1.文件传输
1.1 客户端
采用分块传输(20MB/块),以及MD5码校验并将读出的二进制数据采用Base64编码进行传输
1.1.0 通信协议


1.1.1 UI

采用垂直布局,该布局大小为570 * 160,间隔全是0,UI方面不详细介绍了

1.1.2 MainWindow
头文件
cpp
#ifndef MAINWINDOWS_H
#define MAINWINDOWS_H
#include <QObject>
#include <QString>
#include <QtWidgets/QMainWindow>
#include "ui_mainWindows.h"
class mainWindows : public QMainWindow
{
Q_OBJECT
public:
mainWindows(QWidget *parent = nullptr);
~mainWindows();
private:
void InitUI();
void BindSlots();
private slots:
void OnFileBtnClicked();
void OnConnectBtnClicked();
void OnUploadBtnClicked();
void OnTestBtnClicked();
private:
Ui::mainWindowsClass ui;
QString _fileName; // 点击选择文件时,保存选中的文件路径
QString _fileMD5; // 文件的MD5码
QString _serverIP;
int _serverPort;
};
#endif // MAINWINDOWS_H
构造函数

设置按钮的可用状态

绑定按钮的槽函数,实时更新进度条,当连接成功时设置按钮的可用状态,以及网络错误给出提示

点击选择文件按钮时,保存文件的路径信息

连接按钮点击时,向服务器发起连接

测试通信

上传文件,分段发送
1.打开文件

2.计算MD5值

3.获取文件名以及文件大小

4.计算文件需要分几段去发送,目前我定义一段为20M

5. 循环发送文件之前的一些准备

6.循环发送文件内容
首先读取文件内容,第一次读取,这段内容的序号就是1,然后将数据转换成Base64,最后标记当前分段是否是要发送的文件末尾,然后TCP使用json序列化,将所有数据存储到Json中进行发送

7.最后关闭文件

1.1.3 TcpMgr
头文件
cpp
#ifndef TCPMGR_H
#define TCPMGR_H
#include <QObject>
#include <QTcpSocket>
#include "Singletion.h"
class TcpMgr : public QObject, public Singletion<TcpMgr>
{
Q_OBJECT
friend class Singletion<TcpMgr>;
public:
~TcpMgr();
// 删除拷贝和复制
TcpMgr(const TcpMgr&) = delete;
TcpMgr& operator=(const TcpMgr&) = delete;
public:
void ConnectToHost(const QString& hostName, quint16 port);
void DisconnectFromHost();
void SendData(const quint16 MsgID, QByteArray& data);
bool IsConnected() const;
private:
TcpMgr(QObject* parent = 0);
void ProcessData();
void BindSlots();
signals:
void sigSendMsg(const quint16 MsgID, QByteArray& data);
void sigConnected(bool isConnected);
void sigLogicProcess(int MsgID, QJsonObject& jsonObj);
void sigNetError(QString errorMsg);
private slots:
void slotConnected(); // 当连接成功建立时
void slotReadyRead(); // TCP缓存有数据可读时
void slotDisconnected(); // 当连接断开时
void slotErrorOccured(QAbstractSocket::SocketError socketError); // 当发生错误时
void slotSendMsg(const quint16 MsgID, QByteArray& data); // 发送消息
private:
QTcpSocket* m_tcpSocket;
QByteArray _buffer;
};
#endif // TCPMGR_H
构造函数

QT会自己为槽函数设置队列,不用自己在设置队列和互斥,直接用信号,最方便


解析服务器返回的数据

1.将服务器发来的数据读取出来并进行存储,然后循环取出每一个消息,ID+DATA_LEN+DATA有效的避免了粘包问题

2.取出消息头部(6字节)

3.取出消息ID(2字节)和消息长度(4字节)

4.判断缓冲区的内容是否大于该消息总长度

5.读取数据并将这段数据从缓冲区中移除,将二进制文件解析成Json

发送消息
ID + DATA_LEN + DATA

1.1.4 处理服务器响应报文 LogicSystem
TcpMgr将消息整合成Json格式,交给LogicSystem处理


构造函数
创建工作线程,该线程负责处理消息队列里的任务

工作线程,当有信息添加进来会立即调用槽函数,该函数会在线程中执行,然后创建消息副本,处理上次发送的消息
cpp
class Worker : public QObject
{
Q_OBJECT
public:
~Worker();
Worker(QObject* parent = 0);
friend void operator<<(Worker* worker, Message& message);
private:
void RegisterFunc(quint16 id, Func func);
void DisTestMessage(QJsonObject& json);
void DisUploadMessage(QJsonObject& json);
void AddTask(Message& message);
void ProcessTask(Message& message);
public slots:
void ConsumMessage();
signals:
void sigTransFile(int transSize);
private:
QMap<quint16, Func> m_funcMap;
QQueue<Message> m_messageQueue;
QMutex m_mutex;
};
添加任务

消费任务


处理测试信息

处理文件上传响应,更新进度条

优雅退出

1.2 服务器
整个服务器框架,依旧采用事件循环池+监听连接+将连接转交给CSession(接受和发送数据全在线程中处理)+具体的处理放在LogicSystem中进行
LogicSystem处理消息

