一、项目概述
本文将介绍一个基于 C 语言开发的网络单词查询系统,该系统包含客户端和服务器端两部分,支持用户注册、登录、单词查询及历史记录查询等功能。系统采用 TCP socket 实现网络通信,使用 SQLite 数据库存储用户信息、单词数据及查询记录,支持多客户端同时连接,具备完整的用户交互流程。
二、技术栈与开发环境
- 开发语言:C 语言
- 网络通信:TCP/IP socket 编程
- 数据库:SQLite3
- 多线程:pthread 库
- 开发环境:Linux(Ubuntu 20.04)
- 编译工具:gcc
三、系统架构设计
-
整体架构
采用客户端 - 服务器(C/S)架构,客户端负责用户交互和请求发送,服务器端负责处理并发请求、数据库操作和业务逻辑。
-
模块划分
- 客户端:连接管理、用户交互、消息发送 / 接收、命令处理
- 服务器端:socket 监听、客户端管理、线程池、数据库操作、业务逻辑处理
-
数据流程
客户端通过 TCP 连接发送命令(注册 / 登录 / 查询等),服务器端解析命令后执行对应操作(数据库读写),并将结果返回给客户端,客户端展示处理结果。
四、核心功能实现
1. 网络通信模块
- 客户端:使用
socket()
创建套接字,connect()
连接服务器,send()
/recv()
发送 / 接收数据,通过 pthread 实现消息接收线程 - 服务器端:
socket()
创建监听套接字,bind()
绑定端口,listen()
监听连接,accept()
接收客户端连接,为每个客户端创建独立线程处理请求。
2. 数据库模块
-
采用 SQLite3 实现数据持久化,设计 3 张核心表:
users
:存储用户名和密码(用户认证)words
:存储单词及释义(字典数据)history
:存储用户查询记录(带时间戳)
-
核心数据库操作:
- 用户注册 / 登录验证
- 单词查询与结果返回
- 查询历史记录的保存与读取
3. 多线程并发处理
- 服务器端为每个客户端连接创建独立线程,通过互斥锁(
pthread_mutex_t
)保护共享资源(客户端列表) - 实现多用户同时在线操作,互不干扰
4. 客户端交互界面
- 基于控制台的交互菜单,支持用户直观操作
- 实时显示连接状态和登录信息,提供清晰的操作反馈
5.服务器端源码
server.c
cpp
#include<myhead.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#include <signal.h>
#include <sqlite3.h>
#include <time.h>
#define MAX_CLIENTS 100//宏定义最多有100个客户端连接
#define BUFFER_SIZE 4096
#define MAX_USERNAME 50
#define MAX_PASSWORD 50
#define MAX_WORD 100
#define MAX_MEANING 500
#define PORT 8888
typedef struct {
int socket; // 客户端套接字描述符
char username[MAX_USERNAME];// 客户端登录的用户名
int is_logged_in; // 登录状态(1表示已登录,0表示未登录)
pthread_t thread; // 处理该客户端的线程ID
} client_t;
client_t clients[MAX_CLIENTS];//clients是client_t类型的结构体数组
int client_count = 0;
pthread_mutex_t clients_mutex = PTHREAD_MUTEX_INITIALIZER;
sqlite3 *db;
// 函数声明
void *handle_client(void *arg);
void remove_client(int client_socket);
void broadcast_message(const char *message, int exclude_socket);
int init_database();
int import_dict_data();
int register_user(const char *username, const char *password);
int login_user(const char *username, const char *password);
int logout_user(const char *username);
int search_word(const char *word, char *meaning);
int save_history(const char *username, const char *word, const char *meaning);
int get_history(const char *username, char *history, size_t max_len);
void signal_handler(int sig);
void signal_handler(int sig) {
printf("\n服务器收到中断信号,正在清理资源...\n");
pthread_mutex_lock(&clients_mutex);
for (int i = 0; i < MAX_CLIENTS; i++) {
if (clients[i].socket != -1) {
close(clients[i].socket);
}
}
pthread_mutex_unlock(&clients_mutex);
sqlite3_close(db);
printf("服务器已退出\n");
exit(0);
}
int init_database() {
int rc = sqlite3_open("word_database.db", &db);
if (rc != SQLITE_OK) {
printf("数据库打开失败: %s\n", sqlite3_errmsg(db));
return 0;
}
const char *create_users =
"CREATE TABLE IF NOT EXISTS users ("
"id INTEGER PRIMARY KEY AUTOINCREMENT,"
"username TEXT UNIQUE NOT NULL,"
"password TEXT NOT NULL"
");";
const char *create_words =
"CREATE TABLE IF NOT EXISTS words ("
"id INTEGER PRIMARY KEY AUTOINCREMENT,"
"word TEXT UNIQUE NOT NULL,"
"meaning TEXT NOT NULL"
");";
const char *create_history =
"CREATE TABLE IF NOT EXISTS history ("
"id INTEGER PRIMARY KEY AUTOINCREMENT,"
"username TEXT NOT NULL,"
"word TEXT NOT NULL,"
"meaning TEXT NOT NULL,"
"query_time TIMESTAMP DEFAULTFAULT CURRENT_TIMESTAMP"
");";
char *err_msg = NULL;
if (sqlite3_exec(db, create_users, NULL, NULL, &err_msg) != SQLITE_OK) {
