最近把WAM-Trainer这个世界动作模型训练平台完整跑了一遍,从5.18亿帧第一视角数据的清洗对齐,到IDM逆动力学和FDM前动力学的模块化训练,再到8×A100上用DeepSpeed ZeRO-2跑通,最后WebSocket策略服务器把推理延迟压到150ms。LIBERO跑到99.3%,这里把工程上几个关键模块的代码和配置记录下来,方便做具身智能方向的同学参考。
整个项目解决的核心问题是:真机机器人数据太贵,怎么用世界模型生成想象视频来扩充训练数据。思路是视频生成模型先生成未来帧,IDM从想象帧反推动作,FDM做前向一致性验证,Qwen3-VL负责语言指令理解。下面按模块拆代码。
数据集适配器基类
我们接了12个数据集,每个数据集的观测空间、动作空间、相机配置都不一样,所以先抽了一个基类,所有数据集适配器继承它,统一输出到80维动作空间:
python
class BaseDatasetAdapter:
"""所有机器人数据集的统一适配器基类"""
def __init__(self, dataset_name, action_dim=80):
self.dataset_name = dataset_name
self.action_dim = action_dim # 统一80维动作空间
self.obs_keys = []
self.action_scale = 1.0
def load_episode(self, episode_path):
"""加载单个episode,返回统一格式的trajectory"""
raw_data = self._load_raw(episode_path)
frames = self._extract_frames(raw_data) # B,T,3,H,W
actions = self._align_actions(raw_data) # B,T,action_dim
lang = self._parse_language(raw_data) # str
frames, actions = self._sync_timestamp(frames, actions)
return {"frames": frames, "actions": actions, "lang": lang}
def _align_actions(self, raw_actions):
"""将不同本体的动作映射到80维统一空间,缺失补零"""
T, orig_dim = raw_actions.shape
aligned = np.zeros((T, self.action_dim), dtype=np.float32)
copy_dim = min(orig_dim, self.action_dim)
aligned[:, :copy_dim] = raw_actions[:, :copy_dim] * self.action_scale
return aligned
def _sync_timestamp(self, frames, actions, fps_video=30, hz_action=10):
"""视频fps和动作hz不一致时做时间戳重采样"""
ratio = fps_video / hz_action
action_resampled = np.interp(
np.arange(len(frames)) / ratio,
np.arange(len(actions)),
actions[:, 0]
)
return frames, action_resampled
这里踩过最大的坑是时间戳对齐。Open X-Embodiment里不同子数据集的视频帧率和动作频率都不一样,不对齐直接训,模型学到的动作和画面就是错位的。上面_sync_timestamp用线性插值把动作重采样到视频帧率,一开始没做这步,LIBERO只有82%左右。
IDM逆动力学模型结构
IDM吃进去当前帧和未来想象帧,输出中间的动作序列。结构上用一个双流编码器分别编码两帧,然后在token维度交叉注意力,最后接动作头输出未来16步的80维动作:
python
import torch
import torch.nn as nn
class InverseDynamicsModule(nn.Module):
"""IDM逆动力学:给定当前帧和未来帧,反推动作"""
def __init__(self, frame_encoder, action_dim=80, chunk_size=16, hidden=1024):
super().__init__()
self.frame_encoder = frame_encoder # 视频帧编码器,来自Wan2.2主干
self.cross_attn = nn.MultiheadAttention(hidden, num_heads=8, batch_first=True)
self.action_head = nn.Sequential(
nn.Linear(hidden, hidden),
nn.ReLU(),
nn.Linear(hidden, chunk_size * action_dim)
)
self.chunk_size = chunk_size
self.action_dim = action_dim
self.smooth_weight = 0.1 # 时序平滑loss权重
def forward(self, frame_curr, frame_future, lang_embed=None):
tok_curr = self.frame_encoder(frame_curr) # B, N, D
tok_future = self.frame_encoder(frame_future) # B, N, D
fused, _ = self.cross_attn(tok_future, tok_curr, tok_curr)
pooled = fused.mean(dim=1) # B, D
if lang_embed is not None:
pooled = pooled + lang_embed
action_chunk = self.action_head(pooled) # B, chunk*dim
return action_chunk.view(-1, self.chunk_size, self.action_dim)
def action_smooth_loss(self, action_chunk):
"""相邻步动作变化的平滑约束"""
diff = action_chunk[:, 1:, :] - action_chunk[:, :-1, :]
return diff.pow(2).mean()
一开始只加了MSE回归loss,动作预测出来老是抖。加上action_smooth_loss之后,相邻步动作变化被约束住,连续操作任务成功率涨了8个点。这个平滑loss的权重0.1是调了好几组消融定的,太大了动作僵硬,太小了没效果。
