C++战列舰小游戏Lv. 1.4版本(半成品)

相比较 1.2 ,增加了升级模块

C++战列舰小游戏Lv. 1.2版本(半成品)-CSDN博客

相比较1.3,有了大规模完善和模块增加

C++战列舰小游戏Lv. 1.3版本(半成品)-CSDN博客

这是一组初始数据:

a[1].gas=1000;

a[1].attack=0;

a[1].att_1=0;

a[1].att_2=0;

a[1].att_3=0;

a[1].att_4=0;

a[1].fire=0;

a[1].gas_good=0.9;

a[1].guard=0;

a[1].HP=15000;

a[1].name="初级战列舰";

a[1].HPm=15000;

a[1].gasm=1200;

a[1].boat[40][15]=100;

a[1].long_=70;

a[1].att_s_1=0;

a[1].att_good_1=10;

a[1].att_good_2=40;

a[1].att_good_3=15;

a[1].att_good_4=80;

a[1].Lv=1;

cpp 复制代码
a[1].gas=1000;
	a[1].attack=0;
	a[1].att_1=0;
	a[1].att_2=0;
	a[1].att_3=0;
	a[1].att_4=0;
	a[1].fire=0;
	a[1].gas_good=0.9;
	a[1].guard=0;
	a[1].HP=15000;
	a[1].name="初级战列舰";
	a[1].HPm=15000;
	a[1].gasm=1200;
	a[1].boat[40][15]=100;
	a[1].long_=70;
	a[1].att_s_1=0;
	a[1].att_good_1=10;
	a[1].att_good_2=40;
	a[1].att_good_3=15;
	a[1].att_good_4=80;
	a[1].Lv=1;

这是战舰的结构体

struct zhan

{

string name;

int attack,guard;//攻击 防御

int att_1,att_2,att_3,att_4;//主炮 副炮 鱼雷 水雷

int att_s_1,att_s_2;

double att_good_1,att_good_2,att_good_3,att_good_4;

double HP,fire,HPm;

double shut_down[100],gas_good;

int gas,gasm;

double boat[150][40];

double long_;

double Lv;

};

cpp 复制代码
struct zhan
{
	string name;
	int attack,guard;//攻击 防御
	int att_1,att_2,att_3,att_4;//主炮 副炮 鱼雷 水雷
	int att_s_1,att_s_2;
	double att_good_1,att_good_2,att_good_3,att_good_4;
	double HP,fire,HPm;
	double shut_down[100],gas_good;
	int gas,gasm;
	double boat[150][40];
	double long_;
	double Lv;
};

这是染色函数(特别致谢博主:夜若渊)

夜若渊-CSDN博客

void pr(const char* s, int color)

{

HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);

SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | color);

printf(s);

SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | 7);

}

/*

0 = 黑色 8 = 灰色

1 = 蓝色 9 = 淡蓝色

2 = 绿色 10 = 淡绿色

3 = 浅绿色 11 = 淡浅绿色

4 = 红色 12 = 淡红色

5 = 紫色 13 = 淡紫色

6 = 黄色 14 = 淡黄色

7 = 白色 15 = 亮白色

*/

cpp 复制代码
void pr(const char* s, int color)
{
	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
	SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | color);
	printf(s);
	SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | 7);
}
/*
0 = 黑色 8 = 灰色
1 = 蓝色 9 = 淡蓝色
2 = 绿色 10 = 淡绿色
3 = 浅绿色 11 = 淡浅绿色
4 = 红色 12 = 淡红色
5 = 紫色 13 = 淡紫色
6 = 黄色 14 = 淡黄色
7 = 白色 15 = 亮白色
*/

新手指南

void new_do()

{

system("cls");

Sleep(50);

cout<<setw(50)<<"----------新手指南----------"<<'\n';

cout<<"敌方会有1~3艘 旗舰(战列舰) ";

cout<<"它们的正面装甲级厚,尽量使用鱼雷或在侧面使用主炮攻击"<<'\n';

cout<<"敌方会有3~10艘副舰(驱逐舰、护卫舰)"<<'\n';

cout<<"它们防空能力强悍,副炮数量极多,就连战机都很难靠近它们,想办法用潜艇鱼雷攻击它们"<<'\n';

cout<<"敌方可能会有潜艇,如果你没有反潜设备就要小心了,它们不会出现在《战舰清单》中"<<'\n';

cout<<"你在开始游戏时会有1艘(几乎)空荡荡的战列舰"<<'\n';

cout<<"你可以在 加工厂 升级战舰"<<'\n';

cout<<"你可以在 制造厂 制造战列舰(的空壳,几乎啥都没有)"<<'\n';

cout<<"提示"<<'\n';

cout<<"战列舰的所有数据都在 战舰情况 中,随时可以查看"<<'\n';

cout<<"刚开始你会有 4000w 资金,到了游戏中你就会知道,这远远不够"<<'\n';

cout<<"这是战列舰时代的游戏,没有导弹"<<'\n';

system("pause");

}

cpp 复制代码
void new_do()
{
	system("cls");
	Sleep(50);
	cout<<setw(50)<<"----------新手指南----------"<<'\n';
	cout<<"敌方会有1~3艘 旗舰(战列舰)        ";
	cout<<"它们的正面装甲级厚,尽量使用鱼雷或在侧面使用主炮攻击"<<'\n';
	cout<<"敌方会有3~10艘副舰(驱逐舰、护卫舰)"<<'\n';
	cout<<"它们防空能力强悍,副炮数量极多,就连战机都很难靠近它们,想办法用潜艇鱼雷攻击它们"<<'\n';
	cout<<"敌方可能会有潜艇,如果你没有反潜设备就要小心了,它们不会出现在《战舰清单》中"<<'\n';
	cout<<"你在开始游戏时会有1艘(几乎)空荡荡的战列舰"<<'\n';
	cout<<"你可以在 加工厂 升级战舰"<<'\n';
	cout<<"你可以在 制造厂 制造战列舰(的空壳,几乎啥都没有)"<<'\n';
	cout<<"提示"<<'\n';
	cout<<"战列舰的所有数据都在 战舰情况 中,随时可以查看"<<'\n';
	cout<<"刚开始你会有  4000w  资金,到了游戏中你就会知道,这远远不够"<<'\n';
	cout<<"这是战列舰时代的游戏,没有导弹"<<'\n';
	system("pause");
}

