构建自己的开发工作台MFC

工具名称

自定义工作台

工具说明

*通过配置config.txt,自动生成按钮,点击执行对应的内容

*目前支持,打开文件夹,打开文件,执行cmd命令,打开网址

配置文件解析

*配置一行参数是一个按钮

*三个参数:名字,类型,"内容"

*名字是按钮显示的内容,类型则表示需要执行的规则,内容需要用""包裹

*每一行只能执行一个命令,如果需要复杂的命令,可以写成bat,打开bat进行执行

*如果有特殊的情况,可以使用多个工作台,执行不同的内容

*每行6个按钮,最大1000个按钮

*例子:打开ReadMe,OPEN_FILE,"ReadMe.txt"

打开bat,OPEN_FILE,"bat\导出log.bat"

打开网址,URL,"https://www.tttt.com/"

执行cmd命令,EXECUTE_CMD,"adb root"

打开文件夹,OPEN_FOLDER,"D:\project\"

代码

cpp

cpp 复制代码
// WorkBenchesDlg.cpp : implementation file
//

#include "stdafx.h"
#include "WorkBenches.h"
#include "WorkBenchesDlg.h"
#include "DlgProxy.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CWorkBenchesDlg dialog

IMPLEMENT_DYNAMIC(CWorkBenchesDlg, CDialog);

CWorkBenchesDlg::CWorkBenchesDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CWorkBenchesDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CWorkBenchesDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
	m_pAutoProxy = NULL;

	m_pButtons = NULL;
    m_nButtonCount = 0;
    m_ButtonRect.SetRect(20, 20, 120, 50);  // 第一个按钮的位置和大小
}

CWorkBenchesDlg::~CWorkBenchesDlg()
{
	// If there is an automation proxy for this dialog, set
	//  its back pointer to this dialog to NULL, so it knows
	//  the dialog has been deleted.
	if (m_pAutoProxy != NULL)
		m_pAutoProxy->m_pDialog = NULL;
}

void CWorkBenchesDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CWorkBenchesDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}
// 动态按钮的ID范围
#define IDC_FIRST_DYNAMIC_BUTTON  1000

BEGIN_MESSAGE_MAP(CWorkBenchesDlg, CDialog)
	//{{AFX_MSG_MAP(CWorkBenchesDlg)
	ON_WM_CLOSE()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	//}}AFX_MSG_MAP

 // 动态按钮的消息映射
    ON_CONTROL_RANGE(BN_CLICKED, IDC_FIRST_DYNAMIC_BUTTON, 
                     IDC_FIRST_DYNAMIC_BUTTON + 1000, 
                     OnDynamicButtonClicked)


END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CWorkBenchesDlg message handlers

BOOL CWorkBenchesDlg::OnInitDialog()
{
	CDialog::OnInitDialog();

	// Set the icon for this dialog.  The framework does this automatically
	//  when the application's main window is not a dialog
	SetIcon(m_hIcon, TRUE);			// Set big icon
	SetIcon(m_hIcon, FALSE);		// Set small icon
	
	// TODO: Add extra initialization here
	Init();
	return TRUE;  // return TRUE  unless you set the focus to a control
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CWorkBenchesDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

// The system calls this to obtain the cursor to display while the user drags
//  the minimized window.
HCURSOR CWorkBenchesDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

// Automation servers should not exit when a user closes the UI
//  if a controller still holds on to one of its objects.  These
//  message handlers make sure that if the proxy is still in use,
//  then the UI is hidden but the dialog remains around if it
//  is dismissed.

void CWorkBenchesDlg::OnClose() 
{
	if (CanExit())
		CDialog::OnClose();
}

void CWorkBenchesDlg::OnOK() 
{
	if (CanExit())
		CDialog::OnOK();
}

void CWorkBenchesDlg::OnCancel() 
{
	if (CanExit())
		CDialog::OnCancel();
}

BOOL CWorkBenchesDlg::CanExit()
{
	// If the proxy object is still around, then the automation
	//  controller is still holding on to this application.  Leave
	//  the dialog around, but hide its UI.
	if (m_pAutoProxy != NULL)
	{
		ShowWindow(SW_HIDE);
		return FALSE;
	}

	return TRUE;
}

void CWorkBenchesDlg::Init(){
   // 读取按钮配置文件
    CString strFileName = _T("config.txt");  // 按钮配置文件
    ReadButtonFile(strFileName);
	 // 创建动态按钮
    CreateDynamicButtons();
}

void CWorkBenchesDlg::ReadButtonFile(LPCTSTR lpszFileName)
{
    // 清空现有数据
    m_ButtonTexts.RemoveAll();
    m_ButtonActions.RemoveAll();
    m_ButtonActionsParam.RemoveAll();
    CStdioFile file;
  //  if (!file.Open(lpszFileName, CFile::modeRead))
 //   {
 //       MessageBox(_T("无法打开按钮配置文件!"), _T("错误"), MB_OK | MB_ICONERROR);
  //      return;
 //   }