printf("创建用户表失败: %s\n", err_msg);
sqlite3_free(err_msg);
return 0;
}
if (sqlite3_exec(db, create_words, NULL, NULL, &err_msg) != SQLITE_OK) {
printf("创建单词表失败: %s\n", err_msg);
sqlite3_free(err_msg);
return 0;
}
if (sqlite3_exec(db, create_history, NULL, NULL, &err_msg) != SQLITE_OK) {
printf("创建历史记录表失败: %s\n", err_msg);
sqlite3_free(err_msg);
return 0;
}
printf("数据库初始化成功\n");
return 1;
}
int import_dict_data() {
FILE *file = fopen("dict.txt", "r");
if (!file) {
printf("dict.txt文件不存在!请在服务器目录创建该文件\n");
return 0;
}
char line[BUFFER_SIZE];
char word[MAX_WORD];
char meaning[MAX_MEANING];
int count = 0;
// 定义SQL插入语句,使用INSERT OR IGNORE:当插入的word已存在时忽略此次插入(避免重复)
// ?是参数占位符,后续通过绑定函数设置具体值,防止SQL注入并提高效率
const char *insert_sql = "INSERT OR IGNORE INTO words (word, meaning) VALUES (?, ?);";
sqlite3_stmt *stmt;//结构体类型
//sqlite3_prepare_v2 是 SQLite 库提供的一个函数,用于将 SQL 语句编译(预处理)为二进制格式的准备语句(prepared statement),以便后续高效执行。
if (sqlite3_prepare_v2(db, insert_sql, -1, &stmt, NULL) != SQLITE_OK) {
printf("SQL预处理失败: %s\n", sqlite3_errmsg(db));
fclose(file);
return 0;
}
while (fgets(line, sizeof(line), file)) {
line[strcspn(line, "\n")] = '\0';
char *tab_pos = strchr(line, '\t');
if (!tab_pos) continue;
*tab_pos = '\0';
strncpy(word, line, MAX_WORD - 1);
strncpy(meaning, tab_pos + 1, MAX_MEANING - 1);
sqlite3_bind_text(stmt, 1, word, -1, SQLITE_STATIC);
sqlite3_bind_text(stmt, 2, meaning, -1, SQLITE_STATIC);
if (sqlite3_step(stmt) == SQLITE_DONE) {
count++;
}
sqlite3_reset(stmt);
}
sqlite3_finalize(stmt);
fclose(file);
printf("成功导入 %d 个单词\n", count);
return 1;
}
int register_user(const char *username, const char *password) {
// 修复:确保用户名和密码不包含特殊字符
if (strchr(username, '|') || strchr(username, ' ') ||
strchr(password, '|') || strchr(password, ' ')) {
return 0;
}
const char *insert_sql = "INSERT INTO users (username, password) VALUES (?, ?);";
sqlite3_stmt *stmt;
if (sqlite3_prepare_v2(db, insert_sql, -1, &stmt, NULL) != SQLITE_OK) {
printf("注册SQL预处理失败: %s\n", sqlite3_errmsg(db));
return 0;
}
sqlite3_bind_text(stmt, 1, username, -1, SQLITE_STATIC);
sqlite3_bind_text(stmt, 2, password, -1, SQLITE_STATIC);
int result = (sqlite3_step(stmt) == SQLITE_DONE) ? 1 : 0;
sqlite3_finalize(stmt);
return result;
}
// 修复:登录验证逻辑,确保正确比对密码
int login_user(const char *username, const char *password) {
const char *query_sql = "SELECT password FROM users WHERE username = ?;";
sqlite3_stmt *stmt;
if (sqlite3_prepare_v2(db, query_sql, -1, &stmt, NULL) != SQLITE_OK) {
printf("登录SQL预处理失败: %s\n", sqlite3_errmsg(db));
return 0;
}
sqlite3_bind_text(stmt, 1, username, -1, SQLITE_STATIC);
int rc = sqlite3_step(stmt);
if (rc != SQLITE_ROW) {
sqlite3_finalize(stmt);
return 0; // 用户名不存在
}
// 修复:正确获取数据库中的密码并比对
const char *stored_pwd = (const char *)sqlite3_column_text(stmt, 0);
int result = (strcmp(stored_pwd, password) == 0) ? 1 : 0;
sqlite3_finalize(stmt);
return result;
}
int search_word(const char *word, char *meaning) {
const char *query_sql = "SELECT meaning FROM words WHERE word = ?;";
sqlite3_stmt *stmt;
if (sqlite3_prepare_v2(db, query_sql, -1, &stmt, NULL) != SQLITE_OK) {
printf("查询SQL预处理失败: %s\n", sqlite3_errmsg(db));
return 0;
}
sqlite3_bind_text(stmt, 1, word, -1, SQLITE_STATIC);
int rc = sqlite3_step(stmt);
if (rc != SQLITE_ROW) {
sqlite3_finalize(stmt);
return 0;
}
