Flink源码阅读:双流操作

今天来梳理一下 Flink 双流操作相关的源码。

写在前面

通过Flink学习笔记:多流 Join一文的介绍,我们知道 Flink 有三种数据关联的方式,分别是 Window Join、Interval Join 和 CoGroup。下面我们分别看下这三种关联方式的源码实现。

Window Join

我们先回顾一下 window join 的使用方法。

vbnet 复制代码
DataStream<Tuple2<String, Double>> result = source1.join(source2)
        .where(record -> record.f0)
        .equalTo(record -> record.f0)
        .window(TumblingEventTimeWindows.of(Time.seconds(2L)))
        .apply(new JoinFunction<Tuple2<String, Double>, Tuple2<String, Double>, Tuple2<String, Double>>() {
            @Override
            public Tuple2<String, Double> join(Tuple2<String, Double> record1, Tuple2<String, Double> record2) throws Exception {
                return Tuple2.of(record1.f0, record1.f1);
            }
        });

上述调用链路类的流转如下:

在 WithWindow 的 apply 方法中,是构建了一个 coGroupedWindowedStream,然后调用它的 apply 方法。

scss 复制代码
public <T> SingleOutputStreamOperator<T> apply(
        JoinFunction<T1, T2, T> function, TypeInformation<T> resultType) {
    // clean the closure
    function = input1.getExecutionEnvironment().clean(function);

    coGroupedWindowedStream =
            input1.coGroup(input2)
                    .where(keySelector1)
                    .equalTo(keySelector2)
                    .window(windowAssigner)
                    .trigger(trigger)
                    .evictor(evictor)
                    .allowedLateness(allowedLateness);

    return coGroupedWindowedStream.apply(new JoinCoGroupFunction<>(function), resultType);
}

这里可以看出,Window Join 的底层是转换成 coGroup 进行处理的。

在 JoinCoGroupFunction 中,coGroup 方法就是对两个流进行两层遍历,然后将其应用到我们自定义的 JoinFunction 上。

csharp 复制代码
private static class JoinCoGroupFunction<T1, T2, T>
        extends WrappingFunction<JoinFunction<T1, T2, T>>
        implements CoGroupFunction<T1, T2, T> {
    private static final long serialVersionUID = 1L;

    public JoinCoGroupFunction(JoinFunction<T1, T2, T> wrappedFunction) {
        super(wrappedFunction);
    }

    @Override
    public void coGroup(Iterable<T1> first, Iterable<T2> second, Collector<T> out)
            throws Exception {
        for (T1 val1 : first) {
            for (T2 val2 : second) {
                out.collect(wrappedFunction.join(val1, val2));
            }
        }
    }
}

CoGroup

CoGroup 的整体用法和流程与 Join 都类似,我们就不逐个介绍了。我们直接来看 apply 方法。

scss 复制代码
public <T> SingleOutputStreamOperator<T> apply(
        CoGroupFunction<T1, T2, T> function, TypeInformation<T> resultType) {
    // clean the closure
    function = input1.getExecutionEnvironment().clean(function);

    UnionTypeInfo<T1, T2> unionType =
            new UnionTypeInfo<>(input1.getType(), input2.getType());
    UnionKeySelector<T1, T2, KEY> unionKeySelector =
            new UnionKeySelector<>(keySelector1, keySelector2);

    SingleOutputStreamOperator<TaggedUnion<T1, T2>> taggedInput1 =
            input1.map(new Input1Tagger<T1, T2>());
    taggedInput1.getTransformation().setParallelism(input1.getParallelism(), false);
    taggedInput1.returns(unionType);

    SingleOutputStreamOperator<TaggedUnion<T1, T2>> taggedInput2 =
            input2.map(new Input2Tagger<T1, T2>());
    taggedInput2.getTransformation().setParallelism(input2.getParallelism(), false);
    taggedInput2.returns(unionType);

    DataStream<TaggedUnion<T1, T2>> unionStream = taggedInput1.union(taggedInput2);