 CFileException ex;

    // 尝试打开文件
    if (!file.Open(lpszFileName, CFile::modeRead | CFile::typeText, &ex))
    {
        CString strError;
        CString strCause;
        
        // 根据错误代码显示具体原因
        switch(ex.m_cause)
        {
        case CFileException::fileNotFound:
            strCause = _T("文件不存在");
            break;
        case CFileException::badPath:
            strCause = _T("路径无效或不存在");
            break;
        case CFileException::accessDenied:
            strCause = _T("访问被拒绝(无权限或文件被锁定)");
            break;
        case CFileException::sharingViolation:
            strCause = _T("共享冲突(文件被其他程序使用)");
            break;
        case CFileException::diskFull:
            strCause = _T("磁盘已满");
            break;
        case CFileException::badSeek:
            strCause = _T("文件指针错误");
            break;
        case CFileException::hardIO:
            strCause = _T("硬件I/O错误");
            break;
        case CFileException::directoryFull:
            strCause = _T("目录已满");
            break;
        case CFileException::tooManyOpenFiles:
            strCause = _T("打开文件过多");
            break;
        default:
            strCause.Format(_T("未知错误 (代码: %d)"), ex.m_cause);
            break;
        }
        
        // 显示详细错误信息
        strError.Format(_T("无法打开文件: %s\n\n")
                       _T("错误原因: %s\n")
                       _T("操作系统错误代码: %d"),
                       lpszFileName, strCause, ex.m_lOsError);
        
        MessageBox(strError, _T("文件打开失败"), MB_OK | MB_ICONERROR);
        return;
    }
    


    
    CString strLine;
    while (file.ReadString(strLine))
    {
        // 跳过空行
   
        if (strLine.IsEmpty()) continue;
        
        // 查找分隔符
        int nPos = strLine.Find(_T(','));
        if (nPos != -1)
        {
         
         
            

				// 找第二个逗号
			 int nPos2 = strLine.Find(_T(','), nPos + 1);
		 if (nPos2 != -1)
			 {  
				CString strText = strLine.Left(nPos);
				CString  strAction = strLine.Mid(nPos + 1, nPos2 - nPos - 1);  // "OPEN_FILE"
				 CString strParam = strLine.Mid(nPos2 + 1);  // "d:\\123.txt"

		
				  m_ButtonTexts.Add(strText);
				  m_ButtonActions.Add(strAction);
					m_ButtonActionsParam.Add(strParam);
			 }

        }
        else
        {
            // 如果只有按钮文本
            m_ButtonTexts.Add(strLine);
            m_ButtonActions.Add(_T(""));  // 空动作
        }
    }
    
    file.Close();
    m_nButtonCount = m_ButtonTexts.GetSize();
}

void CWorkBenchesDlg::CreateDynamicButtons()
{
    // 删除已有的动态按钮
    if (m_pButtons)
    {
        for (int i = 0; i < m_nButtonCount; i++)
        {
            if (m_pButtons[i].GetSafeHwnd())
                m_pButtons[i].DestroyWindow();
        }
        delete[] m_pButtons;
        m_pButtons = NULL;
    }
    
    if (m_nButtonCount == 0) return;
    
    // 创建新的按钮数组
    m_pButtons = new CButton[m_nButtonCount];
    
    // 按钮布局参数
    int nButtonWidth = 100;
    int nButtonHeight = 30;
    int nHorizontalSpacing = 10;
    int nVerticalSpacing = 10;
    int nButtonsPerRow = 6;  // 每行3个按钮
    
    CRect rect;
    GetClientRect(&rect);
    
    for (int i = 0; i < m_nButtonCount; i++)
    {
        // 计算按钮位置
        int nRow = i / nButtonsPerRow;
        int nCol = i % nButtonsPerRow;
        
        int nX = 20 + (nButtonWidth + nHorizontalSpacing) * nCol;
        int nY = 20 + (nButtonHeight + nVerticalSpacing) * nRow;
        
        CRect btnRect(nX, nY, nX + nButtonWidth, nY + nButtonHeight);
        
        // 创建按钮
        m_pButtons[i].Create(m_ButtonTexts[i], 
                            WS_CHILD | WS_VISIBLE | BS_PUSHBUTTON,
                            btnRect, 
                            this, 
                            IDC_FIRST_DYNAMIC_BUTTON + i);
        
        // 设置按钮字体
        CFont* pFont = GetFont();
        if (pFont)
            m_pButtons[i].SetFont(pFont);
    }
    