完整半成品代码:

cpp 复制代码
#include <bits/stdc++.h>
#include <time.h>
#include <windows.h>
#include <stdlib.h>
#include <unistd.h>
#include <conio.h>
#include <fstream>
using namespace std;
bool sea;
int km=0;
bool look[100][100];
long long money=4000000000;
int shuliang=1;
struct zhan
{
	string name;
	int attack,guard;//攻击 防御
	int att_1,att_2,att_3,att_4;//主炮 副炮 鱼雷 水雷
	int att_s_1,att_s_2;
	int att_good_1,att_good_2,att_good_3,att_good_4;
	double HP,fire,HPm;
	double shut_down[20];
	int gas_good;
	int gas,gasm;
	int boat[90][40];
	int long_;
	int Lv;
};
zhan a[50];
void pr(const char* s, int color)
{
	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
	SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | color);
	printf(s);
	SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | 7);
}
/*
0 = 黑色 8 = 灰色
1 = 蓝色 9 = 淡蓝色
2 = 绿色 10 = 淡绿色
3 = 浅绿色 11 = 淡浅绿色
4 = 红色 12 = 淡红色
5 = 紫色 13 = 淡紫色
6 = 黄色 14 = 淡黄色
7 = 白色 15 = 亮白色
*/
void new_do()
{
	system("cls");
	Sleep(50);
	cout<<setw(50)<<"----------新手指南----------"<<'\n';
	cout<<"敌方会有1~3艘 旗舰(战列舰)        ";
	cout<<"它们的正面装甲级厚,尽量使用鱼雷或在侧面使用主炮攻击"<<'\n';
	cout<<"敌方会有3~10艘副舰(驱逐舰、护卫舰)"<<'\n';
	cout<<"它们防空能力强悍,副炮数量极多,就连战机都很难靠近它们,想办法用潜艇鱼雷攻击它们"<<'\n';
	cout<<"敌方可能会有潜艇,如果你没有反潜设备就要小心了,它们不会出现在《战舰清单》中"<<'\n';
	cout<<"你在开始游戏时会有1艘(几乎)空荡荡的战列舰"<<'\n';
	cout<<"你可以在 加工厂 升级战舰"<<'\n';
	cout<<"你可以在 制造厂 制造战列舰(的空壳,几乎啥都没有)"<<'\n';
	cout<<"提示"<<'\n';
	cout<<"战列舰的所有数据都在 战舰情况 中,随时可以查看"<<'\n';
	cout<<"刚开始你会有  4000w  资金,到了游戏中你就会知道,这远远不够"<<'\n';
	cout<<"这是战列舰时代的游戏,没有导弹"<<'\n';
	system("pause");
}
void fight()
{
}
void up_gas()
{
	cout<<"这里是加油站----------"<<'\n';
	for(int i=1; i<=shuliang; i++)
	{
		Sleep(500);
		system("cls");
		cout<<i<<" "<<a[i].name<<":"<<a[i].gas<<"/"<<a[i].gasm<<'\n';
		cout<<"    可以航行"<<a[i].gas*a[i].gas_good<<"km (需要在"<<a[i].gas*a[i].gas_good/2.0<<"km返回)";
		cout<<'\n';
		if(a[i].gas==0) pr("必须加油",4);
		else if(a[i].gas>0&&a[i].gas!=a[i].gasm) pr("可以加油",6);
		else pr("无需加油",2);
		cout<<"(y/n)"<<'\n';
		string xz;
		cin>>xz;
		if(xz=="y"||xz=="Y")
		{
			cout<<"正在加油..."<<'\n';
			system("pause");
			Sleep(500);
			if(a[i].gasm==a[i].gas) cout<<"无需加油--"<<'\n';
			else
			{
				long long money_want=(a[i].gasm-a[i].gas)/(a[i].gas_good)*600;
				cout<<"需要"<<money_want<<"资金"<<'\n';
				if(money_want>money)
				{
					cout<<"资金不足,为您尽量加油↖(^ω^)↗"<<'\n';
					a[i].gas=a[i].gas+money/600*a[i].gas_good;
					money=0;
				}
				else
				{
					money-=money_want;
					a[i].gas=a[i].gasm;
				}
				cout<<"加油完成---"<<'\n';
				cout<<i<<" "<<a[i].name<<":"<<a[i].gas<<"/"<<a[i].gasm<<'\n';
				cout<<"    可以航行"<<a[i].gas/a[i].gas_good<<"km (需要在"<<a[i].gas/a[i].gas_good/2.0<<"km返回)";
				cout<<'\n';
				if(a[i].gas==0) pr("必须加油",4);
				else if(a[i].gas>0&&a[i].gas!=a[i].gasm) pr("可以加油",6);
				else pr("无需加油",2);
				cout<<'\n';
			}
		}
		else
		{
			cout<<'\n';
			system("pause");
		}
	}
	cout<<'\n';
	system("pause");
}
void up_on1()
{
	for(int i=1; i<=shuliang; i++)
	{
		cout<<i<<" "<<a[i].name<<": Lv. "<<a[i].Lv<<'\n';
		a[i].HP=a[i].HPm;
		cout<<"0  不升级 下一个"<<'\n';
		cout<<"1  血量:"<<a[i].HP<<" / "<<a[i].HPm<<'\n';
		cout<<"2  油量:"<<a[i].gas<<" / "<<a[i].gasm<<'\n';
		cout<<"3  燃油等级:"<<a[i].gas_good<<"/1 (越小越好)"<<'\n';
		cout<<"4  长度:"<<a[i].long_<<"m"<<'\n';
		cout<<"5  主炮数量:"<<a[i].att_1<<'\n';
		cout<<"6      精准度:"<<a[i].att_good_1<<"%"<<'\n';
		cout<<"7  副炮数量:"<<a[i].att_2<<'\n';
		cout<<"8      精准度:"<<a[i].att_good_2<<"%"<<'\n';
		cout<<"9  鱼雷精准度:"<<a[i].att_good_3<<"%"<<'\n';
		cout<<"10 水雷精准度:"<<a[i].att_good_4<<"%"<<'\n';
		cout<<'\n';
		system("pause");
		short k;
		cin>>k;
		double l;
		switch(k)
		{
			case 0:
				break;
			case 1:
				cout<<"血量升级价格:2点/资金   等级≥5时 5点/资金"<<'\n';
				cout<<"购买血量(最大";
				if(a[i].Lv>=5) cout<<money*5,l=money*5;
				else cout<<money*2,l=money*2;
				cout<<") :    ";
				double xz;
				cin>>xz;
				while(xz>l) cout<<"Error!",cin>>xz;
				if(a[i].Lv>=5) l=xz*5;
				else l=xz*2;
				money-=l;
				a[i].HPm+=xz;
				break;
			case 2:
				cout<<"油量升级价格:1点/资金   等级≥10时 2点/资金"<<'\n';
				cout<<"购买油量(最大";
				if(a[i].Lv>=5) cout<<money*1,l=money*1;
				else cout<<money,l=money;
				cout<<") :    ";
				cin>>xz;
				while(xz>l) cout<<"Error!",cin>>xz;
				if(a[i].Lv>=10) l=xz*2;
				else l=xz;
				money-=l;
				a[i].gasm+=xz;
				break;
			case 3:
				cout<<"90w变为1(需要将该舰现有油量清零)"<<'\n';
				if(money>=900000) a[i].gas_good=1,a[i].gas=0,money-=900000;
				else system("pause");
				break;
			case 4:
				cout<<"长度升级价格:5w/m"<<'\n';
				cout<<"购买长度(最大";
				cout<<fixed<<setprecision(2)<<money/5.0,l=money/5.0;
				cout<<") :    ";
				cin>>xz;
				while(xz>l) cout<<"Error!",cin>>xz;
				l=xz*50000;
				money-=l;
				a[i].long_+=xz;
				break;
			case 5:
				if(a[i].long_-a[i].att_1*2-a[i].att_2*2-a[i].att_1*1-a[i].att_1*1-a[i].gasm/100<2)
				{
					cout<<"甲板不够,去加长甲板吧"<<'\n';
				}
				else
				{
					cout<<"口径:1  80mm 10w"<<'\n';
					cout<<"      2  95mm 12w"<<'\n';
					cout<<"      3 110mm 20w"<<'\n';
					cout<<"      4 160mm 50w"<<'\n';
					cout<<"      5 320mm 90w"<<'\n';
				}
				int kj;
				cin>>kj;
				if(kj==1)
				{
					a[i].att_1++;
					a[i].attack+=80;
					money-=100000;
				}
				if(kj==2)
				{
					a[i].att_1++;
					a[i].attack+=95;
					money-=120000;
				}
				if(kj==3)
				{
					a[i].att_1++;
					a[i].attack+=110;
					money-=200000;
				}
				if(kj==4)
				{
					a[i].att_1++;
					a[i].attack+=160;
					money-=500000;
				}
				if(kj==5)
				{
					a[i].att_1++;
					a[i].attack+=320;
					money-=900000;
				}
				break;
			case 6:
				cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';
				cout<<"输入投入资金:";
				int mon;
				cin>>mon;
				money-=mon;
				a[i].att_good_1++;
				break;

