颜色选择器

颜色选择器

最近公司要做一个app控制灯的颜色的app。网上已经有很多选择器了。我这里整理了一下自己做的选择器,分圆形颜色选择器和环形颜色选择器。ColorWheelPicker和 CircleColorPicke

环形颜色选择器

复制代码
package com.qiaotong.colorpicker.widget;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.SweepGradient;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

public class WheelColorPicker extends View {
    private Paint colorRingPaint;
    private Paint centerCirclePaint;
    private Paint selectorPaint;

    private float ringWidth;
    private int[] colors;
    private float selectorPosition;
    private OnColorChangedListener listener;

    public interface OnColorChangedListener {
        void onColorChanged(int color);
    }

    public WheelColorPicker(Context context) {
        super(context);
        init();
    }

    public WheelColorPicker(Context context, AttributeSet attrs) {
        super(context, attrs);
        init();
    }

    private void init() {
        // 初始化颜色环的颜色(HSV色相环)
        colors = new int[360];
        for (int i = 0; i < 360; i++) {
            colors[i] = Color.HSVToColor(new float[]{i, 1f, 1f});
        }

        // 颜色环画笔
        colorRingPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        colorRingPaint.setStyle(Paint.Style.STROKE);
        colorRingPaint.setStrokeCap(Paint.Cap.ROUND);

        // 中心圆画笔
        centerCirclePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        centerCirclePaint.setStyle(Paint.Style.FILL);
        centerCirclePaint.setColor(Color.RED); // 默认颜色

        // 选择器画笔
        selectorPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        selectorPaint.setStyle(Paint.Style.FILL);
        selectorPaint.setColor(Color.WHITE);
        selectorPaint.setStrokeWidth(2);
        selectorPaint.setStyle(Paint.Style.STROKE);

        ringWidth = dpToPx(20); // 环的宽度
        selectorPosition = 0; // 默认在0度位置
    }

    @Override
    protected void onDraw(Canvas canvas) {
        super.onDraw(canvas);

        int centerX = getWidth() / 2;
        int centerY = getHeight() / 2;
        ringWidth = (float) centerX /2;

        int radius = Math.min(centerX, centerY) - (int) (ringWidth / 2);

        // 绘制颜色环
        drawColorRing(canvas, centerX, centerY, radius);

        // 绘制中心圆
//        drawCenterCircle(canvas, centerX, centerY, (int)(radius - ringWidth));
        drawCenterCircle(canvas, centerX, centerY, radius/3);

        // 绘制选择器
        drawSelector(canvas, centerX, centerY, radius);
    }

    private void drawColorRing(Canvas canvas, int centerX, int centerY, int radius) {
        RectF rectF = new RectF(centerX - radius, centerY - radius,
                centerX + radius, centerY + radius);

        // 使用SweepGradient创建渐变色环
        SweepGradient sweepGradient = new SweepGradient(centerX, centerY, colors, null);
        colorRingPaint.setShader(sweepGradient);
        colorRingPaint.setStrokeWidth(ringWidth);

        canvas.drawArc(rectF, 0, 360, false, colorRingPaint);
    }

    private void drawCenterCircle(Canvas canvas, int centerX, int centerY, int radius) {
        canvas.drawCircle(centerX, centerY, radius, centerCirclePaint);
    }

    private void drawSelector(Canvas canvas, int centerX, int centerY, int radius) {
        float angle = (float) Math.toRadians(selectorPosition);
        float selectorX = centerX + (radius) * (float) Math.cos(angle);
        float selectorY = centerY + (radius) * (float) Math.sin(angle);

        canvas.drawCircle(selectorX, selectorY, ringWidth / 6, selectorPaint);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
            case MotionEvent.ACTION_MOVE:
                updateColor(event.getX(), event.getY());
                return true;
        }
        return super.onTouchEvent(event);
    }

    private void updateColor(float x, float y) {
        int centerX = getWidth() / 2;
        int centerY = getHeight() / 2;