    // 调整对话框大小以适应所有按钮
    int nTotalRows = (m_nButtonCount + nButtonsPerRow - 1) / nButtonsPerRow;
    int nRequiredHeight = 40 + (nButtonHeight + nVerticalSpacing) * nTotalRows;
    
    if (nRequiredHeight > rect.Height())
    {
        CRect wndRect;
        GetWindowRect(&wndRect);
        SetWindowPos(NULL, 0, 0, 
                     wndRect.Width(), 
                     wndRect.Height() + (nRequiredHeight - rect.Height()),
                     SWP_NOMOVE | SWP_NOZORDER);
    }
}

void CWorkBenchesDlg::OnDynamicButtonClicked(UINT nID)
{
    int nIndex = nID - IDC_FIRST_DYNAMIC_BUTTON;
    
    if (nIndex >= 0 && nIndex < m_nButtonCount)
    {
        CString strMessage;
        strMessage.Format(_T("点击了按钮: %s\n执行动作: %s\n动作内容: %s"), 
                         m_ButtonTexts[nIndex], 
                         m_ButtonActions[nIndex],
						 m_ButtonActionsParam[nIndex]
						 );
        
        // 显示信息
      //  MessageBox(strMessage, _T("按钮点击"), MB_OK | MB_ICONINFORMATION);
        
        // 执行对应的动作
        ExecuteAction(nIndex);
    }
}

void CWorkBenchesDlg::ExecuteAction( int nIndex)
{

CString strAction;
CString strParam;

  if (nIndex >= 0 && nIndex < m_nButtonCount)
  {   
	  
	strAction=  m_ButtonActions[nIndex];
	strParam= m_ButtonActionsParam[nIndex];

  }





    if (strAction.IsEmpty()) return;
    
    if (strParam.IsEmpty()) return;
    // 根据不同的动作执行不同的操作
    // 这里只是示例,你可以根据实际需求扩展
    
    if (strAction.CompareNoCase(_T("OPEN_FOLDER")) == 0)
    {
      


    // 使用ShellExecute函数打开文件夹
     ShellExecute(NULL, _T("open"), strParam, NULL, NULL, SW_SHOWNORMAL);

    }
    else if (strAction.CompareNoCase(_T("OPEN_FILE")) == 0)
    {
   
	
	ShellExecute(NULL, _T("open"), strParam, NULL, NULL, SW_SHOWNORMAL);
    }
    else if (strAction.CompareNoCase(_T("EXECUTE_CMD")) == 0)
    {
     	system(strParam);
    }
	   else if (strAction.CompareNoCase(_T("URL")) == 0)
    {
        	ShellExecute(NULL, _T("open"), strParam, NULL, NULL, SW_SHOWNORMAL);
    }
    else if (strAction.CompareNoCase(_T("EXIT")) == 0)
    {
        
    }
    
}

header

cpp 复制代码
// WorkBenchesDlg.h : header file
//

#if !defined(AFX_WORKBENCHESDLG_H__B4B7DEE0_3AE7_418A_A81B_F9DB41C5FB25__INCLUDED_)
#define AFX_WORKBENCHESDLG_H__B4B7DEE0_3AE7_418A_A81B_F9DB41C5FB25__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

class CWorkBenchesDlgAutoProxy;

/////////////////////////////////////////////////////////////////////////////
// CWorkBenchesDlg dialog

class CWorkBenchesDlg : public CDialog
{
	DECLARE_DYNAMIC(CWorkBenchesDlg);
	friend class CWorkBenchesDlgAutoProxy;

// Construction
public:
	CWorkBenchesDlg(CWnd* pParent = NULL);	// standard constructor
	virtual ~CWorkBenchesDlg();


  
    CButton* m_pButtons;       // 动态按钮数组
    CStringArray m_ButtonTexts; // 存储按钮文本
    CStringArray m_ButtonActions; // 存储按钮动作
	CStringArray m_ButtonActionsParam; // 存储按钮动作
    int m_nButtonCount;         // 按钮数量
    CRect m_ButtonRect;         // 按钮位置和大小



// Dialog Data
	//{{AFX_DATA(CWorkBenchesDlg)
	enum { IDD = IDD_WORKBENCHES_DIALOG };
		// NOTE: the ClassWizard will add data members here
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWorkBenchesDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	CWorkBenchesDlgAutoProxy* m_pAutoProxy;
	HICON m_hIcon;

	BOOL CanExit();

	// Generated message map functions
	//{{AFX_MSG(CWorkBenchesDlg)
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	afx_msg void OnClose();
	virtual void OnOK();
	virtual void OnCancel();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()


private:

void Init();
void ReadButtonFile(LPCTSTR lpszFileName);
void CreateDynamicButtons();
void OnDynamicButtonClicked(UINT nID);
void ExecuteAction(int nIndex);


};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WORKBENCHESDLG_H__B4B7DEE0_3AE7_418A_A81B_F9DB41C5FB25__INCLUDED_)
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