const char *result_meaning = (const char *)sqlite3_column_text(stmt, 0);
strncpy(meaning, result_meaning, MAX_MEANING - 1);
sqlite3_finalize(stmt);
return 1;
}
int save_history(const char *username, const char *word, const char *meaning) {
const char *insert_sql = "INSERT INTO history (username, word, meaning) VALUES (?, ?, ?);";
sqlite3_stmt *stmt;
if (sqlite3_prepare_v2(db, insert_sql, -1, &stmt, NULL) != SQLITE_OK) {
printf("历史记录SQL预处理失败: %s\n", sqlite3_errmsg(db));
return 0;
}
sqlite3_bind_text(stmt, 1, username, -1, SQLITE_STATIC);
sqlite3_bind_text(stmt, 2, word, -1, SQLITE_STATIC);
sqlite3_bind_text(stmt, 3, meaning, -1, SQLITE_STATIC);
int result = (sqlite3_step(stmt) == SQLITE_DONE) ? 1 : 0;
sqlite3_finalize(stmt);
return result;
}
int get_history(const char *username, char *history, size_t max_len) {
const char *query_sql =
"SELECT word, meaning, query_time FROM history "
"WHERE username = ? ORDER BY query_time DESC LIMIT 10;";
sqlite3_stmt *stmt;
if (sqlite3_prepare_v2(db, query_sql, -1, &stmt, NULL) != SQLITE_OK) {
printf("历史查询SQL预处理失败: %s\n", sqlite3_errmsg(db));
return 0;
}
sqlite3_bind_text(stmt, 1, username, -1, SQLITE_STATIC);
memset(history, 0, max_len);
strncat(history, "=== 查询历史 ===\n", max_len - strlen(history) - 1);
int count = 0;
while (sqlite3_step(stmt) == SQLITE_ROW && strlen(history) < max_len - 100) {
const char *word = (const char *)sqlite3_column_text(stmt, 0);
const char *meaning = (const char *)sqlite3_column_text(stmt, 1);
const char *time = (const char *)sqlite3_column_text(stmt, 2);
char line[200];
snprintf(line, sizeof(line), "%d. %s - %s [%s]\n",
++count, word, meaning, time);
strncat(history, line, max_len - strlen(history) - 1);
}
if (count == 0) {
strncat(history, "暂无查询记录\n", max_len - strlen(history) - 1);
}
sqlite3_finalize(stmt);
return count;
}
void broadcast_message(const char *message, int exclude_socket) {
pthread_mutex_lock(&clients_mutex);
for (int i = 0; i < MAX_CLIENTS; i++) {
if (clients[i].socket != -1 && clients[i].is_logged_in && clients[i].socket != exclude_socket) {
send(clients[i].socket, message, strlen(message), 0);
}
}
pthread_mutex_unlock(&clients_mutex);
}
void remove_client(int client_socket) {
pthread_mutex_lock(&clients_mutex);
for (int i = 0; i < MAX_CLIENTS; i++) {
if (clients[i].socket == client_socket) {
if (clients[i].is_logged_in) {
char msg[100];
snprintf(msg, sizeof(msg), "SYSTEM: 用户 %s 已下线", clients[i].username);
broadcast_message(msg, client_socket);
}
close(clients[i].socket);
clients[i].socket = -1;
clients[i].is_logged_in = 0;
memset(clients[i].username, 0, MAX_USERNAME);
client_count--;
printf("客户端 %d 已移除,当前在线数: %d\n", client_socket, client_count);
break;
}
}
pthread_mutex_unlock(&clients_mutex);
}
void *handle_client(void *arg) {
client_t *client = (client_t *)arg;
char buffer[BUFFER_SIZE];
char response[BUFFER_SIZE];
printf("新客户端连接: %d\n", client->socket);
while (1) {
memset(buffer, 0, BUFFER_SIZE);
int recv_len = recv(client->socket, buffer, BUFFER_SIZE - 1, 0);
if (recv_len <= 0) {
printf("客户端 %d 断开连接\n", client->socket);
break;
}
buffer[recv_len] = '\0';
printf("客户端 %d 命令: %s\n", client->socket, buffer);
char *command = strtok(buffer, " ");
char *params = strtok(NULL, "");
if (!command) continue;
// 处理注册命令
if (strcmp(command, "REGISTER") == 0) {
if (!params) {