        // 计算触摸点相对于中心的角度
        double angle = Math.atan2(y - centerY, x - centerX);
        float degree = (float) Math.toDegrees(angle);
        if (degree < 0) {
            degree += 360;
        }

        selectorPosition = degree;

        // 更新中心圆颜色
        int selectedColor = getColorAtAngle(degree);
        centerCirclePaint.setColor(selectedColor);

        // 回调监听器
        if (listener != null) {
            listener.onColorChanged(selectedColor);
        }

        invalidate();
    }

    private int getColorAtAngle(float degree) {
        int index = (int) (degree * colors.length / 360) % colors.length;
        return colors[index];
    }

    public void setOnColorChangedListener(OnColorChangedListener listener) {
        this.listener = listener;
    }

    public int getSelectedColor() {
        return centerCirclePaint.getColor();
    }

    public void setSelectedColor(int color) {
        centerCirclePaint.setColor(color);
        invalidate();
    }

    private float dpToPx(float dp) {
        return dp * getResources().getDisplayMetrics().density;
    }
}

圆形颜色选择器

复制代码
/*
 * Copyright (C) 2019 Cricin
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package com.qiaotong.colorpicker.widget.colorpicker;

import android.annotation.SuppressLint;
import android.content.Context;
import android.content.res.TypedArray;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.SweepGradient;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;

import androidx.annotation.ColorInt;
import androidx.annotation.Nullable;

import com.qiaotong.colorpicker.R;


public class CircleColorPicker extends View {
  private static final int[] COLORS = {
    Color.RED, Color.YELLOW, Color.GREEN, Color.CYAN,
    Color.BLUE, Color.MAGENTA, Color.RED
  };

  private static final int DEFAULT_CIRCLE_RADIUS = 160;//dp

  private Paint mPaint;

  private ThumbDrawable mThumb;
  private int mThumbRadius;

  //first element is also the degree, X coordinate is left to right, Y coordinate is top to bottom
  private float[] mColorHSV = {0.0F, 1.0F, 1.0F};
  private OnValueChangeListener mListener;

  private int mRadius;//radius of circle
  private int mDistance;

  public CircleColorPicker(Context context) {
    this(context, null);
  }

  public CircleColorPicker(Context context, @Nullable AttributeSet attrs) {
    super(context, attrs);
    final int desiredRadius = (int) (context.getResources().getDisplayMetrics().density * DEFAULT_CIRCLE_RADIUS + 0.5);
    TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.CircleColorPicker);
    mRadius = (int) a.getDimension(R.styleable.CircleColorPicker_radius, desiredRadius);
    a.recycle();
    mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
    mThumb = new ThumbDrawable(context);
    mThumbRadius = mThumb.getIntrinsicWidth() / 2;
  }

  @Override
  protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    final int mySize = mThumbRadius * 2 + mRadius;
    setMeasuredDimension(resolveSize(mySize, widthMeasureSpec),
      resolveSize(mySize, heightMeasureSpec));
  }

  @Override
  protected void onDraw(Canvas canvas) {
    //draw gradient circle
    final int viewCenterX = getWidth() / 2;
    final int viewCenterY = getHeight() / 2;
   /// final int radius = Math.min(viewCenterX, viewCenterY) - 0*mThumbRadius;
    final int radius = Math.min(viewCenterX, viewCenterY) ;
    canvas.drawCircle(viewCenterX, viewCenterY, radius, mPaint);

    //draw thumb
    canvas.save();
    canvas.translate(viewCenterX, viewCenterY);
    final int len = mDistance;
    canvas.rotate(mColorHSV[0]);
    mThumb.setBounds(len - mThumbRadius, mThumbRadius, len + mThumbRadius, -mThumbRadius);
    mThumb.draw(canvas);
    canvas.restore();
  }

  @Override
  protected void onSizeChanged(int w, int h, int oldw, int oldh) {
    mRadius = Math.min(getWidth(), getHeight()) / 2 - mThumbRadius;
    SweepGradient sg = new SweepGradient(w / 2, h / 2, COLORS, null);
    mPaint.setShader(sg);
    mDistance = mRadius;
  }

