江协每个模块的学习都是第一集讲原理,第二集将简单应用。如果比较着急的,可以不看第一集,只要明白怎么用就行。
今天学习DS1302时钟和蜂鸣器
DS1302
内部原理图,DS1302是有内部电源,电源的引脚名要注意

这两个原理图比较重要,第一个是寄存器(BIT7-BIT4的单位是10xx,second,minute等是BCD码的存储,在使用时要进行转换),第二个是写和读的过程,模拟这个过程就能对DS1302进行读和写(要注意读的时钟只有15个周期,在模拟的时候要通过重复赋值过滤一个)


DS1302时钟
#include <REGX52.H>
//引脚定义
sbit DS1302_SCLK=P3^6;
sbit DS1302_IO=P3^4;
sbit DS1302_CE=P3^5;
//寄存器写入地址/指令定义
#define DS1302_SECOND 0x80
#define DS1302_MINUTE 0x82
#define DS1302_HOUR 0x84
#define DS1302_DATE 0x86
#define DS1302_MONTH 0x88
#define DS1302_DAY 0x8A
#define DS1302_YEAR 0x8C
#define DS1302_WP 0x8E
//时间数组,索引0~6分别为年、月、日、时、分、秒、星期
unsigned char DS1302_Time[]={19,11,16,12,59,55,6};
/**
* @brief DS1302初始化
* @param 无
* @retval 无
*/
void DS1302_Init(void)
{
DS1302_CE=0;
DS1302_SCLK=0;
}
/**
* @brief DS1302写一个字节
* @param Command 命令字/地址
* @param Data 要写入的数据
* @retval 无
*/
void DS1302_WriteByte(unsigned char Command,Data)
{
unsigned char i;
DS1302_CE=1;
for(i=0;i<8;i++)
{
DS1302_IO=Command&(0x01<<i);
DS1302_SCLK=1;
DS1302_SCLK=0;
}
for(i=0;i<8;i++)
{
DS1302_IO=Data&(0x01<<i);
DS1302_SCLK=1;
DS1302_SCLK=0;
}
DS1302_CE=0;
}
/**
* @brief DS1302读一个字节
* @param Command 命令字/地址
* @retval 读出的数据
*/
unsigned char DS1302_ReadByte(unsigned char Command)
{
unsigned char i,Data=0x00;
Command|=0x01; //将指令转换为读指令
DS1302_CE=1;
for(i=0;i<8;i++)
{
DS1302_IO=Command&(0x01<<i);
DS1302_SCLK=0;
DS1302_SCLK=1;
}
for(i=0;i<8;i++)
{
DS1302_SCLK=1;
DS1302_SCLK=0;
if(DS1302_IO){Data|=(0x01<<i);}
}
DS1302_CE=0;
DS1302_IO=0; //读取后将IO设置为0,否则读出的数据会出错
return Data;
}
/**
* @brief DS1302设置时间,调用之后,DS1302_Time数组的数字会被设置到DS1302中
* @param 无
* @retval 无
*/
void DS1302_SetTime(void)
{
DS1302_WriteByte(DS1302_WP,0x00);
DS1302_WriteByte(DS1302_YEAR,DS1302_Time[0]/10*16+DS1302_Time[0]%10);//十进制转BCD码后写入
DS1302_WriteByte(DS1302_MONTH,DS1302_Time[1]/10*16+DS1302_Time[1]%10);
DS1302_WriteByte(DS1302_DATE,DS1302_Time[2]/10*16+DS1302_Time[2]%10);
DS1302_WriteByte(DS1302_HOUR,DS1302_Time[3]/10*16+DS1302_Time[3]%10);
DS1302_WriteByte(DS1302_MINUTE,DS1302_Time[4]/10*16+DS1302_Time[4]%10);
DS1302_WriteByte(DS1302_SECOND,DS1302_Time[5]/10*16+DS1302_Time[5]%10);
DS1302_WriteByte(DS1302_DAY,DS1302_Time[6]/10*16+DS1302_Time[6]%10);
DS1302_WriteByte(DS1302_WP,0x80);
}
/**
* @brief DS1302读取时间,调用之后,DS1302中的数据会被读取到DS1302_Time数组中
