csharp
<Window x:Class="TestListView.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:TestListView"
mc:Ignorable="d"
Title="MainWindow" Height="450" Width="800">
<Grid>
<ListView
Width="300"
Height="500"
BorderBrush="Black"
BorderThickness="1"
Name="UserList">
<ListView.View>
<GridView>
<GridViewColumn Header="状态名" Width="200"
DisplayMemberBinding="{Binding NameLt}"></GridViewColumn>
<GridViewColumn Header="状态" Width="100"
DisplayMemberBinding="{Binding StatueLt}"></GridViewColumn>
</GridView>
</ListView.View>
</ListView>
<Button Width="200" Height="40" Margin="590,150,3.333,230.667" Click="Button_Click" > 点击一下开启线程</Button>
</Grid>
</Window>
csharp
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace TestListView
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
private static ObservableCollection<UserData> List1 = new ObservableCollection<UserData>();
public MainWindow()
{
InitializeComponent();
UserList.ItemsSource = List1;
}
private void Button_Click(object sender, RoutedEventArgs e)
{
Task.Run(() =>
{
while (true)
{
UserList.Dispatcher.Invoke(new Action(() => {
List1 = UserData.GettestDate();
UserList.ItemsSource = List1;
}));
Thread.Sleep(2000);
}
});
}
}
class UserData : INotifyPropertyChanged //通知接口
{
public event PropertyChangedEventHandler PropertyChanged;
private string _NameLt;
private bool _StatueLt;
public string NameLt
{
get { return _NameLt; }
set
{
_NameLt = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("NameLt"));
}
}
public bool StatueLt
{
get { return _StatueLt; }
set
{
_StatueLt = value;
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs("StatueLt"));
}
}
public UserData()
{
_StatueLt = StatueLt;
_NameLt = NameLt;
}
public static ObservableCollection<UserData> GettestDate()
{
ObservableCollection<UserData> oneSources = new ObservableCollection<UserData>();
for (int i = 0; i < 5; i++)
{
var random = new Random();
oneSources.Add(new UserData() { NameLt = DateTime.Now.ToString(), StatueLt = random.NextDouble() >= 0.5 });
Thread.Sleep(200);
}
return oneSources;
}
}
}