText.Data, sSplit.Data, bIgnoreEmptyString);
if (sText.Length == 0) { return; }
if (sSplit.Length == 0) { Add(sText); return; }
int iStart = 0;
int iIndex = sText.IndexOf(sSplit, iStart);
if (iIndex == -1)
{
Add(sText);
return;
}
while (iIndex != -1 && iStart + 1 <= sText.Length)
{
if (iIndex != iStart)
Add(sText.SubStr(iStart, iIndex - iStart));
else
{
if (!bIgnoreEmptyString) Add(T());
}
iStart = iIndex + sSplit.Length;
iIndex = sText.IndexOf(sSplit, iStart);
if (iIndex == -1 && sText.Length != iStart)
Add(sText.SubStr(iStart, sText.Length - iStart)); //拷贝最后一个
}
}
_StrList(std::initializer_list<T> aList)
{
for (T s : aList)
{
Add(s);
}
}
public:
//------------------------------------------------------------------操作
void writeToFile(const T& sFullPathName)
{
}
bool readToFile(const T& sFullPathName)
{
return false;
}
bool readToUnicodeFile(const T& sFileName, const T& sSplit)
{
return false;
}
/// <summary>
/// 获取所有字符串的总共长度
/// </summary>
/// <returns></returns>
/// 创建时间: 2022-11-05 最后一次修改时间: 2022-11-05
int GetStringLength() const
{
int iSum = 0;
auto dn = this->_First;
while (dn != null) {
iSum += (int)dn->Data.Length;
dn = dn->Next;
}
return iSum;
}
T connectForSeparator(const T& sConnector)const
{
if (this->_Count == 0) return _t("");
if (this->_Count == 1) return this->_First->Data;
T tmp(_t(""), GetStringLength() + sConnector.Length * this->_Count + 100);
_DListNode<T>* ldNode = this->_First;
while (ldNode != this->_Last)
{
tmp += ldNode->Data;
tmp += sConnector;
ldNode = ldNode->Next;
}
tmp += this->_Last->Data; //加入最后一项
return tmp;
}
T connectForSeparator(const _char& cConnector) const
{
return connectForSeparator(&cConnector);
}
/// <summary>
/// 返回分隔后的字符串列表
/// </summary>
/// <param name="pStr">原文本</param>
/// <param name="pSplit">分隔字符串</param>
/// <param name="bIgnoreEmptyString">是否忽略空字符串</param>
/// <returns>返回一个字符串列表</returns>
/// 创建时间: 2022-10-04 最后一修改时间:2022-10-05 已测试
_StrList<T>& SplitForSeparator(const _char* pStr, const _char* pSplit, bool bIgnoreEmptyString)
{
if (pStr == null || pSplit == null)
{
_cout << "在中_StrList::SplitForSeparator中" << L"pStr == null || pSplit == null" << "\n";
throw "pStr == null || pSplit == null";
}
this->ClearData();
if (pStr[0] == 0 || pSplit[0] == 0)
{
Add(_t(""), 0, 0);
return *this;
}
int i = 0;
int j = 0;
int nStart = 0, nEnd = 0;
while (pStr[i] != 0) {
// _cout << _t("pStr[i] = ") << pStr[i] << _t("\n"); //此句出错,无任何提示
bool bFind = true;
j = 0;
while (pSplit[j] != 0) {
if (pStr[i + j] != pSplit[j]) {
bFind = false;
break;
}
++j;
}
if (bFind) {
nEnd = i - 1; //此处如果 nEnd 是 int ,则 nEnd = i - 1 => nEnd = 18446744073709551615 => 溢出错误
if (bIgnoreEmptyString) {
if (nStart <= nEnd) {
Add(pStr, nStart, nEnd); //这里应nStart <= nEnd,而不是 nStart < nEnd,因为当 nStart = nEnd 还是有一个字符的
}
}
else {
Add(pStr, nStart, nEnd);
}
nStart = i + j;
i = nStart - 1;
}
++i;
}
//拷贝右边最后一项
if (bIgnoreEmptyString) {
if (nStart <= i - 1) {
Add(pStr, nStart, (int)i - 1);
}
}
else {
Add(pStr, nStart, (int)i - 1);
}
return *this;
}
//int SplitForSeparator(const T& sText, const _char& cSplit);
int IndexOf(const T& s)
{
int nIndex = 0;
auto dn = this->_First;
while (dn)
{
if (dn->Data == s) { return nIndex; }
++nIndex;
dn = dn->Next;
}