			case 7:
				if(a[i].long_-a[i].att_1*2-a[i].att_2*2-a[i].att_1*1-a[i].att_1*1-a[i].gasm/100<1)
				{
					cout<<"甲板不够,去加长甲板吧"<<'\n';
				}
				else
				{
					cout<<"口径:1  10mm 10w"<<'\n';
					cout<<"      2  25mm 12w"<<'\n';
					cout<<"      3  50mm 20w"<<'\n';
					cout<<"      4  60mm 50w"<<'\n';
					cout<<"      5  70mm 90w"<<'\n';
				}
				cin>>kj;
				if(kj==1)
				{
					a[i].att_2++;
					a[i].attack+=10;
					money-=100000;
				}
				if(kj==2)
				{
					a[i].att_2++;
					a[i].attack+=25;
					money-=120000;
				}
				if(kj==3)
				{
					a[i].att_2++;
					a[i].attack+=50;
					money-=200000;
				}
				if(kj==4)
				{
					a[i].att_2++;
					a[i].attack+=60;
					money-=500000;
				}
				if(kj==5)
				{
					a[i].att_2++;
					a[i].attack+=70;
					money-=900000;
				}
				break;
				/*
				cout<<"8      精准度:"<<a[i].att_good_2<<"%"<<'\n';
				cout<<"9  鱼雷精准度:"<<a[i].att_good_3<<"%"<<'\n';
				cout<<"10 水雷精准度:"<<a[i].att_good_4<<"%"<<'\n';
				*/
			case 8:
				cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';
				cout<<"输入投入资金:";
				cin>>mon;
				money-=mon;
				a[i].att_good_2++;
				break;
			case 9:
				cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';
				cout<<"输入投入资金:";
				cin>>mon;
				money-=mon;
				a[i].att_good_3++;
				break;
			case 10:
				cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';
				cout<<"输入投入资金:";
				cin>>mon;
				money-=mon;
				a[i].att_good_4++;
				break;
		}
	}
}
void up_build()
{
	int xz;
	cout<<"需要:"<<'\n';
	cout<<"1 驱逐舰  7500w"<<'\n';
	cout<<"2 护卫舰  7500w"<<'\n';
	cout<<"3 巡洋舰  8000w"<<'\n';
	cout<<"4 战列舰  9500w"<<'\n';
	cout<<"5 潜艇    7000w"<<'\n';
	cout<<"6 弹药"<<'\n';
	cin>>xz;
	string namel;
	if(xz==1)
	{
		money-=75000000;
		cout<<"名字:";
		while(cin>>namel)
		{
			int f=1;
			for(int i=1; i<=shuliang; i++)
			{
				if(a[i].name==namel)
				{
					f=0;
					cout<<"已有重复名称"<<'\n';
				}
			}
			if(f==1) break;
		}
		a[shuliang+1].gas=500;
		a[shuliang+1].attack=0;
		a[shuliang+1].att_1=0;
		a[shuliang+1].att_2=0;
		a[shuliang+1].att_3=0;
		a[shuliang+1].att_4=0;
		a[shuliang+1].fire=0;
		a[shuliang+1].gas_good=10;
		a[shuliang+1].guard=0;
		a[shuliang+1].HP=6000;
		a[shuliang+1].name=namel;
		a[shuliang+1].HPm=6000;
		a[shuliang+1].gasm=700;
		a[shuliang+1].boat[40][15]=100;
		a[shuliang+1].long_=40;
		a[shuliang+1].att_s_1=0;
		a[shuliang+1].att_good_1=50;
		a[shuliang+1].att_good_2=50;
		a[shuliang+1].att_good_3=95;
		a[shuliang+1].att_good_4=90;
		a[shuliang+1].Lv=1;
		shuliang++;
	}
	if(xz==2)
	{
		money-=75000000;
		cout<<"名字:";
		while(cin>>namel)
		{
			int f=1;
			for(int i=1; i<=shuliang; i++)
			{
				if(a[i].name==namel)
				{
					f=0;
					cout<<"已有重复名称"<<'\n';
				}
			}
			if(f==1) break;
		}
		a[shuliang+1].gas=500;
		a[shuliang+1].attack=0;
		a[shuliang+1].att_1=0;
		a[shuliang+1].att_2=0;
		a[shuliang+1].att_3=0;
		a[shuliang+1].att_4=0;
		a[shuliang+1].fire=0;
		a[shuliang+1].gas_good=10;
		a[shuliang+1].guard=0;
		a[shuliang+1].HP=7000;
		a[shuliang+1].name=namel;
		a[shuliang+1].HPm=7000;
		a[shuliang+1].gasm=900;
		a[shuliang+1].boat[40][15]=100;
		a[shuliang+1].long_=40;
		a[shuliang+1].att_s_1=0;
		a[shuliang+1].att_good_1=60;
		a[shuliang+1].att_good_2=60;
		a[shuliang+1].att_good_3=75;
		a[shuliang+1].att_good_4=82;
		a[shuliang+1].Lv=1;
		shuliang++;
	}
	if(xz==3)
	{
		money-=80000000;
		cout<<"名字:";
		string namel;
		while(cin>>namel)
		{
			int f=1;
			for(int i=1; i<=shuliang; i++)
			{
				if(a[i].name==namel)
				{
					f=0;
					cout<<"已有重复名称"<<'\n';
				}
			}
			if(f==1) break;
		}
		a[shuliang+1].gas=1000;
		a[shuliang+1].attack=0;
		a[shuliang+1].att_1=0;
		a[shuliang+1].att_2=0;
		a[shuliang+1].att_3=0;
		a[shuliang+1].att_4=0;
		a[shuliang+1].fire=0;
		a[shuliang+1].gas_good=10;
		a[shuliang+1].guard=0;
		a[shuliang+1].HP=10000;
		a[shuliang+1].name=namel;
		a[shuliang+1].HPm=10000;
		a[shuliang+1].gasm=1200;
		a[shuliang+1].boat[40][15]=100;
		a[shuliang+1].long_=70;
		a[shuliang+1].att_s_1=0;
		a[shuliang+1].att_good_1=10;
		a[shuliang+1].att_good_2=40;
		a[shuliang+1].att_good_3=15;
		a[shuliang+1].att_good_4=80;
		a[shuliang+1].Lv=1;
		shuliang++;
	}
	if(xz==4)
	{
		money-=95000000;
		cout<<"名字:";
		string namel;
		while(cin>>namel)
		{
			int f=1;
			for(int i=1; i<=shuliang; i++)
			{
				if(a[i].name==namel)
				{
					f=0;
					cout<<"已有重复名称"<<'\n';
				}
			}
			if(f==1) break;
		}
		a[shuliang+1].gas=1000;
		a[shuliang+1].attack=0;
		a[shuliang+1].att_1=0;
		a[shuliang+1].att_2=0;
		a[shuliang+1].att_3=0;
		a[shuliang+1].att_4=0;
		a[shuliang+1].fire=0;
		a[shuliang+1].gas_good=10;
		a[shuliang+1].guard=0;
		a[shuliang+1].HP=15000;
		a[shuliang+1].name=namel;
		a[shuliang+1].HPm=15000;
		a[shuliang+1].gasm=1200;
		a[shuliang+1].boat[40][15]=100;
		a[shuliang+1].long_=70;
		a[shuliang+1].att_s_1=0;
		a[shuliang+1].att_good_1=10;
		a[shuliang+1].att_good_2=40;
		a[shuliang+1].att_good_3=15;
		a[shuliang+1].att_good_4=80;
		a[shuliang+1].Lv=1;
		shuliang++;
	}
	if(xz==5)
	{
		money-=70000000;
		cout<<"名字:";
		while(cin>>namel)
		{
			int f=1;
			for(int i=1; i<=shuliang; i++)
			{
				if(a[i].name==namel)
				{
					f=0;
					cout<<"已有重复名称"<<'\n';
				}
			}
			if(f==1) break;
		}
		a[shuliang+1].gas=1500;
		a[shuliang+1].attack=0;
		a[shuliang+1].att_1=0;
		a[shuliang+1].att_2=0;
		a[shuliang+1].att_3=0;
		a[shuliang+1].att_4=0;
		a[shuliang+1].fire=0;
		a[shuliang+1].gas_good=10;
		a[shuliang+1].guard=0;
		a[shuliang+1].HP=1000;
		a[shuliang+1].name=namel;
		a[shuliang+1].HPm=1000;
		a[shuliang+1].gasm=3500;
		a[shuliang+1].boat[40][3]=100;
		a[shuliang+1].long_=8;
		a[shuliang+1].att_s_1=0;
		a[shuliang+1].att_good_1=0;
		a[shuliang+1].att_good_2=0;
		a[shuliang+1].att_good_3=95;
		a[shuliang+1].att_good_4=90;
		a[shuliang+1].Lv=1;
		shuliang++;
	}
	if(xz==6)
	{
		for(int i=1; i<=shuliang; i++)
		{
			cout<<a[i].name;
			cout<<"1 主炮弹药数量:";
			int l=a[i].att_s_1;
			cout<<l<<'\n';
			if(l==0) pr("没有弹药 建议增添",4);
			else if(l<=30) pr("弹药较少 建议增添",6);
			else pr("基本足够(仅为评估)",2);
			cout<<'\n';
			int want;
			cout<<"输入需要弹药(40w/枚)数量:";
			cin>>want;
			money-=want*400000;
			a[i].att_s_1+=want;