* @param 无
* @retval 无
*/
void DS1302_ReadTime(void)
{
unsigned char Temp;
Temp=DS1302_ReadByte(DS1302_YEAR);
DS1302_Time[0]=Temp/16*10+Temp%16;//BCD码转十进制后读取
Temp=DS1302_ReadByte(DS1302_MONTH);
DS1302_Time[1]=Temp/16*10+Temp%16;
Temp=DS1302_ReadByte(DS1302_DATE);
DS1302_Time[2]=Temp/16*10+Temp%16;
Temp=DS1302_ReadByte(DS1302_HOUR);
DS1302_Time[3]=Temp/16*10+Temp%16;
Temp=DS1302_ReadByte(DS1302_MINUTE);
DS1302_Time[4]=Temp/16*10+Temp%16;
Temp=DS1302_ReadByte(DS1302_SECOND);
DS1302_Time[5]=Temp/16*10+Temp%16;
Temp=DS1302_ReadByte(DS1302_DAY);
DS1302_Time[6]=Temp/16*10+Temp%16;
}
DS1302可调时钟
这个主要是比较复杂
#include <REGX52.H>
#include "LCD1602.h"
#include "DS1302.h"
#include "Delay.h"
#include "Timer0.h"
#include "Key.h"
unsigned char KeyNum,MODE,TimeSetSelect,TimeSetFlashFlag;
void TimeShow()
{
DS1302_ReadTime();
LCD_ShowNum(1,1,DS1302_Time[0],2);
LCD_ShowNum(1,4,DS1302_Time[1],2);
LCD_ShowNum(1,7,DS1302_Time[2],2);
LCD_ShowNum(2,1,DS1302_Time[3],2);
LCD_ShowNum(2,4,DS1302_Time[4],2);
LCD_ShowNum(2,7,DS1302_Time[5],2);
}
void TimeSet()
{
if(KeyNum==2)
{
TimeSetSelect++;
TimeSetSelect%=6;
}
if(KeyNum==3)
{
DS1302_Time[TimeSetSelect]++;
if(DS1302_Time[0]>99){DS1302_Time[0]=0;}
if(DS1302_Time[1]>12){DS1302_Time[1]=1;}
if(DS1302_Time[1]==1||DS1302_Time[1]==3||DS1302_Time[1]==5||DS1302_Time[1]==7
||DS1302_Time[1]==8||DS1302_Time[1]==10||DS1302_Time[1]==12)
{
if(DS1302_Time[2]>31)DS1302_Time[2]=1;
}
else if(DS1302_Time[1]==4||DS1302_Time[1]==6||DS1302_Time[1]==9||DS1302_Time[1]==11)
{
if(DS1302_Time[2]>30)DS1302_Time[2]=1;
}
else if(DS1302_Time[1]==2)
{
if(DS1302_Time[1]%4==0)
{
if(DS1302_Time[2]>29){DS1302_Time[2]=1;}
}
else
{
if(DS1302_Time[1]>28){DS1302_Time[2]=1;}
}
}
if(DS1302_Time[3]>23){DS1302_Time[3]=0;}
if(DS1302_Time[4]>59){DS1302_Time[4]=0;}
if(DS1302_Time[5]>59){DS1302_Time[5]=0;}
}
if(KeyNum==4)
{
DS1302_Time[TimeSetSelect]--;
if(DS1302_Time[0]<0){DS1302_Time[0]=99;}
if(DS1302_Time[1]<1){DS1302_Time[1]=12;}
if(DS1302_Time[1]==1||DS1302_Time[1]==3||DS1302_Time[1]==5||DS1302_Time[1]==7
||DS1302_Time[1]==8||DS1302_Time[1]==10||DS1302_Time[1]==12)
{
if(DS1302_Time[2]<1)DS1302_Time[2]=31;//更改月后更改前的日和更改后的月不匹配
if(DS1302_Time[2]>31)DS1302_Time[2]=1;
}