return -1;
}
int GetMaxSpaceLength(int nTabCount = 9, int nChineseCharactersCount = 3)const
{
int nMax = 0;
auto dn = this->_First;
while (dn)
{
int n = gs.s_length_space(dn->Data.Data, nTabCount, nChineseCharactersCount);
if (n > nMax) nMax = n;
dn = dn->Next;
}
return nMax;
}
/// <summary>
/// 用tab键使每行等长
/// </summary>
/// <param name="nTabCount"></param>
/// <returns></returns>
/// 创建时间: 2022-10-30 最后一次修改时间: 2022-10-30
T equilongTabLine(int nTabCount = 9)
{
this->RemoveHeadTab();
int iMax = GetMaxSpaceLength(nTabCount);
for (T& s : *this) {
int nSapceLength = gs.s_length_space(s.Data);
int n = (iMax - nSapceLength) / 9;
if (iMax - nSapceLength - n * 9 >= 5)
++n;
else
--n;
for (int j = 0; j < n; j++)
{
s.Add(_t("\t"));
}
}
return connectForSeparator(_t('\n')) + _t('\n');
}
/// <summary>
/// 计算所有行,如果每行都有开始处都有 \t ,则每行除去 \t , 除去个数以最少 \t 行为准。
/// 例:
/// \t\t abc
/// \t bcd
/// \t\t\t dd
/// 运行函数后变成
/// \t abc
/// bcd
/// \t\t dd
/// </summary>
/// 创建时间: 2022-11-05 最后一次修改时间: 2022-11-05
void RemoveHeadTab()
{
int iMin = 100000000;
for (T& s : *this) {
if (s.Length > 0)
{
int iCount = gs.s_headTabCount(s.Data);
if (iCount < iMin) { iMin = iCount; }
//log::d("iCount=" + iCount.ToString(), s);
}
}
//log::d("iMin=" + iMin.ToString());
if (iMin > 0)
{
for (T& s : *this) {
s = s.SubStr(iMin, s.Length - iMin);
}
}
}
//-----------------------------------------------------------------------虚函数
virtual _DListNode<T>* Add(const T& item) override
{
//_cout << item << "\n";
return _DList<T>::Add(item);
}
void Add(const _StrList<T>& ls) //覆盖 父类重载函数 virtual bool Add(const T& item);
{
_DListNode<T>* pNode = ls._First;
while (pNode != null)
{
Add(pNode->Data);
pNode = pNode->Next;
}
}
/// <summary>
/// 添加拷贝nStartPos和nEndPos之间的字符,包括nStartPos和nEndPos。
/// </summary>
/// <param name="str"></param>
/// <param name="nStartPos"></param>
/// <param name="nEndPos"></param>
/// <returns></returns>
/// 创建时间: ????-??-?? 最后一次修改时间:????-??-?? 已测试(2024-08-16 )
bool Add(const T& str, int nStartPos, int nEndPos)
{
if (str.Length == 0 || nEndPos - nStartPos < 0)
{
Add(T());
}
else {
int nLength = nEndPos - nStartPos + 1;
/*
_Mem<_char> m(nLength + 1);
for (int i = 0; i < nLength; ++i)
{
m.Data[i] = pStr[nStartPos + i];
}
m.Data[nLength] = 0;
*/
Add(str.SubStr(nStartPos, nLength));
}
return false;
}
_string ToSplitString(const _string& sSplitString) const override
{
/*
* auto dn = this->_First;
T sResult;
while (dn != this->_Last)
{
sResult.std_append(dn->Data);
sResult.std_append(sConnector);
dn = dn->Next;
}
if (this->_Last != null)
{
sResult.std_append(dn->Data);
}
char c = '\n';
sResult.std_append(c );
return sResult;
*/
return _DList<T>::ToSplitString(sSplitString);
}
};
//
//_UStrList
//
/// <summary>
/// 不重复的字符串列表
/// </summary>
/// <typeparam name="T"></typeparam>
/// 创建时间: 2023-05-11 最后一次修改时间:2023-05-11
template<class T>
class _UStrList : public _StrList<T>
{
public:
/// <summary>
/// 加入一个串,如果这个串存在,则把这项移到最后。
/// </summary>
/// <param name="item"></param>
/// 创建时间: ????-??-?? 最后一次修改时间:2024-09-23 (已测试)
_DListNode<T>* Add(const T& item)override
{
bool bFind = false;
_DListNode<T>* dnTemp = this->_First;
while (dnTemp != null)
{
if (dnTemp->Data == item){
return this->MoveLast(dnTemp);