    // we explicitly create the keyed stream to manually pass the key type information in
    windowedStream =
            new KeyedStream<TaggedUnion<T1, T2>, KEY>(
                            unionStream, unionKeySelector, keyType)
                    .window(windowAssigner);

    if (trigger != null) {
        windowedStream.trigger(trigger);
    }
    if (evictor != null) {
        windowedStream.evictor(evictor);
    }
    if (allowedLateness != null) {
        windowedStream.allowedLateness(allowedLateness);
    }

    return windowedStream.apply(
            new CoGroupWindowFunction<T1, T2, T, KEY, W>(function), resultType);
}

在 apply 方法中,先把两个流进行合并,然后创建了 windowedStream,并把窗口相关的属性设置好,最后是调用 windowedStream 的 apply 方法。

在调用 windowedStream.apply 方法时,又将 function 包装成了 CoGroupWindowFunction。

scala 复制代码
private static class CoGroupWindowFunction<T1, T2, T, KEY, W extends Window>
        extends WrappingFunction<CoGroupFunction<T1, T2, T>>
        implements WindowFunction<TaggedUnion<T1, T2>, T, KEY, W> {

    private static final long serialVersionUID = 1L;

    public CoGroupWindowFunction(CoGroupFunction<T1, T2, T> userFunction) {
        super(userFunction);
    }

    @Override
    public void apply(KEY key, W window, Iterable<TaggedUnion<T1, T2>> values, Collector<T> out)
            throws Exception {

        List<T1> oneValues = new ArrayList<>();
        List<T2> twoValues = new ArrayList<>();

        for (TaggedUnion<T1, T2> val : values) {
            if (val.isOne()) {
                oneValues.add(val.getOne());
            } else {
                twoValues.add(val.getTwo());
            }
        }
        wrappedFunction.coGroup(oneValues, twoValues, out);
    }
}

在 CoGroupWindowFunction 的 apply 方法中是将主键为 key 的流分开两个流,再去调用 JoinCoGroupFunction 的 coGroup 方法。这里的 values 都是相同的 key,原因是在 window 中维护的 windowState,它内部是一个 stateTable,窗口的 namespace 和 key 共同维护一个 state,当窗口触发时,就会对相同 key 的数据调用 apply 方法。

Interval Join

梳理完了 Window Join 和 CoGroup 之后,我们再接着看 Interval Join。还是先来回顾一下用法。

swift 复制代码
DataStream<Tuple2<String, Double>> intervalJoinResult = source1.keyBy(record -> record.f0)
        .intervalJoin(source2.keyBy(record -> record.f0))
        .between(Time.seconds(-2), Time.seconds(2))
        .process(new ProcessJoinFunction<Tuple2<String, Double>, Tuple2<String, Double>, Tuple2<String, Double>>() {
            @Override
            public void processElement(Tuple2<String, Double> record1, Tuple2<String, Double> record2, ProcessJoinFunction<Tuple2<String, Double>, Tuple2<String, Double>, Tuple2<String, Double>>.Context context, Collector<Tuple2<String, Double>> out) throws Exception {
                out.collect(Tuple2.of(record1.f0, record1.f1 + record2.f1));
            }
        });

通过用法可以看出,interval join 传入的对象是两个 KeyedStream,接着使用 between 方法定义 interval join 的上下边界,最后调用 process 方法执行计算逻辑。

在调用过程中,类型的转换如下图。

我们主要关注 process 的逻辑。

scss 复制代码
public <OUT> SingleOutputStreamOperator<OUT> process(
        ProcessJoinFunction<IN1, IN2, OUT> processJoinFunction,
        TypeInformation<OUT> outputType) {
    Preconditions.checkNotNull(processJoinFunction);
    Preconditions.checkNotNull(outputType);

    final ProcessJoinFunction<IN1, IN2, OUT> cleanedUdf =
            left.getExecutionEnvironment().clean(processJoinFunction);

    if (isEnableAsyncState) {
        final AsyncIntervalJoinOperator<KEY, IN1, IN2, OUT> operator =
                new AsyncIntervalJoinOperator<>(
                        lowerBound,
                        upperBound,
                        lowerBoundInclusive,
                        upperBoundInclusive,
                        leftLateDataOutputTag,
                        rightLateDataOutputTag,
                        left.getType()
                                .createSerializer(
                                        left.getExecutionConfig().getSerializerConfig()),
                        right.getType()
                                .createSerializer(
                                        right.getExecutionConfig().getSerializerConfig()),
                        cleanedUdf);