			cout<<"2 副炮弹药数量:";
			l=a[i].att_s_2;
			cout<<l<<'\n';
			if(l==0) pr("没有弹药 建议增添",4);
			else if(l<=30) pr("弹药较少 建议增添",6);
			else pr("基本足够(仅为评估)",2);
			cout<<'\n';
			cout<<"输入需要弹药(40w/枚)数量:";
			cin>>want;
			money-=want*400000;
			a[i].att_s_2+=want;
		}
	}
	cout<<"OK"<<'\n';
	return ;
}
void up()
{
	cout<<"1 加油站"<<'\n';
	cout<<"2 加工厂"<<'\n';
	cout<<"3 制造厂"<<'\n';
	cout<<"4 出航"  <<'\n';
	cout<<"5 查看状态"<<'\n';
	string xz;
	cin>>xz;
	while(xz!="1"&&xz!="2"&&xz!="3"&&xz!="4"&&xz!="5")
	{
		cout<<"错误--- 请再次输入"<<'\n';
		system("pause");
		cin>>xz;
	}
	int xz_int=stoi(xz);
	switch(xz_int)
	{
		case 1:
			up_gas();
			break;
		case 2:
			up_on1();
			break;
		case 3:
			up_build();
			break;
		case 4:

			break;
		default:

