Android Coil ImageLoader MemoryCache设置Key与复用内存缓存,Kotlin

Android Coil ImageLoader MemoryCache设置Key与复用内存缓存,Kotlin

Kotlin 复制代码
import android.content.ContentUris
import android.content.Context
import android.net.Uri
import android.os.Bundle
import android.provider.MediaStore
import android.util.Log
import androidx.appcompat.app.AppCompatActivity
import androidx.lifecycle.lifecycleScope
import androidx.recyclerview.widget.GridLayoutManager
import androidx.recyclerview.widget.LinearLayoutManager
import androidx.recyclerview.widget.RecyclerView
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch

class MainActivity : AppCompatActivity() {
    companion object {
        const val TAG = "fly"
        const val SPAN_COUNT = 8
    }

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.rv_layout)

        val rv = findViewById<RecyclerView>(R.id.rv)

        val layoutManager = GridLayoutManager(this, SPAN_COUNT)
        layoutManager.orientation = LinearLayoutManager.VERTICAL
        val adapter = ImageAdapter(this, 0)
        rv.adapter = adapter
        rv.layoutManager = layoutManager

        //rv.setHasFixedSize(true)
        //rv.setItemViewCacheSize(SPAN_COUNT * 20)
        //rv.recycledViewPool.setMaxRecycledViews(0, SPAN_COUNT * 20)

        val ctx = this
        lifecycleScope.launch(Dispatchers.IO) {
            val lists = readAllImage(ctx)
            Log.d(TAG, "readAllImage size=${lists.size}")

            lifecycleScope.launch(Dispatchers.Main) {
                adapter.dataChanged(lists)
            }
        }
    }

    class MyData(var path: String, var uri: Uri)

    private fun readAllImage(ctx: Context): ArrayList<MyData> {
        val photos = ArrayList<MyData>()

        //读取所有图
        val cursor = ctx.contentResolver.query(
            MediaStore.Images.Media.EXTERNAL_CONTENT_URI, null, null, null, null
        )

        while (cursor!!.moveToNext()) {
            //路径
            val path = cursor.getString(cursor.getColumnIndexOrThrow(MediaStore.Images.Media.DATA))

            val id = cursor.getColumnIndex(MediaStore.Images.ImageColumns._ID)
            val imageUri: Uri = ContentUris.withAppendedId(MediaStore.Images.Media.EXTERNAL_CONTENT_URI, cursor.getLong(id))

            //名称
            //val name = cursor.getString(cursor.getColumnIndexOrThrow(MediaStore.Images.Media.DISPLAY_NAME))

            //大小
            //val size = cursor.getLong(cursor.getColumnIndexOrThrow(MediaStore.Images.Media.SIZE))

            photos.add(MyData(path, imageUri))
        }
        cursor.close()

        return photos
    }
}
Kotlin 复制代码
import android.content.Context
import android.graphics.Bitmap
import android.util.Log
import android.view.View
import android.view.ViewGroup
import androidx.appcompat.widget.AppCompatImageView
import androidx.lifecycle.lifecycleScope
import androidx.recyclerview.widget.RecyclerView
import coil.ImageLoader
import coil.memory.MemoryCache
import coil.request.CachePolicy
import coil.request.ImageRequest
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch


class ImageAdapter : RecyclerView.Adapter<ImageHolder> {
    private var mCtx: Context? = null
    private var mImageLoader: ImageLoader? = null
    private var mViewSize = 0

    constructor(ctx: Context, type: Int) : super() {
        mCtx = ctx

        mImageLoader = ImageLoader.Builder(mCtx!!)
            .memoryCachePolicy(CachePolicy.ENABLED)
            .availableMemoryPercentage(0.9999)
            .bitmapPoolingEnabled(true)
            .bitmapConfig(Bitmap.Config.RGB_565)
            .diskCachePolicy(CachePolicy.ENABLED)
            .build()

