cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Run : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
Debug.Log("hello unity");
Application.targetFrameRate = 100;
}
// Update is called once per frame
void Update()
{
Debug.Log(Time.time);
print("---------------------------");
Debug.Log(Time.deltaTime);
}
}
Time.time当前时间
Time.deltaTime固定的与上一帧的时间
Application.targetFrameRate = 100;设置运行的帧率一秒运行多少次
Time.deltaTime 约等于1/ Application.targetFrameRate 不是完全按时设定的来,是尽量接近。