        return left.connect(right)
                .keyBy(keySelector1, keySelector2)
                .transform("Interval Join [Async]", outputType, operator);
    } else {
        final IntervalJoinOperator<KEY, IN1, IN2, OUT> operator =
                new IntervalJoinOperator<>(
                        lowerBound,
                        upperBound,
                        lowerBoundInclusive,
                        upperBoundInclusive,
                        leftLateDataOutputTag,
                        rightLateDataOutputTag,
                        left.getType()
                                .createSerializer(
                                        left.getExecutionConfig().getSerializerConfig()),
                        right.getType()
                                .createSerializer(
                                        right.getExecutionConfig().getSerializerConfig()),
                        cleanedUdf);

        return left.connect(right)
                .keyBy(keySelector1, keySelector2)
                .transform("Interval Join", outputType, operator);
    }
}

Interval join 是基于 ConnectedStream 实现的,ConnectedStream 提供了更加通用的双流操作,它将两个流组合成一个 TwoInputTransformation,然后加入执行图中。

具体的 Operator 是 IntervalJoinOperator 或 AsyncIntervalJoinOperator,它们都是 TwoInputStreamOperator 的实现类,提供 processElement1 和 processElement2 两个方法分别处理两个输入源的数据,最终都调用的是 processElement。

swift 复制代码
private <THIS, OTHER> void processElement(
        final StreamRecord<THIS> record,
        final MapState<Long, List<IntervalJoinOperator.BufferEntry<THIS>>> ourBuffer,
        final MapState<Long, List<IntervalJoinOperator.BufferEntry<OTHER>>> otherBuffer,
        final long relativeLowerBound,
        final long relativeUpperBound,
        final boolean isLeft)
        throws Exception {

    final THIS ourValue = record.getValue();
    final long ourTimestamp = record.getTimestamp();

    if (ourTimestamp == Long.MIN_VALUE) {
        throw new FlinkException(
                "Long.MIN_VALUE timestamp: Elements used in "
                        + "interval stream joins need to have timestamps meaningful timestamps.");
    }

    if (isLate(ourTimestamp)) {
        sideOutput(ourValue, ourTimestamp, isLeft);
        return;
    }

    addToBuffer(ourBuffer, ourValue, ourTimestamp);

    for (Map.Entry<Long, List<BufferEntry<OTHER>>> bucket : otherBuffer.entries()) {
        final long timestamp = bucket.getKey();

        if (timestamp < ourTimestamp + relativeLowerBound
                || timestamp > ourTimestamp + relativeUpperBound) {
            continue;
        }

        for (BufferEntry<OTHER> entry : bucket.getValue()) {
            if (isLeft) {
                collect((T1) ourValue, (T2) entry.element, ourTimestamp, timestamp);
            } else {
                collect((T1) entry.element, (T2) ourValue, timestamp, ourTimestamp);
            }
        }
    }

    long cleanupTime =
            (relativeUpperBound > 0L) ? ourTimestamp + relativeUpperBound : ourTimestamp;
    if (isLeft) {
        internalTimerService.registerEventTimeTimer(CLEANUP_NAMESPACE_LEFT, cleanupTime);
    } else {
        internalTimerService.registerEventTimeTimer(CLEANUP_NAMESPACE_RIGHT, cleanupTime);
    }
}

在 IntervalJoinOperator 中维护了两个 MapState,每个消息进来的时候,都会加入到 MapState 中,key 是 timestamp,value 是一个元素的列表。然后遍历另一个 MapState,得到符合条件的数据。最后是为每条数据注册一个定时器,当时间超过有效范围后,会从 MapState 中清除这个时间戳的数据。

总结

本文我们梳理了 Flink 的三种双流操作的源码,我们了解到 Window Join 底层是通过 CoGroup 实现的。CoGroup 本身是将两个流合并成 WindowedStream 并依赖于 WindowState 进行数据 join。最后 Interval Join 是通过 ConnectedStreams 实现的,内部的 IntervalJoinOperator 会维护两个 MapState,通过 MapState 进行数据关联。

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