}
dnTemp = dnTemp->Next;
}
return _StrList<T>::Add(item);
}
};
//
//_UStrListCI
//
/// <summary>
/// 值都是唯一的字符串列表, Case Insensitive(不区分大小写)
/// </summary>
template<class T>
class _UStrListCI : public _StrList<T>
{
public:
/// <summary>
/// 加入一个串,如果这个串存在,则把这项移到最后。
/// </summary>
/// <param name="item"></param>
/// 创建时间: ????-??-?? 最后一次修改时间:2024-09-23
_DListNode<T>* Add(const T& item)override
{
bool bFind = false;
_DListNode<T>* dnTemp = this->_First;
while (dnTemp != null)
{
if (dnTemp->Data.csharp_ToLower() == item.csharp_ToLower())
{
return this->MoveLast(dnTemp);
}
dnTemp = dnTemp->Next;
}
return _StrList<T>::Add(item);
}
/*
/// <summary>
/// 返回前面一个值
/// </summary>
/// <param name="tCurrValue"></param>
/// <returns></returns>
T& GetForward(T& sCurr)
{
int iIndex = BinarySearch(sCurr);
if (iIndex != -1)
{
if (iIndex + 1 < _Count)
return this[iIndex + 1];
}
return null;
}
/// <summary>
/// 返回后面的一个值
/// </summary>
/// <param name="sCurr"></param>
/// <returns></returns>
T& GetBack(T& sCurr)
{
int iIndex = BinarySearch(sCurr);
if (iIndex != -1)
{
if (iIndex - 1 < _Count && iIndex - 1 >= 0)
return this[iIndex - 1];
}
return null;
}
*/
};
//
//_SStrList
//
/// <summary>
/// 已排序好的字符串列表
/// </summary>
template<class T>
class _SStrList : public _StrList<T>
{
public:
_SStrList(const _SortOrder so = _SortOrder::s_Minmax)
{
this->_so = so;
if (this->_so == _SortOrder::s_null)
{
throw _t("排序不能为空!");
}
}
//-------------------------------------------------------------------------------重写
/// <summary>
/// 快速添加字符串,差不多用了8个小时(两天),才写成。
/// </summary>
/// <param name="s"></param>
/// <returns></returns>
bool Add(const T& item) override
{
if (this->_Count < 3)
{
bool bInsert = false;
_DListNode<T>* ld = this->_First;
while (ld != null)
{
if (this->_so == _SortOrder::s_Maxmin)
{
if (item >= ld->Data)
{
_StrList<T>::InserNodeFront(ld, item); bInsert = true;
break;
}
}
else
{
if (item <= ld->Data)
{
_StrList<T>::InserNodeFront(ld, item); bInsert = true; break;
}
}
ld = ld->Next;
}
if (!bInsert) _StrList<T>::Add(item);
return true;
}
int nPos = this->_Count / 2; //nPos在中间,所以无素一定要大于等于3才行
int nLeft = 0; //左边远素
int nRight = this->_Count - 1; //右边远素
if (this->_so == _SortOrder::s_Maxmin)
{
_DListNode<T>* ld = null;
while (nRight >= 0 && nLeft >= 0)
{
ld = this->IndexOfNode(nPos);
if (item >= ld->Data)
{
if (nRight == nLeft || nPos == nLeft)
{
this->InserNodeFront(ld, item);
return true;
}
nRight = nPos - 1;
}
else
{
if (nRight == nLeft || nPos == nRight)
{
this->InserNodeBack(ld, item);
return true;
}
nLeft = nPos + 1;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
}
else
{
_DListNode<T>* ld = null;
while (nRight >= 0 && nLeft >= 0)
{
ld = this->IndexOfNode(nPos);
if (item <= ld->Data)
{
if (nRight == nLeft || nPos == nLeft)
{
this->InserNodeFront(ld, item);
return true;
}
nRight = nPos - 1;
}
else
{
if (nRight == nLeft || nPos == nRight)
{
this->InserNodeBack(ld, item);
return true;
}
nLeft = nPos + 1;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
}
return true;
}
/// <summary>
/// 确定某元素是否在列表中
/// </summary>
/// <param name="item">查找的对象。对于引用类型,该值可以为 null。</param>
/// <returns>如果在列表中找到 item,则为 true,否则为 false。</returns>
bool Contains(const T& item) override