将消息添加到消息队列中
cpp
void LogicSystem::PostMsgToQueue(LogicNode* logicNode)
{
unique_lock<mutex> lock(_mutex);
_msgQueue.push(logicNode);
if (_msgQueue.size() >= 1)
{
lock.unlock(); // 解锁
_consumer.notify_one();
}
}
1.2.1 单线程处理客户端请求
LogicSystem构造函数
在该线程中循环处理消息,消息队列为空就阻塞等待被唤醒
cpp
LogicSystem::LogicSystem()
:bStop(false)
{
RegisterCallBack();
_outPath = get<string>(ServerStatic::ParseConfig("FileOutPath", "Path")); // 获取文件存储路径
_workThread = thread(&LogicSystem::DealMsg, this); // 后台线程不停的处理消息
}
循环处理消息,没有消息就阻塞,被唤醒就处理消息,如果析构了,就处理完剩余的消息

调用客户端请求对应的处理函数
cpp
void LogicSystem::RegisterCallBack()
{
_funcMap[MSG_ID_TEST_REQUEST] = bind(&LogicSystem::DisTestMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
_funcMap[MSG_ID_UPLOAD_FILE_REQUEST] = bind(&LogicSystem::DisUploadFileMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
}

处理测试消息

处理文件上传消息
1.Json解析

2.解码

3.取出客户端发送的内容

4.判断是否是第一个包,来创建文件打开方式

5.文件打开与写入

6.返回上传文件响应

单线程LogicSystem
cpp
#ifndef LOGICSYSTEM_H
#define LOGICSYSTEM_H
#include "GlobalHead.h"
#include "Singletion.h"
#include "Struct.h"
// 把函数地址当作变量类型来使用
class CSession;
class LogicNode;
using FunCallBack = function<void(CSession* session, const short& msg_id, const string& msg_data)>;
class LogicSystem : public std::enable_shared_from_this<LogicSystem>, public Singletion<LogicSystem>
{
friend class Singletion<LogicSystem>; // 为了访问该类的构造函数
public:
~LogicSystem();
void PostMsgToQueue(LogicNode* logicNode);
private:
LogicSystem();
void DealMsg(); // 处理信息
void RegisterCallBack(); // 注册回调函数
void ConsumerFunc();
private:
void DisTestMessage(CSession* session, const short& msg_id, const string& msg_data); // 处理测试消息
void DisUploadFileMessage(CSession* session, const short& msg_id, const string& msg_data); // 处理上传文件消息
private:
thread _workThread; // 工作线程处理消息
queue<LogicNode*> _msgQueue;
mutex _mutex;
condition_variable _consumer; // 消费者,条件变量
bool bStop;
map<short, FunCallBack> _funcMap; // 回调函数映射表
unordered_map<int, UserInfo*> _userMaps;
string _outPath; // 文件存储路径
};
#endif // LOGICSYSTEM_H
#include "LogicSystem.h"
#include <fstream>
#include "CSession.h"
#include "MsgNode.h"
#include "Enum.h"
#include "ServerStatic.h"
#include "UserMgr.h"
#include "base64.h"
using namespace std;
LogicSystem::LogicSystem()
:bStop(false)
{
RegisterCallBack();
_outPath = get<string>(ServerStatic::ParseConfig("FileOutPath", "Path")); // 获取文件存储路径
_workThread = thread(&LogicSystem::DealMsg, this); // 后台线程不停的处理消息
}
LogicSystem::~LogicSystem()
{
bStop = true;
_consumer.notify_all();
_workThread.join();
}
void LogicSystem::PostMsgToQueue(LogicNode* logicNode)
{
unique_lock<mutex> lock(_mutex);
_msgQueue.push(logicNode);
if (_msgQueue.size() >= 1)
{
lock.unlock(); // 解锁
_consumer.notify_one();
}
}
void LogicSystem::DealMsg()
{
while (true)
{
unique_lock<mutex> lock(_mutex);
_consumer.wait(lock, [this] {return!_msgQueue.empty(); }); // 等待队列不为空
if (bStop)
{
while (!_msgQueue.empty())
{
ConsumerFunc();
}
break;
}
ConsumerFunc();
}
}
void LogicSystem::ConsumerFunc()
{
LogicNode* logicNode = _msgQueue.front();
short id = logicNode->_rn->_msg_id;
auto it = _funcMap.find(id);
if (it != _funcMap.end())
{
it->second(logicNode->_cs.get(), id, string(logicNode->_rn->_data, logicNode->_rn->_curLen));
}
_msgQueue.pop();
delete logicNode;
}
void LogicSystem::RegisterCallBack()
{
_funcMap[MSG_ID_TEST_REQUEST] = bind(&LogicSystem::DisTestMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
_funcMap[MSG_ID_UPLOAD_FILE_REQUEST] = bind(&LogicSystem::DisUploadFileMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
}
void LogicSystem::DisTestMessage(CSession* session, const short& msg_id, const string& msg_data)
{
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
cout << "receive test message: " << data << endl;
Json::Value response;
ConnectionRAII conn([&response, &session]()
{
string response_str = response.toStyledString();
session->Send(response_str, MSG_ID_TEST_RESPONSE);
});
response["code"] = ErrorCodes::SUCCESS;
response["data"] = "recv test message success";
}
void LogicSystem::DisUploadFileMessage(CSession* session, const short& msg_id, const string& msg_data)
{
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
Json::Value response;
ConnectionRAII conn([&response, &session]()
{
string response_str = response.toStyledString();
session->Send(response_str, MSG_ID_UPLOAD_FILE_RESPONSE);
});
// 解码
string decoded = base64_decode(data);
int seq = root["seq"].asInt();
string name = root["name"].asString();
int totalSize = root["totalSize"].asInt();
int transSize = root["transSize"].asInt();
cout << "receive upload file message: " << name << " seq: " << seq << " totalSize: " << totalSize << " transSize: " << transSize << endl;
string filePath = _outPath + "/" + name;
cout << "outPath: " << filePath << endl;
ofstream ofs;
// 第一个包
if (seq == 1)
{
ofs.open(filePath, ios::binary | ios::trunc);
}
else
{
ofs.open(filePath, ios::binary | ios::app);
}
// 检查文件是否打开成功
if (!ofs.is_open())
{
cerr << "open file error" << endl;
response["code"] = ErrorCodes::FILE_OPEN_ERROR;
return;
}
// 写入文件
ofs.write(decoded.data(), decoded.size());
if (!ofs)
{
cerr << "write file error" << endl;
response["code"] = ErrorCodes::FILE_WRITE_ERROR;
return;
}
// 关闭文件
ofs.close();
cout << "write file success" << endl;
// 响应
response["code"] = ErrorCodes::SUCCESS;
response["seq"] = seq;
response["name"] = name;
response["transSize"] = transSize;
response["totalSize"] = totalSize;
}
1.2.2 多线程处理客户端请求
1.2.2.1 自己尝试使用多线程来接受文件
创建线程池
cpp
class ThreadPool
{
public:
~ThreadPool();
ThreadPool(int threadNum);
void Stop() { bStop = true; }
friend void operator<<(ThreadPool& pool, shared_ptr<FileInfo> fileInfo);
private:
void PostFileToBuffer(shared_ptr<FileInfo> fileInfo); // 将文件添加到缓存区
void WriteFile(vector<shared_ptr<FileInfo>> fileInfos); // 从缓冲区中读取文件并写入到内存中
void DealFileBuffer(); // 处理文件缓冲区
private:
vector<thread> _threads;
int _threadNum;
bool bStop = false; // 线程池停止标志
mutex _waitFileBuffer_mutex; // 等待文件缓冲区互斥锁
condition_variable _waitFileBuffer_cv; // 等待文件缓冲区非空
vector<shared_ptr<FileInfo>> _fileBuffer; // 文件缓冲区
};
构造函数

