友元
(1)全局函数做友元
cpp
class Building {
//添加友元,即可访问全局函数中的私有属性
friend void goodGay(Building *building);
public:
Building() {
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
public:
string m_SittingRoom;
private:
string m_BedRoom;
};
void goodGay(Building *building) {
cout << "全局函数 正在访问:" << building->m_SittingRoom << endl;
cout << "全局函数 正在访问:" << building->m_BedRoom << endl;
}
void test() {
Building building;
goodGay(&building);
}
int main() {
test();
}
运行结果:
cpp
全局函数 正在访问:客厅
全局函数 正在访问:卧室
(2)类做友元
cpp
class Building {
friend class GoodGay;
public:
Building(); //构造函数
string m_SittingRoom; //客厅
private:
string m_BedRoom; //卧室
};
//类外写成员函数
Building::Building() {
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
class GoodGay {
public:
GoodGay();
void visit(); //访问Building中的属性
Building *building;
};
GoodGay::GoodGay() {
//创建建筑物对象
building = new Building;
}
void GoodGay::visit() {
cout << "好基友正在访问" << building->m_SittingRoom << endl;
cout << "好基友正在访问" << building->m_BedRoom << endl;
}
void test() {
GoodGay gg;
gg.visit();
}
int main() {
test();
}
运行结果:
cpp
好基友正在访问客厅
好基友正在访问卧室
(2)成员函数做友元
cpp
class Building;
class GoodGay {
public:
GoodGay(); //构造函数
void visit1(); //访问Building中的属性
void visit2();
private:
Building *building;
};
class Building {
friend void GoodGay::visit1();
public:
Building(); //构造函数
string m_SittingRoom; //客厅
private:
string m_BedRoom; //卧室
};
//类外写成员函数
Building::Building() {
m_SittingRoom = "客厅";
m_BedRoom = "卧室";
}
GoodGay::GoodGay() {
//创建建筑物对象
building = new Building;
}
void GoodGay::visit1() {
cout << "好基友正在访问" << building->m_SittingRoom << endl;
cout << "好基友正在访问" << building->m_BedRoom << endl;
}
void GoodGay::visit2() {
cout << "好基友正在访问" << building->m_SittingRoom << endl;
//cout << "好基友正在访问" << building->m_BedRoom << endl;
}
void test() {
GoodGay gg;
gg.visit1();
}
int main() {
test();
}
运行结果:
cpp
好基友正在访问客厅
好基友正在访问卧室