			break;
	}
}
void play()
{
	shuliang=1;
	a[1].gas=1000;
	a[1].attack=0;
	a[1].att_1=0;
	a[1].att_2=0;
	a[1].att_3=0;
	a[1].att_4=0;
	a[1].fire=0;
	a[1].gas_good=10;
	a[1].guard=0;
	a[1].HP=15000;
	a[1].name="max fight 1";
	a[1].HPm=15000;
	a[1].gasm=1200;
	a[1].boat[40][15]=100;
	a[1].long_=70;
	a[1].att_s_1=0;
	a[1].att_good_1=10;
	a[1].att_good_2=40;
	a[1].att_good_3=15;
	a[1].att_good_4=80;
	a[1].Lv=1;
	cout<<"游戏开始"<<'\n';
	system("pause");
	system("cls");
	while(1+1==2)
	{
		system("cls");
		cout<<"游戏进行中----------"<<'\n';
		system("pause");
		cout<<"资金:"<<money;
		if(money<-10000000)
		{
			cout<<"欠债过多 挑战失败"<<'\n';
			return ;
		}
		if(sea)
		{
			for(int i=1; i<=shuliang; i++)
			{
				int f=100;
				cout<<a[i].name<<":"<<'\n';
				cout<<"该舰艇现在距离基地"<<km<<"km,需要"<<km*a[i].gas_good<<"升燃油"<<'\n';
				if(a[i].fire==0) pr("舰艇无火灾",2),cout<<'\n';
				else if(a[i].fire>0&&a[i].fire<=1.5) pr("舰艇火灾警告",6),f-=0.1,cout<<'\n';
				else if(a[i].fire<=5) pr("中等火灾警告",6),f-=5,cout<<'\n';
				else if(a[i].fire<=10) pr("最高火灾警告->立即返航/弃船",4),f-=40,cout<<'\n';
				if(km*a[i].gas_good>=a[i].gas*2) pr("最高油量警告->立即返航",4),f-=40,cout<<'\n';
				else if(km*a[i].gas_good>=a[i].gas) pr("油量警告",6),f-=35,cout<<'\n';
				if(a[i].HP<=100) pr("重伤警告->立即返航/弃船",4),f-=60,cout<<'\n';
				else if(a[i].HP<=1000) pr("警告->注意躲避火力",6),f-=20,cout<<'\n';
				cout<<"1 主炮弹药数量:";
				int l=a[i].att_s_1;
				cout<<l<<'\n';
				if(l==0) pr("没有弹药 建议增添",4);
				else if(l<=30) pr("弹药较少 建议增添",6);
				else pr("基本足够(仅为评估)",2);
				cout<<'\n';
				cout<<"2 副炮弹药数量:";
				l=a[i].att_s_2;
				cout<<l<<'\n';
				if(l==0) pr("没有弹药 建议增添",4);
				else if(l<=30) pr("弹药较少 建议增添",6);
				else pr("基本足够(仅为评估)",2);
				cout<<'\n';
				if(a[i].att_1==0) pr("主炮不足",4),cout<<'\n';
				if(a[i].att_2==0) pr("副炮不足",4),cout<<'\n';
				if(a[i].att_2==0) pr("鱼雷不足",4),cout<<'\n';
				if(a[i].att_2==0) pr("水雷不足",4),cout<<'\n';
				if(f<0) pr("结果->立即返航/弃船",4),cout<<'\n';
				else if(f<=50) pr("结果->准备返航",4),cout<<'\n';
				else if(f<=70) pr("结果->状态一般",6),cout<<'\n';
				else pr("结果->状态良好",2),cout<<'\n';
			}
			fight();
		}
		else
		{
			for(int i=1; i<=shuliang; i++)
			{
				cout<<i<<" "<<a[i].name<<'\n';
				a[i].HP=a[i].HPm;
				int f=100;
				if(a[i].gas<=0) pr("油量警告->必须加油",4),f-=40,cout<<'\n';
				else if(a[i].gas<=100) pr("油量警告->需要加油",4),f-=40,cout<<'\n';
				else if(a[i].gas<=400) pr("油量警告",6),f-=35,cout<<'\n';
				cout<<"血量:"<<a[i].HP<<" / "<<a[i].HPm<<'\n';
				cout<<"油量:"<<a[i].gas<<" / "<<a[i].gasm<<'\n';
				cout<<"长度:"<<a[i].long_<<'\n';
				cout<<"主炮数量:"<<a[i].att_1<<'\n';
				cout<<"副炮数量:"<<a[i].att_2<<'\n';
				cout<<"1 主炮弹药数量:";
				int l=a[i].att_s_1;
				cout<<l<<'\n';
				if(l==0) pr("没有弹药 建议增添",4);
				else if(l<=30) pr("弹药较少 建议增添",6);
				else pr("基本足够(仅为评估)",2);
				cout<<'\n';
				cout<<"2 副炮弹药数量:";
				l=a[i].att_s_2;
				cout<<l<<'\n';
				if(l==0) pr("没有弹药 建议增添",4);
				else if(l<=30) pr("弹药较少 建议增添",6);
				else pr("基本足够(仅为评估)",2);
				cout<<'\n';
				if(a[i].att_1==0) pr("主炮不足",4),cout<<'\n';
				if(a[i].att_2==0) pr("副炮不足",4),cout<<'\n';
				if(a[i].att_2==0) pr("鱼雷不足",4),cout<<'\n';
				if(a[i].att_2==0) pr("水雷不足",4),cout<<'\n';
				cout<<'\n';
				if(f<0) pr("结果->状态极差",4),cout<<'\n';
				else if(f<=50) pr("结果->状态不好",4),cout<<'\n';
				else if(f<=70) pr("结果->状态一般",6),cout<<'\n';
				else pr("结果->状态良好",2),cout<<'\n';

			}
			up();
		}
		sleep(1);
	}
}
int main()
{
	a[1].gas=1000;
	a[1].attack=0;
	a[1].att_1=0;
	a[1].att_2=0;
	a[1].att_3=0;
	a[1].att_4=0;
	a[1].fire=0;
	a[1].gas_good=10;
	a[1].guard=0;
	a[1].HP=15000;
	a[1].name="max fight 1";
	a[1].HPm=15000;
	a[1].gasm=1200;
	a[1].boat[40][15]=100;
	a[1].long_=70;
	a[1].att_s_1=0;
	a[1].att_good_1=10;
	a[1].att_good_2=40;
	a[1].att_good_3=15;
	a[1].att_good_4=80;
	a[1].Lv=1;
	cout<<"是否需要新手指南?(y/n)"<<'\n';
	char xing;
	cin>>xing;
	if(xing=='y') new_do();
	play();
	cout<<"感谢游玩 个人主页:    https://blog.csdn.net/YYDS314?type=blog"<<'\n';
	return 0;
}

#include <bits/stdc++.h>

#include <time.h>

#include <windows.h>

#include <stdlib.h>

#include <unistd.h>

#include <conio.h>

#include <fstream>

using namespace std;

bool sea;

int km=0;

bool look[100][100];

long long money=4000000000;

int shuliang=1;

struct zhan

{

string name;

int attack,guard;//攻击 防御

int att_1,att_2,att_3,att_4;//主炮 副炮 鱼雷 水雷

int att_s_1,att_s_2;

int att_good_1,att_good_2,att_good_3,att_good_4;

double HP,fire,HPm;

double shut_down[20];

int gas_good;

int gas,gasm;

int boat[90][40];

int long_;

int Lv;

};

zhan a[50];

void pr(const char* s, int color)

{

HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);

SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | color);

printf(s);

SetConsoleTextAttribute(handle, FOREGROUND_INTENSITY | 7);

}

/*

0 = 黑色 8 = 灰色

1 = 蓝色 9 = 淡蓝色

2 = 绿色 10 = 淡绿色

3 = 浅绿色 11 = 淡浅绿色

4 = 红色 12 = 淡红色

5 = 紫色 13 = 淡紫色

6 = 黄色 14 = 淡黄色

7 = 白色 15 = 亮白色

*/

void new_do()