strcpy(response, "ERROR: 注册格式错误,正确格式: REGISTER 用户名|密码");
send(client->socket, response, strlen(response), 0);
continue;
}
char *user = strtok(params, "|");
char *pwd = strtok(NULL, "|");
if (!user || !pwd) {
strcpy(response, "ERROR: 注册格式错误,正确格式: REGISTER 用户名|密码");
send(client->socket, response, strlen(response), 0);
continue;
}
// 修复:检查用户名和密码长度
if (strlen(user) >= MAX_USERNAME || strlen(pwd) >= MAX_PASSWORD) {
strcpy(response, "ERROR: 用户名或密码过长");
send(client->socket, response, strlen(response), 0);
continue;
}
if (register_user(user, pwd)) {
snprintf(response, sizeof(response), "SUCCESS: 注册成功,用户名: %s", user);
} else {
strcpy(response, "ERROR: 注册失败,用户名已存在或包含特殊字符");
}
send(client->socket, response, strlen(response), 0);
// 处理登录命令
} else if (strcmp(command, "LOGIN") == 0) {
if (client->is_logged_in) {
strcpy(response, "ERROR: 已登录,无需重复登录");
send(client->socket, response, strlen(response), 0);
continue;
}
if (!params) {
strcpy(response, "ERROR: 登录格式错误,正确格式: LOGIN 用户名|密码");
send(client->socket, response, strlen(response), 0);
continue;
}
char *user = strtok(params, "|");
char *pwd = strtok(NULL, "|");
if (!user || !pwd) {
strcpy(response, "ERROR: 登录格式错误,正确格式: LOGIN 用户名|密码");
send(client->socket, response, strlen(response), 0);
continue;
}
// 修复:验证登录逻辑
if (login_user(user, pwd)) {
// 检查是否已在其他地方登录
pthread_mutex_lock(&clients_mutex);
int already_login = 0;
for (int i = 0; i < MAX_CLIENTS; i++) {
if (clients[i].socket != -1 && clients[i].is_logged_in &&
strcmp(clients[i].username, user) == 0) {
already_login = 1;
break;
}
}
if (already_login) {
pthread_mutex_unlock(&clients_mutex);
strcpy(response, "ERROR: 该用户已在其他设备登录");
send(client->socket, response, strlen(response), 0);
continue;
}
// 登录成功
strncpy(client->username, user, MAX_USERNAME - 1);
client->is_logged_in = 1;
pthread_mutex_unlock(&clients_mutex);
snprintf(response, sizeof(response), "SUCCESS: 登录成功,欢迎 %s", user);
send(client->socket, response, strlen(response), 0);
char broadcast_msg[100];
snprintf(broadcast_msg, sizeof(broadcast_msg), "SYSTEM: 用户 %s 已上线", user);
broadcast_message(broadcast_msg, client->socket);
} else {
strcpy(response, "ERROR: 登录失败,用户名或密码错误");
send(client->socket, response, strlen(response), 0);
}
// 处理登出命令
} else if (strcmp(command, "LOGOUT") == 0) {
if (!client->is_logged_in) {
strcpy(response, "ERROR: 未登录,无需登出");
send(client->socket, response, strlen(response), 0);
continue;
}
char username[MAX_USERNAME];
strncpy(username, client->username, MAX_USERNAME);
pthread_mutex_lock(&clients_mutex);
client->is_logged_in = 0;
memset(client->username, 0, MAX_USERNAME);
pthread_mutex_unlock(&clients_mutex);
strcpy(response, "SUCCESS: 登出成功");
send(client->socket, response, strlen(response), 0);
char broadcast_msg[100];
snprintf(broadcast_msg, sizeof(broadcast_msg), "SYSTEM: 用户 %s 已下线", username);
broadcast_message(broadcast_msg, client->socket);
// 处理单词查询
} else if (strcmp(command, "SEARCH") == 0) {
if (!client->is_logged_in) {
strcpy(response, "ERROR: 请先登录");
send(client->socket, response, strlen(response), 0);
continue;
}
if (!params) {
strcpy(response, "ERROR: 请输入要查询的单词");
send(client->socket, response, strlen(response), 0);
continue;
}
char meaning[MAX_MEANING];
if (search_word(params, meaning)) {
snprintf(response, sizeof(response), "SUCCESS: %s - %s", params, meaning);
