Unity 去Unity Log 去Splash图 非正式版也可以
- [将脚本丢到Asset目录下 打包出来即可](#将脚本丢到Asset目录下 打包出来即可)
- 代码
将脚本丢到Asset目录下 打包出来即可
代码
csharp
复制代码
#if !UNITY_EDITOR
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Scripting;
[Preserve]
public class SkipUnityLogo
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSplashScreen)]
private static void BeforeSplashScreen()
{
#if UNITY_WEBGL
Application.focusChanged += Application_focusChanged;
#else
System.Threading.Tasks.Task.Run(AsyncSkip);
#endif
}
#if UNITY_WEBGL
private static void Application_focusChanged(bool obj)
{
Application.focusChanged -= Application_focusChanged;
SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
}
#else
private static void AsyncSkip()
{
SplashScreen.Stop(SplashScreen.StopBehavior.StopImmediate);
}
#endif
}
#endif