{

system("cls");

Sleep(50);

cout<<setw(50)<<"----------新手指南----------"<<'\n';

cout<<"敌方会有1~3艘 旗舰(战列舰) ";

cout<<"它们的正面装甲级厚,尽量使用鱼雷或在侧面使用主炮攻击"<<'\n';

cout<<"敌方会有3~10艘副舰(驱逐舰、护卫舰)"<<'\n';

cout<<"它们防空能力强悍,副炮数量极多,就连战机都很难靠近它们,想办法用潜艇鱼雷攻击它们"<<'\n';

cout<<"敌方可能会有潜艇,如果你没有反潜设备就要小心了,它们不会出现在《战舰清单》中"<<'\n';

cout<<"你在开始游戏时会有1艘(几乎)空荡荡的战列舰"<<'\n';

cout<<"你可以在 加工厂 升级战舰"<<'\n';

cout<<"你可以在 制造厂 制造战列舰(的空壳,几乎啥都没有)"<<'\n';

cout<<"提示"<<'\n';

cout<<"战列舰的所有数据都在 战舰情况 中,随时可以查看"<<'\n';

cout<<"刚开始你会有 4000w 资金,到了游戏中你就会知道,这远远不够"<<'\n';

cout<<"这是战列舰时代的游戏,没有导弹"<<'\n';

system("pause");

}

void fight()

{

}

void up_gas()

{

cout<<"这里是加油站----------"<<'\n';

for(int i=1; i<=shuliang; i++)

{

Sleep(500);

system("cls");

cout<<i<<" "<<a[i].name<<":"<<a[i].gas<<"/"<<a[i].gasm<<'\n';

cout<<" 可以航行"<<a[i].gas*a[i].gas_good<<"km (需要在"<<a[i].gas*a[i].gas_good/2.0<<"km返回)";

cout<<'\n';

if(a[i].gas==0) pr("必须加油",4);

else if(a[i].gas>0&&a[i].gas!=a[i].gasm) pr("可以加油",6);

else pr("无需加油",2);

cout<<"(y/n)"<<'\n';

string xz;

cin>>xz;

if(xz=="y"||xz=="Y")

{

cout<<"正在加油..."<<'\n';

system("pause");

Sleep(500);

if(a[i].gasm==a[i].gas) cout<<"无需加油--"<<'\n';

else

{

long long money_want=(a[i].gasm-a[i].gas)/(a[i].gas_good)*600;

cout<<"需要"<<money_want<<"资金"<<'\n';

if(money_want>money)

{

cout<<"资金不足,为您尽量加油↖(^ω^)↗"<<'\n';

a[i].gas=a[i].gas+money/600*a[i].gas_good;

money=0;

}

else

{

money-=money_want;

a[i].gas=a[i].gasm;

}

cout<<"加油完成---"<<'\n';

cout<<i<<" "<<a[i].name<<":"<<a[i].gas<<"/"<<a[i].gasm<<'\n';

cout<<" 可以航行"<<a[i].gas/a[i].gas_good<<"km (需要在"<<a[i].gas/a[i].gas_good/2.0<<"km返回)";

cout<<'\n';

if(a[i].gas==0) pr("必须加油",4);

else if(a[i].gas>0&&a[i].gas!=a[i].gasm) pr("可以加油",6);

else pr("无需加油",2);

cout<<'\n';

}

}

else

{

cout<<'\n';

system("pause");

}

}

cout<<'\n';

system("pause");

}

void up_on1()

{

for(int i=1; i<=shuliang; i++)

{

cout<<i<<" "<<a[i].name<<": Lv. "<<a[i].Lv<<'\n';

a[i].HP=a[i].HPm;

cout<<"0 不升级 下一个"<<'\n';

cout<<"1 血量:"<<a[i].HP<<" / "<<a[i].HPm<<'\n';

cout<<"2 油量:"<<a[i].gas<<" / "<<a[i].gasm<<'\n';

cout<<"3 燃油等级:"<<a[i].gas_good<<"/1 (越小越好)"<<'\n';

cout<<"4 长度:"<<a[i].long_<<"m"<<'\n';

cout<<"5 主炮数量:"<<a[i].att_1<<'\n';

cout<<"6 精准度:"<<a[i].att_good_1<<"%"<<'\n';

cout<<"7 副炮数量:"<<a[i].att_2<<'\n';

cout<<"8 精准度:"<<a[i].att_good_2<<"%"<<'\n';

cout<<"9 鱼雷精准度:"<<a[i].att_good_3<<"%"<<'\n';

cout<<"10 水雷精准度:"<<a[i].att_good_4<<"%"<<'\n';

cout<<'\n';

system("pause");

short k;

cin>>k;

double l;

switch(k)

{

case 0:

break;

case 1:

cout<<"血量升级价格:2点/资金 等级≥5时 5点/资金"<<'\n';

cout<<"购买血量(最大";

if(a[i].Lv>=5) cout<<money*5,l=money*5;

else cout<<money*2,l=money*2;

cout<<") : ";

double xz;

cin>>xz;

while(xz>l) cout<<"Error!",cin>>xz;

if(a[i].Lv>=5) l=xz*5;

else l=xz*2;

money-=l;

a[i].HPm+=xz;

break;

case 2:

cout<<"油量升级价格:1点/资金 等级≥10时 2点/资金"<<'\n';

cout<<"购买油量(最大";

if(a[i].Lv>=5) cout<<money*1,l=money*1;

else cout<<money,l=money;

cout<<") : ";

cin>>xz;

while(xz>l) cout<<"Error!",cin>>xz;

if(a[i].Lv>=10) l=xz*2;

else l=xz;

money-=l;

a[i].gasm+=xz;

break;

case 3:

cout<<"90w变为1(需要将该舰现有油量清零)"<<'\n';

if(money>=900000) a[i].gas_good=1,a[i].gas=0,money-=900000;

else system("pause");

break;

case 4:

cout<<"长度升级价格:5w/m"<<'\n';

cout<<"购买长度(最大";

cout<<fixed<<setprecision(2)<<money/5.0,l=money/5.0;

cout<<") : ";

cin>>xz;

while(xz>l) cout<<"Error!",cin>>xz;

l=xz*50000;

money-=l;

a[i].long_+=xz;

break;

case 5:

if(a[i].long_-a[i].att_1*2-a[i].att_2*2-a[i].att_1*1-a[i].att_1*1-a[i].gasm/100<2)

{

cout<<"甲板不够,去加长甲板吧"<<'\n';

}

else

{

cout<<"口径:1 80mm 10w"<<'\n';

cout<<" 2 95mm 12w"<<'\n';

cout<<" 3 110mm 20w"<<'\n';

cout<<" 4 160mm 50w"<<'\n';

cout<<" 5 320mm 90w"<<'\n';

}

int kj;

cin>>kj;

if(kj==1)