  @Override
  protected void drawableStateChanged() {
    super.drawableStateChanged();
    if (mThumb.isStateful()) {
      boolean changed = mThumb.setState(getDrawableState());
      if (changed) {
        invalidate();
      }
    }
  }

  @SuppressLint("ClickableViewAccessibility")
  @Override
  public boolean onTouchEvent(MotionEvent event) {
    int action = event.getActionMasked();
    final int x = (int) event.getX();
    final int y = (int) event.getY();
    switch (action) {
      case MotionEvent.ACTION_DOWN:
        setPressed(true);
//        break;
      case MotionEvent.ACTION_MOVE:
        getParent().requestDisallowInterceptTouchEvent(true);
        mDistance = Math.min(mRadius, distance(x, y, getWidth() / 2, getHeight() / 2));
        mColorHSV[0] = calculateDegree(getWidth(), getHeight(), x, y);
        invalidate();
//        Log.i("gao","R = "+mColorHSV[0]+" G = "+mColorHSV[1]+" B = "+mColorHSV[2]);
        if (mListener != null) mListener.onValueChanged(this, Color.HSVToColor(mColorHSV));
        break;
      case MotionEvent.ACTION_UP:
      case MotionEvent.ACTION_CANCEL:
        setPressed(false);
        invalidate();
    }
    return true;
  }

  public void setOnValueChangeListener(OnValueChangeListener listener) {
    this.mListener = listener;
  }

  /**
   * Get color in this ColorPicker, note this color is opaque(alpha channel is 0xFF).
   */
  @ColorInt
  public int getColor() {
    return Color.HSVToColor(mColorHSV);
  }

  /**
   * Set a new color to this ColorPicker, note this color will be convert to
   * opaque if the color's alpha channel is not 0xFF
   */
  public void setColor(@ColorInt int color) {
    Color.colorToHSV(color, mColorHSV);
    mColorHSV[1] = 1F;
    mColorHSV[2] = 1F;
    invalidate();
  }

  private static int distance(int x0, int y0, int x1, int y1) {
    final int xLen = x0 - x1;
    final int yLen = y0 - y1;
    return (int) Math.sqrt(xLen * xLen + yLen * yLen);
  }

  private static float calculateDegree(int w, int h, int x, int y) {
    final int centerX = w / 2;
    final int centerY = h / 2;
    double theta = Math.atan2(x - centerX, y - centerY);
    float degree = (float) (Math.toDegrees(theta) - 90);
    if (degree > 0) degree = 360 - degree;
    return Math.abs(degree);
  }
}

需要资源的可以去下载:下载地址

相关推荐
千里马学框架5 天前
一起学 Android 14:ShellTransition 屏幕旋转过程深度剖析
android·智能手机·性能优化·framework·性能·屏幕旋转·rotation
美狐美颜SDK开放平台5 天前
开发直播APP时如何接入视频美颜SDK?开发流程与注意事项
android·人工智能·计算机视觉·音视频·直播美颜sdk
AFinalStone5 天前
Android7 SystemUI源码解析(七)Keyguard锁屏模块深度解析
android·systemui
致远ccc5 天前
Google Play 上架前如何测试 App?多国家 Android 环境测试
android·app测试·googleplay·多国家应用测试
ttyyttemo5 天前
Kotlin 协程中的 Job 结构化并发与取消
android
sun0077005 天前
tbox 4g/5g切换,导致wan ip 改变,导致车机旧网络不可用。需要重启车机才行
android
其实防守也摸鱼5 天前
内网穿透与反向代理:原理、工具与实战指南
android·大数据·运维·安全·网络安全·自动化·渗透
AFinalStone5 天前
Android7 SystemUI 源码解析(四)NavigationBar 导航栏与 SystemBars
android·systemui
JMchen5 天前
属性动画原理与高级动画实现
android·kotlin·canvas
AFinalStone5 天前
Android7 SystemUI 源码解析(二)启动流程深度解析
android·systemui