中国计算机学会(CCF)推荐学术会议-B(计算机图形学与多媒体):I3D 2026

The ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) is the leading conference for real-time 3D computer graphics and human interaction. The symposium brings together researchers, engineers, and industry professionals to discuss their latest work on real-time and interactive computer graphics and related applications. The symposium has a long legacy of innovative and excellent technical content, with influential work on rendering, texture synthesis, collision detection, VR interaction, animation, and many other areas of real-time computer graphics, having been presented at the conference.

重要信息

CCF推荐:B(计算机图形学与多媒体)

录用率:47.9%(23/48,2024年)

时间地点:2026年5月13日-旧金山·美国

截稿时间:2026年1月9日

Call for Papers

Real-time rendering

Real-time ray tracing and path tracing

Physics-based animation

Virtual and augmented reality

Learning-based methods for interactive graphics and simulation

Collision detection

Real-time computer vision

Navigation in virtual environments

Texture synthesis

Real-time post-processing effects

Interactive 3D modeling

In-the-wild 3D reconstruction

Level-of-detail approaches

Pre-computed lighting for real-time applications

Visibility computation

Real-time surface shading

Fast shadows, caustics and reflections

Image-based rendering techniques

Motion synthesis and path planning

Character and crowd animation and simulation techniques

Interaction devices and techniques

User studies of interactive techniques

How visuals affect gaming experience

How visuals and delay impact game and esports performance

Procedural content generation for games

Sketch-based 3D modeling and design

Video game techniques and game AI

Content generation techniques for real-time applications

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