AVLTree.h
cpp
#pragma once
template<class K,class V>
struct AVLTreeNode
{
struct AVLTreeNode<K, V>* _left;
struct AVLTreeNode<K, V>* _right;
struct AVLTreeNode<K, V>* _parent;
pair<K, V> _kv;
int _bf;
AVLTreeNode(const pair<K,V>& kv)
:_left(nullptr)
,_right(nullptr)
,_parent(nullptr)
,_kv(kv)
,_bf(0)
{ }
};
template<class K,class V>
class AVLTree
{
typedef AVLTreeNode<K, V> Node;
public:
bool insert(const pair<K, V>& kv)
{
if (_root == nullptr)
{
_root = new Node(kv);
return true;
}
Node* cur = _root;
Node* parent = nullptr;
while (cur)
{
if (cur->_kv.first < kv.first)
{
parent = cur;
cur = cur->_right;
}
else if (cur->_kv.first > kv.first)
{
parent = cur;
cur = cur->_left;
}
else
{
return false;
}
}
//记得创建新节点给值
cur = new Node(kv);
if (parent->_kv.first<kv.first)
{
parent->_right = cur;
}
else
{
parent->_left = cur;
}
cur->_parent = parent;
while (parent)
{
if (cur == parent->_left)
{
parent->_bf--;
}
else
{
parent->_bf++;
}
if (parent->_bf == 0)
{
break;
}
else if (parent->_bf == 1|| parent->_bf == -1)
{
cur = parent;
parent = parent->_parent;
}
else if(parent->_bf==2|| parent->_bf == -2)
{
if (parent->_bf == 2&&cur->_bf == 1)
{
RotateL(parent);
}
else if (parent->_bf == -2&&cur->_bf == -1)
{
RotateR(parent);
}
else if (parent->_bf == -2&&cur->_bf == 1)
{
RotateLR(parent);
}
else if (parent->_bf == 2&&cur->_bf == -1)
{
RotateRL(parent);
}
break;
//旋转之后要出循环!
}
else
{
assert(false);
}
}
return true;
}
void RotateL(Node* parent)
{
Node* cur = parent->_right;
Node* curleft = cur->_left;
parent->_right = curleft;
if (curleft)
curleft->_parent = parent;
cur->_left = parent;
Node* ppnode = parent->_parent;
parent->_parent = cur;
if (ppnode == nullptr)
{
_root = cur;
cur->_parent = nullptr;
}
else
{
if (ppnode->_left == parent)
{
ppnode->_left = cur;
}
else
{
ppnode->_right = cur;
}
cur->_parent = ppnode;
}
cur->_bf = parent->_bf = 0;
}
void RotateR(Node* parent)
{
Node* cur = parent->_left;
Node* curright = cur->_right;
parent->_left = curright;
if (curright)
curright->_parent = parent;
cur->_right = parent;
Node* ppnode = parent->_parent;
parent->_parent = cur;
if (ppnode == nullptr)
{
_root = cur;
cur->_parent = nullptr;
}
else
{
if (ppnode->_left == parent)
{
ppnode->_left = cur;
}
else
{
ppnode->_right = cur;
}
cur->_parent = ppnode;
}
cur->_bf = parent->_bf = 0;
}
void RotateLR(Node* parent)
{
Node* cur = parent->_left;
Node* curright = cur->_right;
int bf = curright->_bf;
RotateL(parent->_left);
RotateR(parent);
if (bf == 0)
{
cur->_bf = 0;
parent->_bf = 0;
curright->_bf = 0;
}
else if (bf == 1)
{
cur->_bf = -1;
parent->_bf = 0;
curright->_bf = 0;
}
else if (bf == -1)
{
cur->_bf = 0;
parent->_bf = 1;
curright->_bf = 0;
}
else
{
assert(false);
}
}
void RotateRL(Node* parent)
{
Node* cur = parent->_right;
Node* curleft = cur->_left;
int bf = curleft->_bf;
RotateR(parent->_right);
RotateL(parent);
if (bf == 0)
{
cur->_bf = 0;
parent->_bf = 0;
curleft->_bf = 0;
}
else if (bf == 1)
{
cur->_bf = 0;
parent->_bf = -1;
curleft->_bf = 0;
}
else if (bf == -1)
{
cur->_bf = 1;
parent->_bf = 0;
curleft->_bf = 0;
}
else
{
assert(false);
}
}
int Height()
{
return _Height(_root);
}
bool Isbalance()
{
return _Isbalance(_root);
}
private:
bool _Isbalance(Node* root)
{
if (root == nullptr)
{
return true;
}
int leftHeight = _Height(root->_left);
int rightHeight = _Height(root->_right);
if ((rightHeight - leftHeight) != root->_bf)
{
cout << "平衡因子出异常了:" << root->_kv.first << " " << root->_bf << endl;
cout << rightHeight - leftHeight << endl;
return false;
}
return abs(rightHeight - leftHeight) < 2
&& _Isbalance(root->_left)
&& _Isbalance(root->_right);
}
int _Height(Node* root)
{
if (root == nullptr)
{
return 0;
}
int leftHeight=_Height(root->_left);
int rightHeight = _Height(root->_right);
return leftHeight > rightHeight ? leftHeight + 1 : rightHeight + 1;
}
Node* _root = nullptr;
};
test.cpp
cpp
#include <iostream>
#include <assert.h>
#include <stdlib.h>
#include <vector>
using namespace std;
#include "AVLTree.h"
int main()
{
const int N = 10000000;
vector<int> v;
v.reserve(N);
srand(time(0));
for (int i = 0; i < N; i++)
{
v.push_back(i);
}
AVLTree<int, int> t;
for (auto e : v)
{
t.insert(make_pair(e, e));
}
cout << t.Isbalance() << endl;
cout << t.Height() << endl;
return 0;
}
//int main()
//{
// //int a[] = { 16, 3, 7, 11, 9, 26, 18, 14, 15 };
// int a[] = { 4, 2, 6, 1, 3, 5, 15, 7, 16, 14 };
// AVLTree<int, int> t;
// for (auto e : a)
// {
// t.insert(make_pair(e, e));
// cout << "Insert:" << e << "->" << t.Isbalance() << endl;
// }
//
// return 0;
//}