save_history(client->username, params, meaning);
} else {
snprintf(response, sizeof(response), "ERROR: 未找到单词 %s", params);
}
send(client->socket, response, strlen(response), 0);
// 处理历史记录查询
} else if (strcmp(command, "HISTORY") == 0) {
if (!client->is_logged_in) {
strcpy(response, "ERROR: 请先登录");
send(client->socket, response, strlen(response), 0);
continue;
}
// 修复:预留足够空间给前缀
char history[BUFFER_SIZE - 20]; // 预留20字节给"SUCCESS: "前缀
int count = get_history(client->username, history, sizeof(history));
if (count > 0) {
snprintf(response, BUFFER_SIZE, "SUCCESS: %s", history);
} else {
strcpy(response, "SUCCESS: 暂无查询历史");
}
send(client->socket, response, strlen(response), 0);
// 处理退出命令
} else if (strcmp(command, "QUIT") == 0) {
strcpy(response, "SUCCESS: 正在断开连接");
send(client->socket, response, strlen(response), 0);
break;
} else {
strcpy(response, "ERROR: 未知命令");
send(client->socket, response, strlen(response), 0);
}
}
remove_client(client->socket);
return NULL;
}
int main() {
int server_socket, client_socket;
struct sockaddr_in server_addr, client_addr;//创建服务器和客户端绑定信息的结构体
socklen_t client_len = sizeof(client_addr);
// 初始化信号处理
signal(SIGINT, signal_handler);
// 初始化数据库
if (!init_database()) {
printf("数据库初始化失败,无法启动服务器\n");
return 1;
}
// 导入字典数据
import_dict_data(); // 即使导入失败也继续运行服务器
// 创建socket
server_socket = socket(AF_INET, SOCK_STREAM, 0);
if (server_socket == -1) {
perror("Socket创建失败");
exit(EXIT_FAILURE);
}
// 设置socket选项
int opt = 1;
setsockopt(server_socket, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));//实现端口的快速复用
// 配置服务器地址并绑定
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = INADDR_ANY;
server_addr.sin_port = htons(PORT);
if (bind(server_socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
perror("绑定失败");
exit(EXIT_FAILURE);
}
// 监听连接
if (listen(server_socket, 5) < 0) {
perror("监听失败");
exit(EXIT_FAILURE);
}
printf("服务器启动成功,监听端口 %d...\n", PORT);
// 初始化客户端数组
for (int i = 0; i < MAX_CLIENTS; i++) {
clients[i].socket = -1;
clients[i].is_logged_in = 0;
memset(clients[i].username, 0, MAX_USERNAME);
}
// 接受客户端连接
while ((client_socket = accept(server_socket, (struct sockaddr *)&client_addr, &client_len))) {
pthread_mutex_lock(&clients_mutex);
// 查找空闲位置
int i;
for (i = 0; i < MAX_CLIENTS; i++) {
if (clients[i].socket == -1) {
clients[i].socket = client_socket;
clients[i].is_logged_in = 0;
client_count++;
break;
}
}
pthread_mutex_unlock(&clients_mutex);
if (i == MAX_CLIENTS) {
printf("达到最大客户端数量限制\n");
close(client_socket);
continue;
}
// 创建线程处理客户端
if (pthread_create(&clients[i].thread, NULL, handle_client, &clients[i]) != 0) {
perror("创建线程失败");
remove_client(client_socket);
} else {
printf("客户端 %d 连接成功,当前在线数: %d\n", client_socket, client_count);
}
}
close(server_socket);
sqlite3_close(db);
return 0;
}
6.客户端代码
main.c
cpp
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "fun.h"
#define MAX_INPUT 1024
#define MAX_USERNAME 50
#define MAX_PASSWORD 50
// 函数声明
void show_menu();
void handle_connection();
void handle_register();
void handle_login();
void handle_logout();
void handle_search();
void handle_history();
void clear_screen();
void show_status();
int main() {
int choice;
char input[MAX_INPUT];
printf("=== 单词查询系统 ===\n");
printf("支持用户注册、登录、单词查询及历史记录功能\n\n");
while (1) {
show_status();
show_menu();
printf("请选择操作 (1-7): ");
if (fgets(input, MAX_INPUT, stdin) == NULL) {
