unity:2021.3.26f1c1
实现读取指定行内容、指定列内容、指定单元格内容、修改指定单元格内容、清空指定行、存储表格功能,注意,代码中没有创建表格功能 ,因为这个脚本本身是设计来更改已有表格的
一、环境配置
导入Nuget for unity包https://github.com/GlitchEnzo/NuGetForUnity (因为epplus是nuget包)配置参考官方文档
最好配置一下安装位置,不然会在文件目录吐一堆非常难看,把包位置放在自己想放的地方(但是可能会出现代码找不到包的情况)

搜索EPPlus并安装

二、代码
我这里由于个人需求开了三个表格,只需要开一个的把列表改成一个就行了
cs
using System;
using System.IO;
using System.Collections.Generic;
using OfficeOpenXml;
public class TableUtility
{
private readonly Dictionary<string, string> _tables = new Dictionary<string, string>();
private readonly Dictionary<string, ExcelPackage> _packages = new Dictionary<string, ExcelPackage>();
public TableUtility()
{
ExcelPackage.License.SetNonCommercialPersonal("个人姓名");//注册许可证
}
// 1. 打开表格:注册三个Excel文件路径(必须已存在)
public void OpenTables(string tableAPath, string tableBPath, string tableCPath)
{
RegisterTable("A", tableAPath);
RegisterTable("B", tableBPath);
RegisterTable("C", tableCPath);
}
public void RegisterTable(string key, string filePath)
{
if (string.IsNullOrWhiteSpace(key)) throw new ArgumentException("key不能为空");
if (string.IsNullOrWhiteSpace(filePath)) throw new ArgumentException("filePath不能为空");
if (!File.Exists(filePath)) throw new FileNotFoundException($"文件不存在: {filePath}");
_tables[key] = filePath;
var package = new ExcelPackage(new FileInfo(filePath));
_packages[key] = package;
}
private ExcelWorksheet GetWorksheet(string tableKey)
{
if (!_packages.TryGetValue(tableKey, out var package))
throw new KeyNotFoundException($"未找到表格key: {tableKey}");
return package.Workbook.Worksheets[0]; // 默认取第一个工作表
}
// 读取指定行内容(返回字符串数组,1-based行索引)
public string[] ReadRow(string tableKey, int rowIndex)
{
var ws = GetWorksheet(tableKey);
int colCount = ws.Dimension?.End.Column ?? 0;
var result = new string[colCount];
for (int c = 1; c <= colCount; c++)
{
result[c - 1] = ws.Cells[rowIndex, c].Text;
}
return result;
}
// 读取指定列内容(返回字符串数组,1-based列索引)
public string[] ReadColumn(string tableKey, int colIndex)
{
var ws = GetWorksheet(tableKey);
int rowCount = ws.Dimension?.End.Row ?? 0;
var result = new string[rowCount];
for (int r = 1; r <= rowCount; r++)
{
result[r - 1] = ws.Cells[r, colIndex].Text;
}
return result;
}
// 读取指定单元格内容(1-based行列索引)
public string ReadCell(string tableKey, int rowIndex, int colIndex)
{
var ws = GetWorksheet(tableKey);
return ws.Cells[rowIndex, colIndex].Text;
}
// 修改指定单元格内容(1-based行列索引)
public void WriteCell(string tableKey, int rowIndex, int colIndex, object value)
{
var ws = GetWorksheet(tableKey);
ws.Cells[rowIndex, colIndex].Value = value;
}
// 清空指定行(1-based行索引)
public void ClearRow(string tableKey, int rowIndex)
{
var ws = GetWorksheet(tableKey);
int colCount = ws.Dimension?.End.Column ?? 0;
for (int c = 1; c <= colCount; c++)
{
ws.Cells[rowIndex, c].Clear();
}
}
// 存储表格(保存所有已打开的表格)
public void SaveAll()
{
foreach (var kv in _packages)
{
kv.Value.Save();
}
}
// 存储指定表格
public void Save(string tableKey)
{
if (!_packages.TryGetValue(tableKey, out var package))
throw new KeyNotFoundException($"未找到表格key: {tableKey}");
package.Save();
}
// 释放资源
public void Dispose()
{
foreach (var pkg in _packages.Values)
{
pkg?.Dispose();
}
_packages.Clear();
_tables.Clear();
}
}
使用示例
cs
var table = new TableUtility();
table.RegisterTable("A", "path/to/tableA.xlsx");
var row = table.ReadRow("A", 1); // 读取第1行
table.WriteCell("A", 2, 3, "新值"); // 写入第2行第3列
table.ClearRow("A", 5); // 清空第5行
table.Save("A"); // 保存表格A
table.Dispose(); // 释放资源