将待写入文件的信息,先解析到数组里,然后多线程去写入

写入到文件中

添加待写入字符串到数组中

存储文件的结构体


LogicSystem构造函数

将文件写入缓冲区

完整代码
头文件
cpp
#ifndef LOGICSYSTEM_H
#define LOGICSYSTEM_H
#include "GlobalHead.h"
#include "Singletion.h"
#include "Struct.h"
// 把函数地址当作变量类型来使用
class CSession;
class LogicNode;
using FunCallBack = function<void(CSession* session, const short& msg_id, const string& msg_data)>;
class ThreadPool
{
public:
~ThreadPool();
ThreadPool(int threadNum);
void Stop() { bStop = true; }
friend void operator<<(ThreadPool& pool, shared_ptr<FileInfo> fileInfo);
private:
void PostFileToBuffer(shared_ptr<FileInfo> fileInfo); // 将文件添加到缓存区
void WriteFile(vector<shared_ptr<FileInfo>> fileInfos); // 从缓冲区中读取文件并写入到内存中
void DealFileBuffer(); // 处理文件缓冲区
private:
vector<thread> _threads;
int _threadNum;
bool bStop = false; // 线程池停止标志
mutex _waitFileBuffer_mutex; // 等待文件缓冲区互斥锁
condition_variable _waitFileBuffer_cv; // 等待文件缓冲区非空
vector<shared_ptr<FileInfo>> _fileBuffer; // 文件缓冲区
};
class LogicSystem : public std::enable_shared_from_this<LogicSystem>, public Singletion<LogicSystem>
{
friend class Singletion<LogicSystem>; // 为了访问该类的构造函数
friend class ThreadPool;
public:
~LogicSystem();
void PostMsgToQueue(LogicNode* logicNode);
LogicSystem(const LogicSystem&) = delete; // 禁止拷贝构造函数
LogicSystem& operator=(const LogicSystem&) = delete; // 禁止拷贝赋值运算符
private:
LogicSystem();
void DealMsg(); // 处理信息
void RegisterCallBack(); // 注册回调函数
void ConsumerFunc();
private:
void DisTestMessage(CSession* session, const short& msg_id, const string& msg_data); // 处理测试消息
void DisUploadFileMessage(CSession* session, const short& msg_id, const string& msg_data); // 处理上传文件消息
private:
thread _workThread; // 工作线程处理消息
queue<LogicNode*> _msgQueue;
mutex _mutex;
condition_variable _consumer; // 消费者,条件变量
bool bStop;
map<short, FunCallBack> _funcMap; // 回调函数映射表
unordered_map<int, UserInfo*> _userMaps;
string _outPath; // 文件存储路径
ThreadPool* _threadPool; // 线程池
};
#endif // LOGICSYSTEM_H
实现文件
cpp
#include "LogicSystem.h"
#include <fstream>
#include "CSession.h"
#include "MsgNode.h"
#include "Enum.h"
#include "ServerStatic.h"
#include "UserMgr.h"
#include "base64.h"
using namespace std;
#pragma region /* ThreadPool */
ThreadPool::~ThreadPool()
{
bStop = true;
_waitFileBuffer_cv.notify_all();
for (auto& t : _threads)
{
t.join();
}
}
ThreadPool::ThreadPool(int threadNum)
: _threadNum(threadNum)
{
for (int i = 0; i < threadNum; i++)
{
_threads.push_back(thread(&ThreadPool::DealFileBuffer, this));
}
}
void operator<<(ThreadPool& pool, shared_ptr<FileInfo> fileInfo)
{
pool.PostFileToBuffer(fileInfo);
}
void ThreadPool::PostFileToBuffer(shared_ptr<FileInfo> fileInfo)
{
unique_lock<mutex> lock(_waitFileBuffer_mutex);
_fileBuffer.push_back(fileInfo);
sort(_fileBuffer.begin(), _fileBuffer.end()); // 排序
_fileBuffer.push_back(fileInfo);
if (_fileBuffer.size() >= 1)
{
lock.unlock();
_waitFileBuffer_cv.notify_one();
}
}
void ThreadPool::DealFileBuffer()
{
while (true)
{
unique_lock<mutex> lock(_waitFileBuffer_mutex);
_waitFileBuffer_cv.wait(lock, [this] {return!_fileBuffer.empty(); });
vector<shared_ptr<FileInfo>> fileInfos = std::move(_fileBuffer);
_fileBuffer.clear();
lock.unlock();
if (bStop)
{
WriteFile(std::move(fileInfos));
break;
}
WriteFile(std::move(fileInfos));
}
}
void ThreadPool::WriteFile(vector<shared_ptr<FileInfo>> fileInfos)
{
for (shared_ptr<FileInfo> fileInfo : fileInfos)
{
cout << "write file: " << fileInfo->_name << " seq: " << fileInfo->_curSeq << "writePath: " << fileInfo->_writePath << endl;
ofstream ofs;