{

a[i].att_1++;

a[i].attack+=80;

money-=100000;

}

if(kj==2)

{

a[i].att_1++;

a[i].attack+=95;

money-=120000;

}

if(kj==3)

{

a[i].att_1++;

a[i].attack+=110;

money-=200000;

}

if(kj==4)

{

a[i].att_1++;

a[i].attack+=160;

money-=500000;

}

if(kj==5)

{

a[i].att_1++;

a[i].attack+=320;

money-=900000;

}

break;

case 6:

cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';

cout<<"输入投入资金:";

int mon;

cin>>mon;

money-=mon;

a[i].att_good_1++;

break;

case 7:

if(a[i].long_-a[i].att_1*2-a[i].att_2*2-a[i].att_1*1-a[i].att_1*1-a[i].gasm/100<1)

{

cout<<"甲板不够,去加长甲板吧"<<'\n';

}

else

{

cout<<"口径:1 10mm 10w"<<'\n';

cout<<" 2 25mm 12w"<<'\n';

cout<<" 3 50mm 20w"<<'\n';

cout<<" 4 60mm 50w"<<'\n';

cout<<" 5 70mm 90w"<<'\n';

}

cin>>kj;

if(kj==1)

{

a[i].att_2++;

a[i].attack+=10;

money-=100000;

}

if(kj==2)

{

a[i].att_2++;

a[i].attack+=25;

money-=120000;

}

if(kj==3)

{

a[i].att_2++;

a[i].attack+=50;

money-=200000;

}

if(kj==4)

{

a[i].att_2++;

a[i].attack+=60;

money-=500000;

}

if(kj==5)

{

a[i].att_2++;

a[i].attack+=70;

money-=900000;

}

break;

/*

cout<<"8 精准度:"<<a[i].att_good_2<<"%"<<'\n';

cout<<"9 鱼雷精准度:"<<a[i].att_good_3<<"%"<<'\n';

cout<<"10 水雷精准度:"<<a[i].att_good_4<<"%"<<'\n';

*/

case 8:

cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';

cout<<"输入投入资金:";

cin>>mon;

money-=mon;

a[i].att_good_2++;

break;

case 9:

cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';

cout<<"输入投入资金:";

cin>>mon;

money-=mon;

a[i].att_good_3++;

break;

case 10:

cout<<"精准度升级为 5000资金/ 0.1%"<<'\n';

cout<<"输入投入资金:";

cin>>mon;

money-=mon;

a[i].att_good_4++;

break;

}

}

}

void up_build()

{

int xz;

cout<<"需要:"<<'\n';

cout<<"1 驱逐舰 7500w"<<'\n';

cout<<"2 护卫舰 7500w"<<'\n';

cout<<"3 巡洋舰 8000w"<<'\n';

cout<<"4 战列舰 9500w"<<'\n';

cout<<"5 潜艇 7000w"<<'\n';

cout<<"6 弹药"<<'\n';

cin>>xz;

string namel;

if(xz==1)

{

money-=75000000;

cout<<"名字:";

while(cin>>namel)

{

int f=1;

for(int i=1; i<=shuliang; i++)

{

if(a[i].name==namel)

{

f=0;

cout<<"已有重复名称"<<'\n';

}

}

if(f==1) break;

}

a[shuliang+1].gas=500;

a[shuliang+1].attack=0;

a[shuliang+1].att_1=0;

a[shuliang+1].att_2=0;

a[shuliang+1].att_3=0;

a[shuliang+1].att_4=0;

a[shuliang+1].fire=0;

a[shuliang+1].gas_good=10;

a[shuliang+1].guard=0;

a[shuliang+1].HP=6000;

a[shuliang+1].name=namel;

a[shuliang+1].HPm=6000;

a[shuliang+1].gasm=700;

a[shuliang+1].boat[40][15]=100;

a[shuliang+1].long_=40;

a[shuliang+1].att_s_1=0;

a[shuliang+1].att_good_1=50;

a[shuliang+1].att_good_2=50;

a[shuliang+1].att_good_3=95;

a[shuliang+1].att_good_4=90;

a[shuliang+1].Lv=1;

shuliang++;

}

if(xz==2)

{

money-=75000000;

cout<<"名字:";

while(cin>>namel)

{

int f=1;

for(int i=1; i<=shuliang; i++)

{

if(a[i].name==namel)

{

f=0;

cout<<"已有重复名称"<<'\n';

}

}

if(f==1) break;

}

a[shuliang+1].gas=500;

a[shuliang+1].attack=0;

a[shuliang+1].att_1=0;

a[shuliang+1].att_2=0;

a[shuliang+1].att_3=0;

a[shuliang+1].att_4=0;

a[shuliang+1].fire=0;

a[shuliang+1].gas_good=10;

a[shuliang+1].guard=0;

a[shuliang+1].HP=7000;

a[shuliang+1].name=namel;

a[shuliang+1].HPm=7000;

a[shuliang+1].gasm=900;

a[shuliang+1].boat[40][15]=100;

a[shuliang+1].long_=40;

a[shuliang+1].att_s_1=0;

a[shuliang+1].att_good_1=60;

a[shuliang+1].att_good_2=60;

a[shuliang+1].att_good_3=75;

a[shuliang+1].att_good_4=82;

a[shuliang+1].Lv=1;

shuliang++;

}

if(xz==3)

{

money-=80000000;

cout<<"名字:";

string namel;

while(cin>>namel)

{

int f=1;

for(int i=1; i<=shuliang; i++)

{

if(a[i].name==namel)

{

f=0;

cout<<"已有重复名称"<<'\n';

}

}

if(f==1) break;

}

a[shuliang+1].gas=1000;

a[shuliang+1].attack=0;

a[shuliang+1].att_1=0;

a[shuliang+1].att_2=0;

a[shuliang+1].att_3=0;

a[shuliang+1].att_4=0;

a[shuliang+1].fire=0;

a[shuliang+1].gas_good=10;

a[shuliang+1].guard=0;

a[shuliang+1].HP=10000;

a[shuliang+1].name=namel;

a[shuliang+1].HPm=10000;

a[shuliang+1].gasm=1200;

a[shuliang+1].boat[40][15]=100;

a[shuliang+1].long_=70;

a[shuliang+1].att_s_1=0;

a[shuliang+1].att_good_1=10;

a[shuliang+1].att_good_2=40;

a[shuliang+1].att_good_3=15;

a[shuliang+1].att_good_4=80;

a[shuliang+1].Lv=1;

shuliang++;

}

if(xz==4)

{

money-=95000000;

cout<<"名字:";

string namel;

while(cin>>namel)

{

int f=1;

for(int i=1; i<=shuliang; i++)

{

if(a[i].name==namel)

{

f=0;

cout<<"已有重复名称"<<'\n';

}

}

if(f==1) break;