break;
}
choice = atoi(input);
switch (choice) {
case 1:
handle_connection();
break;
case 2:
handle_register();
break;
case 3:
handle_login();
break;
case 4:
handle_search();
break;
case 5:
handle_history();
break;
case 6:
handle_logout();
break;
case 7:
printf("正在退出程序...\n");
disconnect_from_server();
return 0;
default:
printf("无效的选择,请重新输入\n");
break;
}
printf("\n按回车键继续...");
fgets(input, MAX_INPUT, stdin);
clear_screen();
}
return 0;
}
// 显示主菜单
void show_menu() {
printf("\n=== 功能菜单 ===\n");
printf("1. 连接到服务器\n");
printf("2. 用户注册\n");
printf("3. 用户登录\n");
printf("4. 查询单词\n");
printf("5. 查看查询历史\n");
printf("6. 用户登出\n");
printf("7. 退出程序\n");
printf("================\n");
}
// 显示当前状态
void show_status() {
printf("\n=== 当前状态 ===\n");
if (is_connected()) {
printf("🔗 连接状态: 已连接到服务器\n");
} else {
printf("🔗 连接状态: 未连接到服务器\n");
}
if (is_logged_in()) {
printf("👤 登录状态: 已登录 (%s)\n", get_username());
} else {
printf("👤 登录状态: 未登录\n");
}
printf("================\n");
}
// 处理服务器连接
void handle_connection() {
char server_ip[100];
char port_str[10];
int port;
if (is_connected()) {
printf("已经连接到服务器,无需重复连接\n");
return;
}
printf("请输入服务器IP地址 (默认: 127.0.0.1): ");
fgets(server_ip, sizeof(server_ip), stdin);
server_ip[strcspn(server_ip, "\n")] = 0;
if (strlen(server_ip) == 0) {
strcpy(server_ip, "127.0.0.1");
}
printf("请输入端口号 (默认: 8888): ");
fgets(port_str, sizeof(port_str), stdin);
port_str[strcspn(port_str, "\n")] = 0;
if (strlen(port_str) == 0) {
port = 8888;
} else {
port = atoi(port_str);
}
printf("正在连接到服务器 %s:%d...\n", server_ip, port);
if (connect_to_server(server_ip, port)) {
printf("连接成功!\n");
} else {
printf("连接失败!\n");
}
}
// 处理用户注册
void handle_register() {
char username[MAX_USERNAME];//用户名
char password[MAX_PASSWORD];//首次输入的密码
char confirm_password[MAX_PASSWORD];//再次输入的密码
if (!is_connected()) {
printf("请先连接到服务器\n");
return;
}
if (is_logged_in()) {
printf("您已登录,请先登出再注册新用户\n");
return;
}
printf("请输入用户名: ");
fgets(username, sizeof(username), stdin);
username[strcspn(username, "\n")] = 0;
if (strlen(username) == 0) {
printf("用户名不能为空\n");
return;
}
printf("请输入密码: ");
fgets(password, sizeof(password), stdin);
password[strcspn(password, "\n")] = 0;
if (strlen(password) == 0) {
printf("密码不能为空\n");
return;
}
printf("请确认密码: ");
fgets(confirm_password, sizeof(confirm_password), stdin);
confirm_password[strcspn(confirm_password, "\n")] = 0;
if (strcmp(password, confirm_password) != 0) {//判断两次输入的密码是否一致
printf("两次输入的密码不一致\n");
return;//返回操作主页并清屏
}
printf("正在注册用户 %s...\n", username);
if (register_user(username, password)) {
printf("注册请求已发送,请等待服务器响应...\n");
} else {
printf("注册请求发送失败\n");
}
}
// 处理用户登录
void handle_login() {
char username[MAX_USERNAME];
char password[MAX_PASSWORD];
if (!is_connected()) {
printf("请先连接到服务器\n");
return;
}
if (is_logged_in()) {
printf("您已登录,无需重复登录\n");
return;
}
printf("请输入用户名: ");
fgets(username, sizeof(username), stdin);
username[strcspn(username, "\n")] = 0;
if (strlen(username) == 0) {
printf("用户名不能为空\n");
return;
}
printf("请输入密码: ");
fgets(password, sizeof(password), stdin);
password[strcspn(password, "\n")] = 0;
if (strlen(password) == 0) {
printf("密码不能为空\n");
return;
}
printf("正在登录用户 %s...\n", username);
if (login_user(username, password)) {
printf("登录请求已发送,请等待服务器响应...\n");
} else {
printf("登录请求发送失败\n");
}
}
// 处理用户登出