// 第一个包
if (fileInfo->_curSeq == 1)
{
ofs.open(fileInfo->_writePath, ios::binary | ios::trunc);
}
else
{
ofs.open(fileInfo->_writePath, ios::binary | ios::app);
}
// 检查文件是否打开成功
if (!ofs.is_open())
{
cerr << "open file error" << endl;
return;
}
// 写入文件
ofs.write(fileInfo->_data.data(), fileInfo->_data.size());
if (!ofs)
{
cerr << "write file error" << endl;
return;
}
// 关闭文件
ofs.close();
cout << "write file success" << endl;
}
}
#pragma endregion
#pragma region /* LogicSystem */
LogicSystem::LogicSystem()
:bStop(false)
{
RegisterCallBack();
_outPath = get<string>(ServerStatic::ParseConfig("FileOutPath", "Path")); // 获取文件存储路径
_workThread = thread(&LogicSystem::DealMsg, this); // 后台线程不停的处理消息
_threadPool = new ThreadPool(5); // 创建线程池
}
LogicSystem::~LogicSystem()
{
bStop = true;
_consumer.notify_all();
_workThread.join();
delete _threadPool;
}
void LogicSystem::PostMsgToQueue(LogicNode* logicNode)
{
unique_lock<mutex> lock(_mutex);
_msgQueue.push(logicNode);
if (_msgQueue.size() >= 1)
{
lock.unlock(); // 解锁
_consumer.notify_one();
}
}
void LogicSystem::DealMsg()
{
while (true)
{
unique_lock<mutex> lock(_mutex);
_consumer.wait(lock, [this] {return!_msgQueue.empty(); }); // 等待队列不为空
if (bStop)
{
while (!_msgQueue.empty())
{
ConsumerFunc();
}
break;
}
ConsumerFunc();
}
}
void LogicSystem::ConsumerFunc()
{
LogicNode* logicNode = _msgQueue.front();
short id = logicNode->_rn->_msg_id;
auto it = _funcMap.find(id);
if (it != _funcMap.end())
{
it->second(logicNode->_cs.get(), id, string(logicNode->_rn->_data, logicNode->_rn->_curLen));
}
_msgQueue.pop();
delete logicNode;
}
void LogicSystem::RegisterCallBack()
{
_funcMap[MSG_ID_TEST_REQUEST] = bind(&LogicSystem::DisTestMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
_funcMap[MSG_ID_UPLOAD_FILE_REQUEST] = bind(&LogicSystem::DisUploadFileMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
}
void LogicSystem::DisTestMessage(CSession* session, const short& msg_id, const string& msg_data)
{
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
cout << "receive test message: " << data << endl;
Json::Value response;
ConnectionRAII conn([&response, &session]()
{
string response_str = response.toStyledString();
session->Send(response_str, MSG_ID_TEST_RESPONSE);
});
response["code"] = ErrorCodes::SUCCESS;
response["data"] = "recv test message success";
}
void LogicSystem::DisUploadFileMessage(CSession* session, const short& msg_id, const string& msg_data)
{
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
Json::Value response;
ConnectionRAII conn([&response, &session]()
{
string response_str = response.toStyledString();
session->Send(response_str, MSG_ID_UPLOAD_FILE_RESPONSE);
});
// 解码
string decoded = base64_decode(data);
int seq = root["seq"].asInt();
string name = root["name"].asString();
int totalSize = root["totalSize"].asInt();
int transSize = root["transSize"].asInt();
cout << "receive upload file message: " << name << " seq: " << seq << " totalSize: " << totalSize << " transSize: " << transSize << endl;
string filePath = _outPath + "/" + name;
cout << "outPath: " << filePath << endl;
// 将文件写入缓冲区
shared_ptr<FileInfo> fileInfo_ptr = make_shared<FileInfo>(name, filePath, seq, decoded);
*_threadPool << fileInfo_ptr;
// 响应
response["code"] = ErrorCodes::SUCCESS;
response["seq"] = seq;
response["name"] = name;
response["transSize"] = transSize;
response["totalSize"] = totalSize;
}
#pragma endregion
但是速率并没有增加多少,有问题
不采用多线程写入文件,而采用多线程解析文件并存入缓冲区
线程池中包含一个互斥变量,逻辑处理类中包含一个互斥变量
线程池给消息队列上锁