else if(DS1302_Time[1]==4||DS1302_Time[1]==6||DS1302_Time[1]==9||DS1302_Time[1]==11)
{
if(DS1302_Time[2]<1)DS1302_Time[2]=30;
if(DS1302_Time[2]>30)DS1302_Time[2]=1;
}
else if(DS1302_Time[1]==2)
{
if(DS1302_Time[1]%4==0)
{
if(DS1302_Time[2]<1){DS1302_Time[2]=29;}
if(DS1302_Time[2]>29){DS1302_Time[2]=1;}
}
else
{
if(DS1302_Time[1]<1){DS1302_Time[2]=28;}
if(DS1302_Time[1]>28){DS1302_Time[2]=1;}
}
}
if(DS1302_Time[3]<0){DS1302_Time[3]=23;}
if(DS1302_Time[4]<0){DS1302_Time[4]=59;}
if(DS1302_Time[5]<0){DS1302_Time[5]=59;}
}
//设置时闪烁
if(TimeSetSelect==0&&TimeSetFlashFlag==1){LCD_ShowString(1,1," ");}
else{ LCD_ShowNum(1,1,DS1302_Time[0],2);}
if(TimeSetSelect==1&&TimeSetFlashFlag==1){LCD_ShowString(1,4," ");}
else{ LCD_ShowNum(1,4,DS1302_Time[1],2);}
if(TimeSetSelect==2&&TimeSetFlashFlag==1){LCD_ShowString(1,7," ");}
else{ LCD_ShowNum(1,7,DS1302_Time[2],2);}
if(TimeSetSelect==3&&TimeSetFlashFlag==1){LCD_ShowString(2,1," ");}
else{ LCD_ShowNum(2,1,DS1302_Time[3],2);}
if(TimeSetSelect==4&&TimeSetFlashFlag==1){LCD_ShowString(2,4," ");}
else{ LCD_ShowNum(2,4,DS1302_Time[4],2);}
if(TimeSetSelect==5&&TimeSetFlashFlag==1){LCD_ShowString(2,7," ");}
else{ LCD_ShowNum(2,7,DS1302_Time[5],2);}
}
void main()
{
LCD_Init();
DS1302_Init();
LCD_ShowString(1,1," - - ");
LCD_ShowString(2,1," : : ");//初始化并设置格式
Timer0Init();
DS1302_SetTime();
while(1)
{
KeyNum=Key();
if(KeyNum==1)//按键一按下切换模式
{
if(MODE==0){MODE=1;}//1是设置0是展示
else if(MODE==1){MODE=0;DS1302_SetTime();}
}
switch(MODE)
{
case 0:TimeShow();break;
case 1:TimeSet();break;
}
}
}
void Timer0_Routine() interrupt 1
{
static unsigned int T0Count;
TL0 = 0x18; //设置定时初值
TH0 = 0xFC; //设置定时初值
T0Count++;
if(T0Count>=500)
{
T0Count=0;
TimeSetFlashFlag=!TimeSetFlashFlag;
}
}
蜂鸣器
这个不用了解地很清楚

蜂鸣器播放提示音
#include <REGX52.H>
#include "Delay.h"
#include <INTRINS.H>
//蜂鸣器端口
sbit Buzzer=P2^5;
/**
* @brief 蜂鸣器私有延时函数
* @param
* @retval
*/
void Buzzer_Delay500us() //@12.000MHz
{
unsigned char i;
_nop_();
i = 247;
while (--i);
}
/**
* @brief 蜂鸣器发生
* @param ms 发生时长
* @retval
*/
void Buzzer_Time(unsigned int ms)
{
unsigned int i;
for(i=0;i<ms*2;i++)
{
Buzzer=!Buzzer;
Buzzer_Delay500us();
}
}
蜂鸣器播放音乐
#include <REGX52.H>
#include "Delay.h"
#include "Timer0.h"
sbit Buzzer=P2^5;
#define SPEED 250
//音符与索引对应表,P:休止符,L:低音,M:中音,H:高音,下划线:升半音符号#