{
if (this->_Count == 0) return false;
if (this->_Count == 1) return this->_First->Data == item;
if (this->_Count == 2) return this->_First->Data == item || this->_First->Next->Data == item;
int nPos = (int)this->_Count / 2; //nPos在中间,所以无素一定要大于等于3才行
int nLeft = 0; //左边远素
int nRight = (int)this->_Count - 1; //右边远素
_DListNode<T>* ld = null;
if (this->_so == _SortOrder::s_Maxmin)
{
while (nRight >= 0 && nLeft >= 0)
{
ld = this->IndexOfNode(nPos);
int iCom = item.CompareTo(ld->Data);
if (iCom > 0)
{
if (nRight == nLeft || nPos == nLeft)
{
return false;
}
nRight = nPos - 1;
}
else if (iCom < 0)
{
if (nRight == nLeft || nPos == nRight)
{
return false;
}
nLeft = nPos + 1;
}
else
{
return true;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
}
else
{
while (nRight >= 0 && nLeft >= 0)
{
ld = this->IndexOfNode(nPos);
int iCom = item.CompareTo(ld->Data);
if (iCom < 0)
{
if (nRight == nLeft || nPos == nLeft)
{
return false;
}
nRight = nPos - 1;
}
else if (iCom > 0)
{
if (nRight == nLeft || nPos == nRight)
{
return false;
}
nLeft = nPos + 1;
}
else
{
return true;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
}
return false;
}
};
//
//_SUStrList
//
/// <summary>
/// 值都是唯一的字符串列表,且已排好序,区分大小写
/// </summary>
template<class T>
class _SUStrList : public _SStrList<T>
{
public:
bool Add(const T& item)override
{
if (this->Contains(item))
return false;
return _SStrList<T>::Add(item);
}
_SUStrList(_SortOrder so = _SortOrder::s_Minmax) : _SStrList<T>(so)
{
}
};
//
//_SUStrListUI
//
/// <summary>
/// _SUStrListUI 值都是唯一,且已排序的字符串列表,不区分大小写
/// </summary>
template<class T>
class _SUStrListUI : public _SUStrList<T>
{
public:
_SUStrListUI(_SortOrder st) : _SUStrList<T>(st)
{
}
/// <summary>
/// 确定某元素是否在列表中
/// </summary>
/// <param name="item">查找的对象。对于引用类型,该值可以为 null。</param>
/// <returns>如果在列表中找到 item,则为 true,否则为 false。</returns>
bool Contains(const T& item) override
{
if (this->_Count == 0) return false;
if (this->_Count == 1) return this->_First->Data.ToLower().CompareTo(item.ToLower()) == 0;
if (this->_Count == 2) return this->_First->Data.ToLower().CompareTo(item.ToLower()) == 0 || this->_First->Next->Data.ToLower().CompareTo(item.ToLower()) == 0;
int nPos = (int)this->_Count / 2; //nPos在中间,所以无素一定要大于等于3才行
int nLeft = 0; //左边远素
int nRight = (int)this->_Count - 1; //右边远素
_DListNode<T>* ld = null;
if (this->_so == _SortOrder::s_Maxmin)
{
while (nRight >= 0 && nLeft >= 0)
{
ld = this->IndexOfNode(nPos);
int iCom = item.ToLower().CompareTo(ld->Data.ToLower());
if (iCom > 0)
{
if (nRight == nLeft || nPos == nLeft)
{
return false;
}
nRight = nPos - 1;
}
else if (iCom < 0)
{
if (nRight == nLeft || nPos == nRight)
{
return false;
}
nLeft = nPos + 1;
}
else
{
return true;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
}
else
{
while (nRight >= 0 && nLeft >= 0)
{
ld = this->IndexOfNode(nPos);
int iCom = item.ToLower().CompareTo(ld->Data.ToLower());
if (iCom < 0)
{
if (nRight == nLeft || nPos == nLeft)
{
return false;
}
nRight = nPos - 1;
}
else if (iCom > 0)
{
if (nRight == nLeft || nPos == nRight)
{
return false;
}
nLeft = nPos + 1;
}
else
{
return true;
}
nPos = nLeft + (nRight - nLeft + 1) / 2;
}
}
return false;
}
};// _SUStrListUI
_LF_END_
#endif