唤醒阻塞的线程执行Tcp消息任务


将上传文件任务按照序列seq解析到缓冲区中,此时会唤醒因为文件缓冲区为空而等待的线程

LogicSystem给文件缓冲区上锁

唤醒因为文件缓冲区为空而阻塞等待执行写入的线程

线程写入内容到文件
cpp
void LogicSystem::DealFileBuffer()
{
while (true)
{
unique_lock<mutex> lock(_waitFileBuffer_mutex);
_waitFileBuffer_cv.wait(lock, [this] {return!_fileBuffer.empty(); });
vector<shared_ptr<FileInfo>> fileInfos = std::move(_fileBuffer);
_fileBuffer.clear();
lock.unlock();
if (bStop)
{
WriteFile(std::move(fileInfos));
break;
}
WriteFile(std::move(fileInfos));
}
}
void LogicSystem::WriteFile(vector<shared_ptr<FileInfo>> fileInfos)
{
ofstream ofs;
for (shared_ptr<FileInfo> fileInfo : fileInfos)
{
// 获取响应
Json::Value &response = fileInfo->_response;
// 返回响应
ConnectionRAII conn([&response, &fileInfo]()
{
string response_str = response.toStyledString();
fileInfo->_session->Send(response_str, MSG_ID_UPLOAD_FILE_RESPONSE);
});
cout << "write file: " << fileInfo->_name << " seq: " << fileInfo->_curSeq << "writePath: " << fileInfo->_writePath << endl;
// 打开文件
if (!ofs.is_open())
{
// 第一个包
if (fileInfo->_curSeq == 1)
{
ofs.open(fileInfo->_writePath, ios::binary | ios::trunc);
ConnectionRAII conn([&ofs]()
{
ofs.close();
});
}
else
{
ofs.open(fileInfo->_writePath, ios::binary | ios::app);
}
}
// 检查文件是否打开成功
if (!ofs.is_open())
{
cerr << "open file error" << endl;
response["code"] = ErrorCodes::FILE_OPEN_ERROR;
return;
}
// 写入文件
ofs.write(fileInfo->_data.data(), fileInfo->_data.size());
if (!ofs)
{
cerr << "write file error" << endl;
response["code"] = ErrorCodes::FILE_WRITE_ERROR;
return;
}
cout << "write file success" << endl;
}
}
接收文件速率并没有什么提高
头文件
cpp
#ifndef LOGICSYSTEM_H
#define LOGICSYSTEM_H
#include "GlobalHead.h"
#include "Singletion.h"
#include "Struct.h"
// 把函数地址当作变量类型来使用
class CSession;
class LogicNode;
using FunCallBack = function<void(CSession* session, const short& msg_id, const string& msg_data)>;
class ThreadPool : public Singletion<ThreadPool>
{
friend class Singletion<ThreadPool>; // 为了访问该类的构造函数
public:
~ThreadPool();
void Stop() { bStop = true; }
friend void operator<<(ThreadPool& pool, shared_ptr<LogicNode> logicNode);
protected:
ThreadPool(int threadNum);
private:
void DealMsg(); // 处理信息
void ConsumerFunc();
void PraseFileInfo(shared_ptr<LogicNode> logicNode); // 解析文件信息
private:
vector<thread> _threads;
int _threadNum;
bool bStop = false; // 线程池停止标志
mutex _waitTcpMsg_mutex; // 等待tcp消息互斥锁
condition_variable _waitTcpMsg_cv; // 等待tcp消息非空
queue<shared_ptr<LogicNode>> _msgQueue; // TCP消息队列
};
class LogicSystem : public std::enable_shared_from_this<LogicSystem>, public Singletion<LogicSystem>
{
friend class Singletion<LogicSystem>; // 为了访问该类的构造函数
friend class ThreadPool;
public:
~LogicSystem();
void PostMsgToQueue(shared_ptr<LogicNode> logicNode);
LogicSystem(const LogicSystem&) = delete; // 禁止拷贝构造函数
LogicSystem& operator=(const LogicSystem&) = delete; // 禁止拷贝赋值运算符
private:
LogicSystem();
private:
void RegisterCallBack(); // 注册回调函数
void DisTestMessage(CSession* session, const short& msg_id, const string& msg_data); // 处理测试消息
void PostFileToBuffer(shared_ptr<FileInfo> fileInfo); // 将文件添加到缓存区
void WriteFile(vector<shared_ptr<FileInfo>> fileInfos); // 从缓冲区中读取文件并写入到内存中
void DealFileBuffer(); // 处理文件缓冲区
private:
map<short, FunCallBack> _funcMap; // 回调函数映射表
string _outPath; // 文件存储路径
thread _workThread; // 工作线程
shared_ptr<ThreadPool> _threadPool; // 线程池
bool bStop = false; // 线程池停止标志
mutex _waitFileBuffer_mutex; // 等待文件缓冲区互斥锁
condition_variable _waitFileBuffer_cv; // 等待文件缓冲区非空
vector<shared_ptr<FileInfo>> _fileBuffer; // 文件缓冲区
};
#endif // LOGICSYSTEM_H
实现文件
cpp
#include "LogicSystem.h"
#include <fstream>
#include "CSession.h"
#include "MsgNode.h"
#include "Enum.h"
#include "ServerStatic.h"
#include "UserMgr.h"
#include "base64.h"
using namespace std;
#pragma region /* ThreadPool */
ThreadPool::~ThreadPool()
{
bStop = true;
_waitTcpMsg_cv.notify_all();
for (auto& t : _threads)
{
t.join();
}
}
ThreadPool::ThreadPool(int threadNum)
: _threadNum(threadNum)
{
for (int i = 0; i < threadNum; i++)
{
_threads.push_back(thread(&ThreadPool::DealMsg, this));
}
}
