堆栈:
顺序存储:
cpp
#include<stdio.h>
#include<stdlib.h>
typedef int ElementType ;
typedef int position ;
#define MAXSIZE 100
#define ERROR -1
struct SNode
{
ElementType * Data ;
position top;
int Maxsize;
};
typedef struct SNode *Stack;
Stack CreateStack(int Maxsize)
{
Stack s=(Stack)malloc(sizeof(struct SNode));
s->Data=(ElementType*)malloc(Maxsize*sizeof(ElementType));
s->top=-1;
s->Maxsize=Maxsize;
return s;
}
bool isfull(Stack s)
{
return (s->top==s->Maxsize-1);
}
bool push(Stack s,ElementType x)
{
if(isfull(s))return false;
s->Data[++(s->top)]=x;
return true;
}
bool isempty(Stack s)
{
return (s->top==-1);
}
ElementType pop(Stack s)
{
if(isempty(s))return ERROR;
return s->Data[(s->top)--];
}
链式存储:
cpp
#include<stdio.h>
#include<stdlib.h>
typedef int ElementType ;
typedef int position ;
#define MAXSIZE 100
#define ERROR -1
typedef struct SNode *Stack;
struct SNode
{
ElementType Data ;
Stack next;
};
Stack CreateStack(int Maxsize)
{
Stack s;
s=(Stack)malloc(sizeof(struct SNode));
s->next =NULL;
return s;
}
bool push(Stack s,ElementType x)
{
Stack tmp;
tmp=(Stack)malloc(sizeof(struct SNode));
tmp->Data=x;
tmp->next=s->next;
s->next=tmp;
return true;
}
bool isempty(Stack s)
{
return (s->next==NULL);
}
ElementType pop(Stack s)
{
Stack head;
ElementType topelement;
if(isempty(s))return ERROR;
head=s->next;
topelement=head->Data;
s->next=head->next;
free(head);
return topelement;
}
队列:
顺序存储:
cpp
#include<stdio.h>
#include<stdlib.h>
typedef int ElementType ;
typedef int position ;
#define MAXSIZE 100
#define ERROR -1
typedef struct QNode *Queue;
struct QNode
{
ElementType * data;
position front,rear;
int MaxSize;
};
Queue CreateQueue(int Maxsize)
{
Queue Q=(Queue)malloc(sizeof(struct QNode));
Q->data=(ElementType*)malloc(Maxsize*sizeof(ElementType));
Q->front=0,Q->rear=0;
Q->MaxSize=Maxsize;
return Q;
}
bool isfull(Queue q)
{
return ((q->rear+1)%q->MaxSize==q->front);
}
bool addq(Queue q,ElementType x)
{
if(isfull(q))return false;
q->rear=(q->rear+1)%q->MaxSize;
q->data[q->rear]=x;
return true;
}
bool isempty(Queue q)
{
return (q->front==q->rear);
}
ElementType Delete(Queue q)
{
if(isempty(q))return ERROR;
q->front=(q->front+1)%q->MaxSize;
return q->data[q->front];
}
链式存储:
cpp
#include<stdio.h>
#include<stdlib.h>
typedef int ElementType ;
#define MAXSIZE 100
#define ERROR -1
typedef struct Node *ptrQueue;
typedef ptrQueue position ;
struct Node
{
ElementType data;
position next;
};
typedef struct QNode *Queue;
struct QNode
{
position front ,rear;
int MaxSize;
};
bool isempty(Queue q)
{
return q->front==NULL;
}
ElementType Delete(Queue q)
{
position head;
ElementType headelem;
if(isempty(q))return ERROR;
head=q->front;
if( q->front==q->rear)
q->front=q->rear=NULL;
else
q->front=head->next;
headelem=head->data;
free(head);
return headelem;
}