cpp
#include <stdio.h>
#include <stdlib.h>
#include <windows.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libswscale/swscale.h>
#pragma comment(lib, "avcodec.lib")
#pragma comment(lib, "avformat.lib")
#pragma comment(lib, "swscale.lib")
#pragma comment(lib, "gdi32.lib") // GDI 库
#define VIDEO_WIDTH 640
#define VIDEO_HEIGHT 480
// 渲染帧到窗口的函数(使用 GDI 绘制)
void RenderFrameToWindow(HWND hwnd, AVFrame *frame) {
// 获取设备上下文
HDC hdc = GetDC(hwnd);
if (!hdc) {
fprintf(stderr, "Failed to get device context\n");
return;
}
// 创建一个兼容的内存 DC
HDC memDC = CreateCompatibleDC(hdc);
if (!memDC) {
fprintf(stderr, "Failed to create memory DC\n");
ReleaseDC(hwnd, hdc);
return;
}
// 创建位图对象
HBITMAP hBitmap = CreateCompatibleBitmap(hdc, VIDEO_WIDTH, VIDEO_HEIGHT);
if (!hBitmap) {
fprintf(stderr, "Failed to create bitmap\n");
DeleteDC(memDC);
ReleaseDC(hwnd, hdc);
return;
}
// 将内存 DC 与位图关联
HGDIOBJ oldBitmap = SelectObject(memDC, hBitmap);
// 获取 RGB 数据
uint8_t *rgb_data = (uint8_t *)malloc(VIDEO_WIDTH * VIDEO_HEIGHT * 3);
uint8_t *dst_data[4] = {rgb_data, NULL, NULL, NULL};
int dst_linesize[4] = {VIDEO_WIDTH * 3, 0, 0, 0};
// 使用 sws_getContext 来确保转换正确
struct SwsContext *sws_ctx = sws_getContext(frame->width, frame->height, frame->format,
VIDEO_WIDTH, VIDEO_HEIGHT, AV_PIX_FMT_RGB24,
SWS_BICUBIC, NULL, NULL, NULL);
sws_scale(sws_ctx, frame->data, frame->linesize, 0, frame->height, dst_data, dst_linesize);
// 反转图像上下
for (int y = 0; y < VIDEO_HEIGHT / 2; y++) {
for (int x = 0; x < VIDEO_WIDTH * 3; x++) {
uint8_t temp = rgb_data[y * VIDEO_WIDTH * 3 + x];
rgb_data[y * VIDEO_WIDTH * 3 + x] = rgb_data[(VIDEO_HEIGHT - 1 - y) * VIDEO_WIDTH * 3 + x];
rgb_data[(VIDEO_HEIGHT - 1 - y) * VIDEO_WIDTH * 3 + x] = temp;
}
}
// 创建 BITMAPINFO
BITMAPINFOHEADER biHeader;
biHeader.biSize = sizeof(BITMAPINFOHEADER);
biHeader.biWidth = VIDEO_WIDTH;
biHeader.biHeight = VIDEO_HEIGHT;
biHeader.biPlanes = 1;
biHeader.biBitCount = 24; // RGB24
biHeader.biCompression = BI_RGB;
biHeader.biSizeImage = VIDEO_WIDTH * VIDEO_HEIGHT * 3;
biHeader.biXPelsPerMeter = 0;
biHeader.biYPelsPerMeter = 0;
biHeader.biClrUsed = 0;
biHeader.biClrImportant = 0;
BITMAPINFO bmi = {0};
bmi.bmiHeader = biHeader;
// 使用 GDI 绘制位图
SetDIBitsToDevice(hdc, 0, 0, VIDEO_WIDTH, VIDEO_HEIGHT, 0, 0, 0, VIDEO_HEIGHT,
rgb_data, &bmi, DIB_RGB_COLORS);
// 清理
free(rgb_data);
SelectObject(memDC, oldBitmap);
DeleteObject(hBitmap);
DeleteDC(memDC);
ReleaseDC(hwnd, hdc);
}
// 自定义窗口过程函数,用来处理窗口的消息
LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) {
switch (uMsg) {
case WM_DESTROY:
PostQuitMessage(0);
return 0;
default:
return DefWindowProc(hwnd, uMsg, wParam, lParam);
}
}
int main(int argc, char *argv[]) {
if (argc < 2) {
fprintf(stderr, "Usage: %s <video_file>\n", argv[0]);
return -1;
}
// 初始化 FFmpeg
avformat_network_init();
AVFormatContext *fmt_ctx = NULL;
if (avformat_open_input(&fmt_ctx, argv[1], NULL, NULL) < 0) {
fprintf(stderr, "Could not open input file\n");
return -1;
}
if (avformat_find_stream_info(fmt_ctx, NULL) < 0) {
fprintf(stderr, "Could not find stream information\n");
return -1;
}
// 查找视频流
int video_stream_index = -1;
for (int i = 0; i < fmt_ctx->nb_streams; i++) {
if (fmt_ctx->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
video_stream_index = i;
break;
}
}
if (video_stream_index == -1) {
fprintf(stderr, "Could not find video stream\n");
return -1;
}
AVStream *video_stream = fmt_ctx->streams[video_stream_index];
AVCodec *codec = avcodec_find_decoder(video_stream->codecpar->codec_id);
if (!codec) {
fprintf(stderr, "Codec not found\n");
return -1;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (avcodec_parameters_to_context(codec_ctx, video_stream->codecpar) < 0) {
fprintf(stderr, "Could not copy codec parameters to context\n");
return -1;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
fprintf(stderr, "Could not open codec\n");
return -1;
}
// 初始化窗口
WNDCLASSA cls={0};
cls.lpszClassName="main";
cls.lpfnWndProc=WindowProc;
RegisterClassA(&cls);
HWND hwnd = CreateWindowA("main", "FFmpeg Video Player", WS_OVERLAPPEDWINDOW,
100, 100, VIDEO_WIDTH, VIDEO_HEIGHT, NULL, NULL, NULL, NULL);
ShowWindow(hwnd, SW_SHOW);
UpdateWindow(hwnd);
// 解码和渲染部分
AVPacket packet;
AVFrame *frame = av_frame_alloc();
MSG msg;
while (av_read_frame(fmt_ctx, &packet) >= 0) {
if (packet.stream_index == video_stream_index) {
if (avcodec_send_packet(codec_ctx, &packet) < 0) {
fprintf(stderr, "Error sending packet to codec\n");
break;
}
while (avcodec_receive_frame(codec_ctx, frame) >= 0) {
// 渲染帧到窗口
RenderFrameToWindow(hwnd, frame);
// 处理消息
if (PeekMessageA(&msg, hwnd, 0, 0, PM_REMOVE)) {
TranslateMessage(&msg);
DispatchMessageA(&msg);
}
Sleep(30); // 为了控制视频播放的帧率
}
}
av_packet_unref(&packet);
}
// 清理资源
av_frame_free(&frame);
avcodec_free_context(&codec_ctx);
avformat_close_input(&fmt_ctx);
return 0;
}
mingw编译命令为
bash
gcc -o a.exe a.c -IYouIncludePath -LYouLibPath -l:avcodec.lib -l:avformat.lib -l:swscale.lib -llibavutil -lgdi32 -luser32