void operator<<(ThreadPool& pool, shared_ptr<LogicNode> Message)
{
unique_lock<mutex> lock(pool._waitTcpMsg_mutex);
pool._msgQueue.push(Message);
if (pool._msgQueue.size() >= 1)
{
lock.unlock(); // 解锁
pool._waitTcpMsg_cv.notify_all();
}
}
void ThreadPool::DealMsg()
{
while (true)
{
unique_lock<mutex> lock(_waitTcpMsg_mutex);
_waitTcpMsg_cv.wait(lock, [this] {return!_msgQueue.empty(); }); // 等待队列不为空
cout << "_msgQueue size: " << _msgQueue.size() << endl;
if (bStop)
{
while (!_msgQueue.empty())
{
ConsumerFunc();
}
break;
}
ConsumerFunc();
}
}
void ThreadPool::ConsumerFunc()
{
shared_ptr<LogicNode> logicNode = _msgQueue.front();
_msgQueue.pop();
uint16_t id = logicNode->_rn->_msg_id;
if (id == MSG_ID_UPLOAD_FILE_REQUEST)
{
PraseFileInfo(logicNode);
}
else if (id == MSG_ID_TEST_REQUEST)
{
LogicSystem::GetInstance()->DisTestMessage(logicNode->_cs.get(), id, string(logicNode->_rn->_data, logicNode->_rn->_curLen));
}
}
void ThreadPool::PraseFileInfo(shared_ptr<LogicNode> logicNode)
{
const string& msg_data = string(logicNode->_rn->_data, logicNode->_rn->_curLen);
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
// 解码
string decoded = base64_decode(data);
int seq = root["seq"].asInt();
string name = root["name"].asString();
int totalSize = root["totalSize"].asInt();
int transSize = root["transSize"].asInt();
cout << "receive upload file message: " << name << " seq: " << seq << " totalSize: " << totalSize << " transSize: " << transSize << endl;
string filePath = LogicSystem::GetInstance()->_outPath + "/" + name;
// 响应
Json::Value response;
response["code"] = ErrorCodes::SUCCESS;
response["seq"] = seq;
response["name"] = name;
response["transSize"] = transSize;
response["totalSize"] = totalSize;
// 将文件写入缓冲区
shared_ptr<FileInfo> fileInfo_ptr = make_shared<FileInfo>(name, filePath, seq, decoded, response, logicNode->_cs);
LogicSystem::GetInstance()->PostFileToBuffer(fileInfo_ptr);
}
#pragma endregion
#pragma region /* LogicSystem */
LogicSystem::LogicSystem()
:bStop(false)
{
RegisterCallBack();
_outPath = get<string>(ServerStatic::ParseConfig("FileOutPath", "Path")); // 获取文件存储路径
_workThread = thread(&LogicSystem::DealFileBuffer, this); // 后台线程不停的处理消息
_threadPool = ThreadPool::GetInstance(5); // 获取线程池
}
LogicSystem::~LogicSystem()
{
bStop = true;
_waitFileBuffer_cv.notify_all();
_workThread.join();
}
void LogicSystem::PostMsgToQueue(shared_ptr<LogicNode> logicNode)
{
*_threadPool << logicNode;
cout << "post message to queue" << endl;
}
void LogicSystem::RegisterCallBack()
{
_funcMap[MSG_ID_TEST_REQUEST] = bind(&LogicSystem::DisTestMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
}
void LogicSystem::DisTestMessage(CSession* session, const short& msg_id, const string& msg_data)
{
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
cout << "receive test message: " << data << endl;
Json::Value response;
ConnectionRAII conn([&response, &session]()
{
string response_str = response.toStyledString();
session->Send(response_str, MSG_ID_TEST_RESPONSE);
});
response["code"] = ErrorCodes::SUCCESS;
response["data"] = "recv test message success";
}
void LogicSystem::PostFileToBuffer(shared_ptr<FileInfo> fileInfo)
{
unique_lock<mutex> lock(_waitFileBuffer_mutex);
_fileBuffer.push_back(fileInfo);
sort(_fileBuffer.begin(), _fileBuffer.end()); // 排序
if (_fileBuffer.size() >= 1)
{
lock.unlock();
_waitFileBuffer_cv.notify_one();
}
}
void LogicSystem::DealFileBuffer()
{
while (true)
{
unique_lock<mutex> lock(_waitFileBuffer_mutex);
_waitFileBuffer_cv.wait(lock, [this] {return!_fileBuffer.empty(); });
vector<shared_ptr<FileInfo>> fileInfos = std::move(_fileBuffer);
_fileBuffer.clear();
lock.unlock();
if (bStop)
{
WriteFile(std::move(fileInfos));
break;
}
WriteFile(std::move(fileInfos));
}
}
void LogicSystem::WriteFile(vector<shared_ptr<FileInfo>> fileInfos)
{
ofstream ofs;
for (shared_ptr<FileInfo> fileInfo : fileInfos)
{
// 获取响应
Json::Value &response = fileInfo->_response;
// 返回响应
ConnectionRAII conn([&response, &fileInfo]()
{
string response_str = response.toStyledString();