void handle_logout() {
if (!is_connected()) {
printf("未连接到服务器\n");
return;
}
if (!is_logged_in()) {
printf("您尚未登录,无需登出\n");
return;
}
printf("正在登出用户 %s...\n", get_username());
if (logout_user()) {
printf("登出请求已发送,请等待服务器响应...\n");
} else {
printf("登出请求发送失败\n");
}
}
// 处理单词查询
void handle_search() {
char word[100];
if (!is_connected()) {
printf("请先连接到服务器\n");
return;
}
if (!is_logged_in()) {
printf("请先登录\n");
return;
}
printf("请输入要查询的单词: ");
fgets(word, sizeof(word), stdin);
word[strcspn(word, "\n")] = 0;
if (strlen(word) == 0) {
printf("单词不能为空\n");
return;
}
printf("正在查询单词 %s...\n", word);
if (search_word(word)) {
printf("查询请求已发送,请等待服务器响应...\n");
} else {
printf("查询请求发送失败\n");
}
}
// 处理历史记录查询
void handle_history() {
if (!is_connected()) {
printf("请先连接到服务器\n");
return;
}
if (!is_logged_in()) {
printf("请先登录\n");
return;
}
printf("正在获取查询历史记录...\n");
if (get_history()) {
printf("历史记录请求已发送,请等待服务器响应...\n");
} else {
printf("历史记录请求发送失败\n");
}
}
// 清屏函数(跨平台支持)
void clear_screen() {
#ifdef _WIN32
system("cls");
#else
system("clear");
#endif
}
fun.c
cpp
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#include <signal.h>
#include "fun.h"
#define BUFFER_SIZE 1024
#define MAX_USERNAME 50
// 客户端信息结构体
typedef struct {
int socket;
char username[MAX_USERNAME];
int is_connected;
int is_logged_in;
pthread_t receive_thread;
} client_info_t;
client_info_t client_info = {0};
// 函数声明
void *receive_messages(void *arg);
void handle_server_response(const char *response);
void signal_handler(int sig);
// 连接到服务器
int connect_to_server(const char *server_ip, int port) {
// 如果已经连接,先断开
if (client_info.is_connected) {
disconnect_from_server();
}
// 创建socket
client_info.socket = socket(AF_INET, SOCK_STREAM, 0);
if (client_info.socket == -1) {
printf("创建socket失败\n");
return 0;
}
// 设置服务器地址
struct sockaddr_in server_addr;
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(port);
// 转换IP地址
if (inet_pton(AF_INET, server_ip, &server_addr.sin_addr) <= 0) {
printf("无效的IP地址\n");
close(client_info.socket);
return 0;
}
// 连接服务器
if (connect(client_info.socket, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) {
printf("连接服务器失败\n");
close(client_info.socket);
return 0;
}
// 初始化客户端信息
client_info.is_connected = 1;
client_info.is_logged_in = 0;
memset(client_info.username, 0, MAX_USERNAME);
// 设置信号处理
signal(SIGINT, signal_handler);
// 创建接收消息线程
if (pthread_create(&client_info.receive_thread, NULL, receive_messages, NULL) != 0) {
printf("创建接收线程失败\n");
close(client_info.socket);
client_info.is_connected = 0;
return 0;
}
printf("成功连接到服务器 %s:%d\n", server_ip, port);
return 1;
}
// 发送消息到服务器
int send_message(const char *message) {
if (!client_info.is_connected) {
printf("未连接到服务器\n");
return 0;
}
int bytes_sent = send(client_info.socket, message, strlen(message), 0);
if (bytes_sent == -1) {
printf("发送消息失败\n");
return 0;
}
return 1;
}
// 注册用户
int register_user(const char *username, const char *password) {
if (!client_info.is_connected) {
printf("未连接到服务器\n");
return 0;
}
char message[BUFFER_SIZE];
snprintf(message, BUFFER_SIZE, "REGISTER %s|%s", username, password);
return send_message(message);
}
// 用户登录
int login_user(const char *username, const char *password) {
if (!client_info.is_connected) {
printf("未连接到服务器\n");
return 0;
}
char message[BUFFER_SIZE];
snprintf(message, BUFFER_SIZE, "LOGIN %s|%s", username, password);