#define P 0
#define L1 1
#define L1_ 2
#define L2 3
#define L2_ 4
#define L3 5
#define L4 6
#define L4_ 7
#define L5 8
#define L5_ 9
#define L6 10
#define L6_ 11
#define L7 12
#define M1 13
#define M1_ 14
#define M2 15
#define M2_ 16
#define M3 17
#define M4 18
#define M4_ 19
#define M5 20
#define M5_ 21
#define M6 22
#define M6_ 23
#define M7 24
#define H1 25
#define H1_ 26
#define H2 27
#define H2_ 28
#define H3 29
#define H4 30
#define H4_ 31
#define H5 32
#define H5_ 33
#define H6 34
#define H6_ 35
#define H7 36
unsigned int FreqTable[]={
0,63628,
63731,63836,63929,64021,64104,64185,64261,64332,64400,64464,64524,
64580,64634,64685,64733,64778,64820,64861,64899,64935,
64968,65000,65030,65058,65086,65111,65135,65157,65179,65199,65218,65235,65252,65268,65283
};
unsigned char code Music[]={
//音符,时值,
//1
P, 4,
P, 4,
P, 4,
M6, 2,
M7, 2,
H1, 4+2,
M7, 2,
H1, 4,
H3, 4,
M7, 4+4+4,
M3, 2,
M3, 2,
//2
M6, 4+2,
M5, 2,
M6, 4,
H1, 4,
M5, 4+4+4,
M3, 4,
M4, 4+2,
M3, 2,
M4, 4,
H1, 4,
//3
M3, 4+4,
P, 2,
H1, 2,
H1, 2,
H1, 2,
M7, 4+2,
M4_,2,
M4_,4,
M7, 4,
M7, 8,
P, 4,
M6, 2,
M7, 2,
//4
H1, 4+2,
M7, 2,
H1, 4,
H3, 4,
M7, 4+4+4,
M3, 2,
M3, 2,
M6, 4+2,
M5, 2,
M6, 4,
H1, 4,
//5
M5, 4+4+4,
M2, 2,
M3, 2,
M4, 4,
H1, 2,
M7, 2+2,
H1, 2+4,
H2, 2,
H2, 2,
H3, 2,
H1, 2+4+4,
//6
H1, 2,
M7, 2,
M6, 2,
M6, 2,
M7, 4,
M5_,4,
M6, 4+4+4,
H1, 2,
H2, 2,
H3, 4+2,
H2, 2,
H3, 4,
H5, 4,
//7
H2, 4+4+4,
M5, 2,
M5, 2,
H1, 4+2,
M7, 2,
H1, 4,
H3, 4,
H3, 4+4+4+4,
//8
M6, 2,
M7, 2,
H1, 4,
M7, 4,
H2, 2,
H2, 2,
H1, 4+2,
M5, 2+4+4,
H4, 4,
H3, 4,
H3, 4,
H1, 4,
//9
H3, 4+4+4,
H3, 4,
H6, 4+4,
H5, 4,
H5, 4,
H3, 2,
H2, 2,
H1, 4+4,
P, 2,
H1, 2,
//10
H2, 4,
H1, 2,
H2, 2,
H2, 4,
H5, 4,
H3, 4+4+4,
H3, 4,
H6, 4+4,
H5, 4+4,
//11
H3, 2,
H2, 2,
H1, 4+4,
P, 2,
H1, 2,
H2, 4,
H1, 2,
H2, 2+4,
M7, 4,
M6, 4+4+4,
P, 4,
0xFF //终止标志
};
unsigned char FreqSelect,MusicSelect;
void main()
{
Timer0Init();
while(1)
{
if(Music[MusicSelect])
{
FreqSelect=Music[MusicSelect];
MusicSelect++;
Delay(SPEED/4*Music[MusicSelect]);
MusicSelect++;
TR0=0;
Delay(5);
TR0=1;
}
else
{
TR0=0;
while(1);
}
}
}
void Timer0_Routine() interrupt 1
{
if(FreqTable[FreqSelect])
{
TL0 = FreqTable[FreqSelect]%256; //设置定时初值
TH0 = FreqTable[FreqSelect]/256; //设置定时初值
}
Buzzer=!Buzzer;
}