fileInfo->_session->Send(response_str, MSG_ID_UPLOAD_FILE_RESPONSE);
});
cout << "write file: " << fileInfo->_name << " seq: " << fileInfo->_curSeq << "writePath: " << fileInfo->_writePath << endl;
// 打开文件
if (!ofs.is_open())
{
// 第一个包
if (fileInfo->_curSeq == 1)
{
ofs.open(fileInfo->_writePath, ios::binary | ios::trunc);
ConnectionRAII conn([&ofs]()
{
ofs.close();
});
}
else
{
ofs.open(fileInfo->_writePath, ios::binary | ios::app);
}
}
// 检查文件是否打开成功
if (!ofs.is_open())
{
cerr << "open file error" << endl;
response["code"] = ErrorCodes::FILE_OPEN_ERROR;
return;
}
// 写入文件
ofs.write(fileInfo->_data.data(), fileInfo->_data.size());
if (!ofs)
{
cerr << "write file error" << endl;
response["code"] = ErrorCodes::FILE_WRITE_ERROR;
return;
}
cout << "write file success" << endl;
}
}
#pragma endregion
1.2.2.2 老师的多线程思路
将处理客户端消息包的具体逻辑挪移到LogicWork类中,该类是一个线程类
头文件
cpp
#include <string>
#include <queue>
#include <map>
#include <mutex>
#include <thread>
#include <condition_variable>
#include <functional>
#include <atomic>
using namespace std;
class CSession;
class LogicNode;
using FunCallBack = function<void(shared_ptr<CSession> session, const short& msg_id, const string& msg_data)>;
class LogicWorker
{
public:
LogicWorker();
~LogicWorker();
friend void operator<<(shared_ptr<LogicWorker> worker , const shared_ptr<LogicNode> node); // 向消息队列中添加消息
private:
void RegisterCallBack(); // 注册回调函数
void DisTestMessage(shared_ptr<CSession> session, const uint16_t& msg_id, const string& msg_data); // 处理测试消息
void DisUplaodFile(shared_ptr<CSession> session, const uint16_t& msg_id, const string& msg_data); // 处理文件上传消息
void DealMsg(); // 处理信息
void ConsumerFunc(shared_ptr<LogicNode> logicNode);
private:
map<short, FunCallBack> _funcMap; // 回调函数映射表
atomic<bool> _b_stop; // 线程池停止标志
thread _woker_thread; // 工作线程
mutex _wait_tcpMsg_mutex; // 等待tcp消息互斥锁
condition_variable _wait_tcpMsg_cv; // 等待tcp消息非空
queue<shared_ptr<LogicNode>> _msgQueue; // TCP消息队列
};
#endif // LOGICWORKER_H
实现文件
cpp
#include "LogicWorker.h"
#include "CSession.h"
#include "MsgNode.h"
#include "Enum.h"
#include "Struct.h"
#include "FileSystem.h"
LogicWorker::LogicWorker()
:_b_stop(false)
{
RegisterCallBack();
_woker_thread = thread(&LogicWorker::DealMsg, this);
}
LogicWorker::~LogicWorker()
{
_b_stop = true;
_wait_tcpMsg_cv.notify_one();
_woker_thread.join();
}
void LogicWorker::RegisterCallBack()
{
_funcMap[MSG_ID_TEST_REQUEST] = bind(&LogicWorker::DisTestMessage, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
_funcMap[MSG_ID_UPLOAD_FILE_REQUEST] = bind(&LogicWorker::DisUplaodFile, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
}
void LogicWorker::DisTestMessage(shared_ptr<CSession> session, const uint16_t& msg_id, const string& msg_data)
{
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
cout << "receive test message: " << data << endl;
Json::Value response;
ConnectionRAII conn([&response, &session]()
{
string response_str = response.toStyledString();
session->Send(response_str, MSG_ID_TEST_RESPONSE);
});
response["code"] = ErrorCodes::SUCCESS;
response["data"] = "recv test message success";
}
void LogicWorker::DisUplaodFile(shared_ptr<CSession> session, const uint16_t& msg_id, const string& msg_data)
{
Json::Reader reader;
Json::Value root;
if (!reader.parse(msg_data, root))
{
cout << "parse json error" << endl;
return;
}
string data = root["data"].asString();
int seq = root["seq"].asInt();
string name = root["name"].asString();
int totalSize = root["totalSize"].asInt();
int transSize = root["transSize"].asInt();
int totalSeq = root["totalSeq"].asInt();
hash<string> hashFunc;
size_t fileHash = hashFunc(name);
int index = fileHash % THREAD_COUNT;
shared_ptr<FileTask> fileTask = make_shared<FileTask>(session, name, seq, totalSize, transSize, totalSeq, data);
FileSystem::GetInstance()->PostMsgToQueue(fileTask, index);
}
void LogicWorker::DealMsg()
{
while (!_b_stop)
{
unique_lock<mutex> lock(_wait_tcpMsg_mutex);
_wait_tcpMsg_cv.wait(lock, [this] {return!_msgQueue.empty(); }); // 等待队列不为空
cout << "_msgQueue size: " << _msgQueue.size() << endl;
if(_b_stop)