if (send_message(message)) {
// 先暂存用户名,等待服务器验证成功后再确认登录状态
strncpy(client_info.username, username, MAX_USERNAME - 1);
return 1;
}
return 0;
}
// 用户登出
int logout_user() {
if (!client_info.is_connected) {
printf("未连接到服务器\n");
return 0;
}
if (!client_info.is_logged_in) {
printf("您尚未登录\n");
return 0;
}
if (send_message("LOGOUT")) {
client_info.is_logged_in = 0;
return 1;
}
return 0;
}
// 查询单词
int search_word(const char *word) {
if (!client_info.is_connected) {
printf("未连接到服务器\n");
return 0;
}
if (!client_info.is_logged_in) {
printf("请先登录\n");
return 0;
}
char message[BUFFER_SIZE];
snprintf(message, BUFFER_SIZE, "SEARCH %s", word);
return send_message(message);
}
// 获取历史记录
int get_history() {
if (!client_info.is_connected) {
printf("未连接到服务器\n");
return 0;
}
if (!client_info.is_logged_in) {
printf("请先登录\n");
return 0;
}
return send_message("HISTORY");
}
// 断开与服务器的连接
void disconnect_from_server() {
if (client_info.is_connected) {
// 如果已登录,先发送登出命令
if (client_info.is_logged_in) {
send_message("LOGOUT");
sleep(1); // 等待登出命令处理
}
// 发送退出命令
send_message("QUIT");
// 等待接收线程结束
pthread_join(client_info.receive_thread, NULL);
// 关闭socket
close(client_info.socket);
// 重置客户端信息
client_info.is_connected = 0;
client_info.is_logged_in = 0;
memset(client_info.username, 0, MAX_USERNAME);
printf("已断开与服务器的连接\n");
}
}
// 信号处理函数
void signal_handler(int sig) {
printf("\n收到中断信号,正在退出...\n");
disconnect_from_server();
exit(0);
}
// 接收服务器消息的线程
void *receive_messages(void *arg) {
char buffer[BUFFER_SIZE];
while (client_info.is_connected) {
memset(buffer, 0, BUFFER_SIZE);
int bytes_received = recv(client_info.socket, buffer, BUFFER_SIZE - 1, 0);
if (bytes_received <= 0) {
printf("与服务器的连接已断开\n");
client_info.is_connected = 0;
client_info.is_logged_in = 0;
break;
}
buffer[bytes_received] = '\0';
handle_server_response(buffer);
}
return NULL;
}
// 处理服务器响应
void handle_server_response(const char *response) {
if (strncmp(response, "SUCCESS:", 8) == 0) {
printf("✅ %s\n", response + 8);
// 处理登录成功的情况
if (strstr(response, "登录成功") != NULL) {
client_info.is_logged_in = 1;
}
} else if (strncmp(response, "ERROR:", 6) == 0) {
printf("❌ %s\n", response + 6);
// 处理登录失败的情况
if (strstr(response, "登录失败") != NULL) {
memset(client_info.username, 0, MAX_USERNAME);
}
} else if (strncmp(response, "SYSTEM:", 7) == 0) {
printf("📢 %s\n", response + 7);
} else {
printf("收到消息: %s\n", response);
}
}
// 检查是否已连接到服务器
int is_connected() {
return client_info.is_connected;
}
// 检查是否已登录
int is_logged_in() {
return client_info.is_logged_in;
}
// 获取当前用户名
const char* get_username() {
return client_info.username;
}
fun.h
cpp
#ifndef FUN_H
#define FUN_H
#include <stdio.h>
// 函数声明
int connect_to_server(const char *server_ip, int port);
int send_message(const char *message);
int register_user(const char *username, const char *password);
int login_user(const char *username, const char *password);
int logout_user();
int search_word(const char *word);
int get_history();
void disconnect_from_server();
int is_connected();
int is_logged_in();
const char* get_username();
#endif // FUN_H
五、系统测试与运行效果
-
环境搭建
- 服务器端:编译时需链接
-lsqlite3 -lpthread
库,准备dict.txt
字典文件(格式:单词 \t 释义) - 客户端:直接编译即可,运行时输入服务器 IP 和端口连接
- 服务器端:编译时需链接
-
操作流程演示
- 连接服务器 → 注册 / 登录 → 查询单词 → 查看历史 → 登出 / 退出
-
核心功能测试
- 多客户端并发连接测试
- 用户注册与登录验证
- 单词查询响应速度
- 历史记录存储与展示