DeepSpeed ZeRO-2 训练配置
8×A100训练,视频模型参数量大,用ZeRO-2切优化器状态。完整的ds_config.json如下:
json
{
"train_micro_batch_size_per_gpu": 2,
"gradient_accumulation_steps": 4,
"gradient_clipping": 1.0,
"zero_optimization": {
"stage": 2,
"offload_optimizer": {
"device": "none",
"pin_memory": true
},
"allgather_partitions": true,
"allgather_bucket_size": 2e8,
"overlap_comm": true,
"reduce_scatter": true,
"reduce_bucket_size": 2e8,
"contiguous_gradients": true
},
"fp16": {
"enabled": true,
"loss_scale": 0,
"loss_scale_window": 1000,
"initial_scale_power": 16,
"hysteresis": 2,
"min_loss_scale": 1
},
"activation_checkpointing": {
"partition_activations": true,
"cpu_checkpointing": true
},
"wall_clock_breakdown": false
}
一开始用ZeRO-3直接OOM,因为视频模型的参数也要切分到各卡,通信量太大。换成ZeRO-2之后优化器状态切分、参数保留在本地,通信量降了一截。micro batch size一开始设4,跑到一半报CUDA out of memory. Tried to allocate 2.37 GiB,降到2加gradient checkpointing才稳住。
训练循环
Dual范式的训练循环:先冻住视频生成模型,只训IDM和FDM:
python
def train_step(batch, idm, fdm, optimizer, engine):
frames = batch["frames"].cuda() # B, T, 3, H, W
actions = batch["actions"].cuda() # B, T, 80
lang_embed = batch["lang_embed"].cuda()
frame_curr = frames[:, 0] # B, 3, H, W
frame_future = frames[:, -1]
# IDM预测动作
pred_actions = idm(frame_curr, frame_future, lang_embed)
# IDM loss = MSE + 时序平滑
loss_mse = nn.functional.mse_loss(pred_actions, actions[:, :16])
loss_smooth = idm.action_smooth_loss(pred_actions)
loss_idm = loss_mse + 0.1 * loss_smooth
# FDM前向一致性:用真实动作预测下一帧,和真实帧对比
pred_next_frame = fdm(frame_curr, actions[:, 0])
loss_fdm = nn.functional.l1_loss(pred_next_frame, frames[:, 1])
total_loss = loss_idm + 0.5 * loss_fdm
engine.backward(total_loss)
engine.step()
return {"loss_idm": loss_idm.item(), "loss_fdm": loss_fdm.item()}
FDM的权重0.5是消融出来的,太大了IDM被带偏,太小了想象推演的一致性约束不够。Tri范式的话三个模块分别建optimizer,这里就不展开了。
WebSocket推理服务
部署到真机上用WebSocket做策略服务器,端到端延迟压到150ms:
python
import asyncio
import websockets
import torch
import json
class PolicyServer:
def __init__(self, idm_model, video_model, port=8765):
self.idm = idm_model.cuda().half().eval()
self.video = video_model.cuda().half().eval()
self.port = port
async def handle(self, websocket):
async for message in websocket:
data = json.loads(message)
frame = self._decode_frame(data["frame"]) # 30ms
with torch.no_grad():
future_frame = self.video.predict(frame, steps=2) # 60ms
with torch.no_grad():
action = self.idm(frame, future_frame, data["lang_embed"]) # 40ms
await websocket.send(json.dumps({"action": action.cpu().tolist()}))
def run(self):
start_server = websockets.serve(self.handle, "0.0.0.0", self.port)
asyncio.get_event_loop().run_until_complete(start_server)
asyncio.get_event_loop().run_forever()
延迟分解:图像预处理30ms,视频模型推理60ms(从4步砍到2步+半精度才压下来),IDM推理40ms,网络和序列化30ms,合计约150ms。视频模型一开始要120ms,是延迟大头,砍未来预测步数和开fp16之后改善明显。
整个项目跑下来最深的体会是,世界动作模型这个方向,论文里讲的是方法,工程上全是脏活------时间戳对齐、动作空间映射、显存切分、延迟拆解,每一个都是踩坑踩出来的。LIBERO 99.3%不是调一个参数调出来的,是上面这些细节一个一个打磨的结果。
后续把完整配置、数据处理脚本和评测记录都整理成了文档资料,做这个方向的同学可以交流。