break;
queue<shared_ptr<LogicNode>> msgQueue = move(_msgQueue); // 移动队列
lock.unlock();
while (!msgQueue.empty())
{
ConsumerFunc(msgQueue.front());
msgQueue.pop();
}
}
}
void LogicWorker::ConsumerFunc(shared_ptr<LogicNode> logicNode)
{
uint16_t id = logicNode->_rn->_msg_id;
auto it = _funcMap.find(id);
if (it != _funcMap.end())
{
it->second(logicNode->_cs, id, string(logicNode->_rn->_data, logicNode->_rn->_msgLen));
}
}
void operator<<(shared_ptr<LogicWorker> worker, const shared_ptr<LogicNode> node)
{
{
unique_lock<mutex> lock(worker->_wait_tcpMsg_mutex);
worker->_msgQueue.push(node);
}
worker->_wait_tcpMsg_cv.notify_one();
}
执行文件写入的线程类FileWorker
头文件
cpp
#ifndef FILEWORKER_H
#define FILEWORKER_H
#include <thread>
#include <mutex>
#include <condition_variable>
#include <queue>
#include <atomic>
#include <string>
using namespace std;
class CSession;
struct FileTask
{
FileTask(shared_ptr<CSession> session, string file_name,
int seq, int total_size, int trans_size, int last_seq, string file_data)
:_session(session), _file_name(file_name),
_seq(seq), _total_size(total_size), _trans_size(trans_size),
_last_seq(last_seq), _file_data(file_data)
{
}
~FileTask() {}
shared_ptr<CSession> _session;
string _file_name;
int _seq;
int _total_size;
int _trans_size;
int _last_seq;
string _file_data;
};
class FileWorker
{
public:
FileWorker();
~FileWorker();
friend void operator<<(shared_ptr<FileWorker> worker, shared_ptr<FileTask> task);
private:
void ExecuteTask(shared_ptr<FileTask> task);
void Run();
private:
thread _worker_thread;
queue<shared_ptr<FileTask>> _task_queue;
atomic<bool> _b_stop;
mutex _wait_file_task_mutex;
condition_variable _wait_file_task_cv;
};
#endif // FILEWORKER_H
实现文件
cpp
#include "FileWorker.h"
#include <fstream>
#include "base64.h"
#include "ServerStatic.h"
#include "CSession.h"
#include "Enum.h"
FileWorker::FileWorker()
:_b_stop(false)
{
_worker_thread = thread(&FileWorker::Run, this);
}
FileWorker::~FileWorker()
{
while (!_task_queue.empty())
{
_task_queue.pop();
}
_b_stop = true;
_wait_file_task_cv.notify_one();
_worker_thread.join();
}
void FileWorker::Run()
{
while (!_b_stop)
{
unique_lock<mutex> lock(_wait_file_task_mutex);
_wait_file_task_cv.wait(lock, [this]() { return !_task_queue.empty() || _b_stop; });
if (_b_stop)
break;
queue<shared_ptr<FileTask>> task_queue = move(_task_queue);
lock.unlock();
while (!task_queue.empty())
{
shared_ptr<FileTask> task = task_queue.front();
task_queue.pop();
ExecuteTask(task);
}
}
}
void operator<<(shared_ptr<FileWorker> worker, shared_ptr<FileTask> task)
{
{
unique_lock<mutex> lock(worker->_wait_file_task_mutex);
worker->_task_queue.push(task);
}
worker->_wait_file_task_cv.notify_one();
}
void FileWorker::ExecuteTask(shared_ptr<FileTask> task)
{
// 响应
Json::Value response;
response["seq"] = task->_seq;
response["name"] = task->_file_name;
response["transSize"] = task->_trans_size;
response["totalSize"] = task->_total_size;
ConnectionRAII RAII([&response, task]()
{
string response_str = response.toStyledString();
task->_session->Send(response_str, MSG_IDS::MSG_ID_UPLOAD_FILE_RESPONSE);
});
// 解码
string decode = base64_decode(task->_file_data);
string filePath = get<string>(ServerStatic::ParseConfig("FileOutPath", "Path")) + "/" + task->_file_name;
int last_seq = task->_last_seq;
// 写入文件
ofstream ofs;
if (task->_seq == 1)
{
ofs.open(filePath, ios::binary | ios::trunc);
}
else
{
ofs.open(filePath, ios::binary | ios::app);
}
if (!ofs.is_open())
{
response["code"] = ErrorCodes::FILE_OPEN_ERROR;
return;
}
ofs.write(decode.c_str(), decode.size());
if (!ofs)
{
response["code"] = ErrorCodes::FILE_WRITE_ERROR;
return;
}
ofs.close();
response["code"] = ErrorCodes::SUCCESS;
cout << "FileWorker::ExecuteTask: " << filePath << " write curr_seq : " << task->_seq << " success!!!" << endl;
}
该多线程是基于多个客户端的基础上来实现的,为每一个会话单独的分配线程去负责对应的网络传输,而不是我理解的多个线程去处理某一个文件传输任务,此外处理Tcp请求信息的是一个专属线程,专门处理文件传输的又是一个线程,在添加Tcp消息和任务时都是添加到对应的线程类所在的队列中

针对不同的会话ID来创建对应的hash_value,但是还是有很大概率会分配到同一个处理TCP消息的线程中;

如下

针对不同的文件名创建对应的hash_value,来分配对应的线程处理文件传输

同样的也会有这种问题
