1.红黑树的概念
红黑树是一颗二叉搜索树,他的每个节点增加一个存储位来表示节点的颜色,可以是红色或者黑色。通过对任何一条从根到叶子的路径上各个节点的颜色进行约束,红黑树确保没有一条路径会比其他路径长出两倍,因而是接近平衡的
1.1红黑树的规则
1.每个结点不是红色就是黑色
2.根结点是黑色的
3.如果一个结点是红色的,则它的两个孩子结点必定是黑色的,也就是说,任意一条路径不会有连续的红色结点
4.对于任意一个结点,从该结点到其所有的NULL结点的简单路径上,均包含相同数量的黑色结点

2.2.1红黑树插入过程
1.插入值按二叉搜索树规则进行插入,插入后我们观察是否符合红黑树四条规则
2.如果是空树插入,新增结点是黑色结点,如果是非空树插入,新增结点必定是红色结点,因为非空树插入,新增黑色结点就破坏了规则4,规则4难以维护
3.非空树插入后,新增结点必须是红色结点,如果父亲结点是黑色的,则没有违法任何规则,插入结束
4.非空树插入后,新增结点必须是红色结点,如果父亲结点是红色的,违反规则3,处理办法由下图分析

2.2.2情况一:变色
c为红(图有点问题) ,p为红,g为黑,u存在且为红,则将g变为红,p和u都变为黑色,此时会出现一个问题,g的父节点是什么颜色的?我们是不能确认的,所以把g当成新的c,继续往上更新

2.2.3情况二:单旋+变色
c为红,p为红,g为黑,u不存在或者u存在且为黑
u不存在时,c为新增结点

cpp
if (cur == parent->_left)
{
RotateR(grandf);
parent->_col = BLACK;
grandf->_col = RED;
}
u存在且为黑色时,c不为新增结点,是grandfather转换来的,因为如果是新增结点,那么在新增之前构不成红黑树



2.2.4情况三:双旋+变色
同上,但是区别就是,c和p的相对位置不同,当为同侧时就是单旋+变色,当是异侧时,就是双旋+变色
同侧 异侧
g g g g
p u u p p u p u
c c c c
简单理解就是直线和折线形
全部代码实现
cpp
#pragma once
#include<iostream>
using namespace std;
enum Colour
{
RED,
BLACK
};
template<class K,class V>
struct RBTreeNode
{
pair<K,V> _kv;
RBTreeNode<K, V>* _left;
RBTreeNode<K, V>* _right;
RBTreeNode<K, V>* _parent;
Colour _col;
RBTreeNode(const pair<K,V>& kv)
:_kv(kv),
_left(nullptr),
_right(nullptr),
_parent(nullptr)
{ }
};
template<class K,class V>
class RBTree
{
using Node= RBTreeNode<K, V>;
public:
bool Insert(const pair<K, V>& kv)
{
if (_root == nullptr)
{
_root = new Node(kv);
_root->_col = BLACK;
return true;
}
Node* parent = nullptr;
Node* cur = _root;
while (cur)
{
if (cur->_kv.first < kv.first)
{
parent = cur;
cur = cur->_right;
}
else if (cur->_kv.first > kv.first)
{
parent = cur;
cur = cur->_left;
}
else
{
return false;
}
}
cur = new Node(kv);
cur->_parent = parent;
cur->_col = RED;
if (parent->_kv.first < cur->_kv.first)
{
parent->_right = cur;
}
else
{
parent->_left = cur;
}
//父亲是红色,出现连续红色结点,需要处理
while(parent && parent->_col == RED)
{
Node* grandf = parent->_parent;
if (grandf->_left == parent)
{
Node* uncle = grandf->_right;
if (uncle && uncle->_col == RED)
{
parent->_col = uncle->_col = BLACK;
grandf->_col = RED;
//继续往上处理
cur = grandf;
parent = parent->_parent;
}
else
{
//这个时候就要进行旋转+变色
if (cur == parent->_left)
{
// g
// p u
//c
RotateR(grandf);
parent->_col = BLACK;
grandf->_col = RED;
break;
}
else
{
// g
// p u
// c
//cur在parent左边的时候
RotateL(parent);
RotateR(grandf);
cur->_col = BLACK;
grandf->_col = RED;
break;
}
}
}
else
{
Node* uncle = grandf->_left;
if (uncle && uncle->_col == RED)
{
// g
// u p
// c
parent->_col = uncle->_col = BLACK;
grandf->_col = RED;
cur = grandf;
parent = cur->_parent;
}
else
{
if (cur == parent->_right)
{
RotateL(grandf);
parent->_col = BLACK;
grandf->_col = RED;
}
else
{
// g
// u p
// c
RotateR(parent);
RotateL(grandf);
cur->_col = BLACK;
grandf->_col = RED;
}
break;
}
}
}
_root->_col = BLACK;
return true;
}
//右旋
void RotateR(Node* parent)
{
if (parent == nullptr || parent->_left == nullptr)
{
return;
}
Node* subL = parent->_left;
Node* subLR = subL->_right;
if (subLR)
{
subLR->_parent = parent;
}
parent->_left = subLR;
subL->_right = parent;
Node* pParent = parent->_parent;
parent->_parent = subL;
if (parent == _root)
{
_root = subL;
_root->_parent = nullptr;
}
else
{
if (pParent->_left == parent)
{
pParent->_left = subL;
}
else
{
pParent->_right = subL;
}
subL->_parent = pParent;
}
}
//左旋
void RotateL(Node* parent)
{
if (parent == nullptr || parent->_right == nullptr)
{
return;
}
Node* subR = parent->_right;
Node* subRL = subR->_left;
parent->_right = subRL;
if (subRL)
{
subRL->_parent = parent;
}
Node* pParent = parent->_parent;
subR->_left = parent;
parent->_parent = subR;
if (pParent == nullptr)
{
_root = subR;
subR->_parent = nullptr;
}
else
{
if (parent == pParent->_left)
{
pParent->_left = subR;
}
else
{
pParent->_right = subR;
}
subR->_parent = pParent;
}
}
//中序遍历
void InOrder()
{
_InOrder(_root);
cout << endl;
}
Node* Find(const K& key)
{
Node* cur = _root;
while (cur)
{
if (cur->_kv.first < key)
{
cur = cur->_right;
}
else if (cur->_kv.first > key)
{
cur = cur->_left;
}
else
{
return cur;
}
}
return nullptr;
}
bool IsBalance()
{
if (_root == nullptr)
{
return true;
}
if (_root->_col == RED)
{
return false;
}
int refNum = 0;
Node* cur = _root;
while (cur)
{
if (cur->_col == BLACK)
{
refNum++;
}
cur = cur->_left;
}
return Check(_root, 0, refNum);
}
private:
bool Check(Node* root, int blackNum, const int refNum)
{
if (root == nullptr)
{
if (refNum != blackNum)
{
cout << "存在黑色结点数量不相等的路径" << endl;
return false;
}
return true;
}
if (root->_parent != nullptr && root->_col == RED && root->_parent->_col == RED)
{
cout << "存在连续的红色结点" << endl;
return false;
}
if (root->_col == BLACK)
{
blackNum++;
}
return Check(root->_left, blackNum, refNUum) && Check(root->_right, blackNum, refNum);
}
void _InOrder(Node* root)
{
if (root == nullptr)
{
return;
}
_InOrder(root->_left);
cout << root->_kv.first << ":" << root->_kv.second << endl;
_InOrder(root->_right);
}
private:
Node* _root = nullptr;
};