        Log.d(MainActivity.TAG, "memoryCache.maxSize=${mImageLoader?.memoryCache?.maxSize}")

        mViewSize = mCtx!!.resources.displayMetrics.widthPixels / MainActivity.SPAN_COUNT
    }

    private var mItems = ArrayList<MainActivity.MyData>()

    fun dataChanged(items: ArrayList<MainActivity.MyData>) {
        this.mItems = items
        notifyDataSetChanged()
    }

    override fun onCreateViewHolder(parent: ViewGroup, viewType: Int): ImageHolder {
        val view = MyIV(mCtx!!, mViewSize)

        return ImageHolder(view)
    }

    override fun getItemCount(): Int {
        return mItems.size
    }

    override fun onBindViewHolder(holder: ImageHolder, position: Int) {
        bind(mItems[position], holder.image)
    }

    private fun bind(data: MainActivity.MyData, image: MyIV) {
        val key = MemoryCache.Key.invoke(data.path)

        val bmp = mImageLoader?.memoryCache?.get(key)

        if (bmp != null && bmp.byteCount > 0) {
            Log.d(
                MainActivity.TAG,
                "memory cache bmp=${bmp.byteCount} ${mImageLoader?.memoryCache?.size}/${mImageLoader?.memoryCache?.maxSize}"
            )
            image.setImageBitmap(bmp)
        } else {
            val t = System.currentTimeMillis()

            val request = ImageRequest.Builder(mCtx!!)
                .data(data.uri)
                .size(mViewSize)
                .target(image)
                .memoryCacheKey(key)
                .build()

            (mCtx as? MainActivity)?.lifecycleScope?.launch(Dispatchers.IO) {
                mImageLoader?.execute(request)
            }

            Log.d(MainActivity.TAG, "no memory cache time=${System.currentTimeMillis() - t}")
        }
    }
}

class ImageHolder(itemView: View) : RecyclerView.ViewHolder(itemView) {
    var image = itemView as MyIV
}

class MyIV : AppCompatImageView {
    private var mSize = 0

    constructor(ctx: Context, size: Int) : super(ctx) {
        mSize = size
        scaleType = ScaleType.CENTER_CROP
    }

    override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec)

        setMeasuredDimension(mSize, mSize)
    }
}

1、已知问题,发现Coil在宫格多时候,如果直接:

Kotlin 复制代码
mImageLoader?.enqueue(request)

也有一定小的耗时。所以干脆用协程包装起来。

2、虽然通过设置内存系数

Kotlin 复制代码
availableMemoryPercentage

扩大了内存,但跑起来发现设置后内存还是比较小(约300mb),这是不够的,需要通过其他配置方式扩大内存空间。

3、app跑起来后,没有在当前app的硬盘缓存空间发现图片解码后的磁盘文件缓存痕迹。这需要再配置。

Android图片加载框架Coil,Kotlin-CSDN博客文章浏览阅读649次。Coil是专门针对Android平台上的Kotlin语言特性设计,这不像Glide,Glide的核心框架语言是Java。Coil实现看更细颗粒度的内存、磁盘缓存的客制化设置。https://blog.csdn.net/zhangphil/article/details/145558324

相关推荐
段一凡-华北理工大学21 分钟前
高炉智能布料技术与炉料分布优化~专栏简介与目录
android·人工智能·高炉智能化·高炉布料·高炉布料分布·高炉布料参数优化·高炉布料矩阵
hunterandroid1 小时前
Android 多渠道打包与 Gradle 构建优化实战
android·前端·kotlin
小白羊丨1 小时前
异步任务创建接口如何幂等?
android·数据库
用户0934077735141 小时前
HarmonyOS WPS Open SDK 实践:把水印与修订收成打开策略层
android·typescript·harmonyos
sumatch1 小时前
ESP32
android
pengyu2 小时前
【Kotlin 协程修仙录 · 大乘境 · 后阶】 | 死锁天劫:协程同步原语与 ThreadLocal 迁移之道
android·kotlin
事圆则缓2 小时前
Android 常用设计模式速查
android·设计模式
sickworm陈浩2 小时前
日常修改,3秒生效:腾讯音乐 Android 秒编方案 Jugg 开源
android·编译原理·编译器
Android-Flutter2 小时前
android PhoneWindow, DecorView 详解
android
宝杰X72 小时前
Android Umeng 16kb对齐
android