}

a[shuliang+1].gas=1000;

a[shuliang+1].attack=0;

a[shuliang+1].att_1=0;

a[shuliang+1].att_2=0;

a[shuliang+1].att_3=0;

a[shuliang+1].att_4=0;

a[shuliang+1].fire=0;

a[shuliang+1].gas_good=10;

a[shuliang+1].guard=0;

a[shuliang+1].HP=15000;

a[shuliang+1].name=namel;

a[shuliang+1].HPm=15000;

a[shuliang+1].gasm=1200;

a[shuliang+1].boat[40][15]=100;

a[shuliang+1].long_=70;

a[shuliang+1].att_s_1=0;

a[shuliang+1].att_good_1=10;

a[shuliang+1].att_good_2=40;

a[shuliang+1].att_good_3=15;

a[shuliang+1].att_good_4=80;

a[shuliang+1].Lv=1;

shuliang++;

}

if(xz==5)

{

money-=70000000;

cout<<"名字:";

while(cin>>namel)

{

int f=1;

for(int i=1; i<=shuliang; i++)

{

if(a[i].name==namel)

{

f=0;

cout<<"已有重复名称"<<'\n';

}

}

if(f==1) break;

}

a[shuliang+1].gas=1500;

a[shuliang+1].attack=0;

a[shuliang+1].att_1=0;

a[shuliang+1].att_2=0;

a[shuliang+1].att_3=0;

a[shuliang+1].att_4=0;

a[shuliang+1].fire=0;

a[shuliang+1].gas_good=10;

a[shuliang+1].guard=0;

a[shuliang+1].HP=1000;

a[shuliang+1].name=namel;

a[shuliang+1].HPm=1000;

a[shuliang+1].gasm=3500;

a[shuliang+1].boat[40][3]=100;

a[shuliang+1].long_=8;

a[shuliang+1].att_s_1=0;

a[shuliang+1].att_good_1=0;

a[shuliang+1].att_good_2=0;

a[shuliang+1].att_good_3=95;

a[shuliang+1].att_good_4=90;

a[shuliang+1].Lv=1;

shuliang++;

}

if(xz==6)

{

for(int i=1; i<=shuliang; i++)

{

cout<<a[i].name;

cout<<"1 主炮弹药数量:";

int l=a[i].att_s_1;

cout<<l<<'\n';

if(l==0) pr("没有弹药 建议增添",4);

else if(l<=30) pr("弹药较少 建议增添",6);

else pr("基本足够(仅为评估)",2);

cout<<'\n';

int want;

cout<<"输入需要弹药(40w/枚)数量:";

cin>>want;

money-=want*400000;

a[i].att_s_1+=want;

cout<<"2 副炮弹药数量:";

l=a[i].att_s_2;

cout<<l<<'\n';

if(l==0) pr("没有弹药 建议增添",4);

else if(l<=30) pr("弹药较少 建议增添",6);

else pr("基本足够(仅为评估)",2);

cout<<'\n';

cout<<"输入需要弹药(40w/枚)数量:";

cin>>want;

money-=want*400000;

a[i].att_s_2+=want;

}

}

cout<<"OK"<<'\n';

return ;

}

void up()

{

cout<<"1 加油站"<<'\n';

cout<<"2 加工厂"<<'\n';

cout<<"3 制造厂"<<'\n';

cout<<"4 出航" <<'\n';

cout<<"5 查看状态"<<'\n';

string xz;

cin>>xz;

while(xz!="1"&&xz!="2"&&xz!="3"&&xz!="4"&&xz!="5")

{

cout<<"错误--- 请再次输入"<<'\n';

system("pause");

cin>>xz;

}

int xz_int=stoi(xz);

switch(xz_int)

{

case 1:

up_gas();

break;

case 2:

up_on1();

break;

case 3:

up_build();

break;

case 4:

break;

default:

break;

}

}

void play()

{

shuliang=1;

a[1].gas=1000;

a[1].attack=0;

a[1].att_1=0;

a[1].att_2=0;

a[1].att_3=0;

a[1].att_4=0;

a[1].fire=0;

a[1].gas_good=10;

a[1].guard=0;

a[1].HP=15000;

a[1].name="max fight 1";

a[1].HPm=15000;

a[1].gasm=1200;

a[1].boat[40][15]=100;

a[1].long_=70;

a[1].att_s_1=0;

a[1].att_good_1=10;

a[1].att_good_2=40;

a[1].att_good_3=15;

a[1].att_good_4=80;

a[1].Lv=1;

cout<<"游戏开始"<<'\n';

system("pause");

system("cls");

while(1+1==2)

{

system("cls");

cout<<"游戏进行中----------"<<'\n';

system("pause");

cout<<"资金:"<<money;

if(money<-10000000)

{

cout<<"欠债过多 挑战失败"<<'\n';

return ;

}

if(sea)

{

for(int i=1; i<=shuliang; i++)

{

int f=100;

cout<<a[i].name<<":"<<'\n';

cout<<"该舰艇现在距离基地"<<km<<"km,需要"<<km*a[i].gas_good<<"升燃油"<<'\n';

if(a[i].fire==0) pr("舰艇无火灾",2),cout<<'\n';

else if(a[i].fire>0&&a[i].fire<=1.5) pr("舰艇火灾警告",6),f-=0.1,cout<<'\n';

else if(a[i].fire<=5) pr("中等火灾警告",6),f-=5,cout<<'\n';

else if(a[i].fire<=10) pr("最高火灾警告->立即返航/弃船",4),f-=40,cout<<'\n';

if(km*a[i].gas_good>=a[i].gas*2) pr("最高油量警告->立即返航",4),f-=40,cout<<'\n';

else if(km*a[i].gas_good>=a[i].gas) pr("油量警告",6),f-=35,cout<<'\n';

if(a[i].HP<=100) pr("重伤警告->立即返航/弃船",4),f-=60,cout<<'\n';

else if(a[i].HP<=1000) pr("警告->注意躲避火力",6),f-=20,cout<<'\n';

cout<<"1 主炮弹药数量:";

int l=a[i].att_s_1;

cout<<l<<'\n';

if(l==0) pr("没有弹药 建议增添",4);

else if(l<=30) pr("弹药较少 建议增添",6);

else pr("基本足够(仅为评估)",2);

cout<<'\n';

cout<<"2 副炮弹药数量:";

l=a[i].att_s_2;

cout<<l<<'\n';

if(l==0) pr("没有弹药 建议增添",4);

else if(l<=30) pr("弹药较少 建议增添",6);

else pr("基本足够(仅为评估)",2);

cout<<'\n';

if(a[i].att_1==0) pr("主炮不足",4),cout<<'\n';

if(a[i].att_2==0) pr("副炮不足",4),cout<<'\n';

if(a[i].att_2==0) pr("鱼雷不足",4),cout<<'\n';

if(a[i].att_2==0) pr("水雷不足",4),cout<<'\n';

if(f<0) pr("结果->立即返航/弃船",4),cout<<'\n';

else if(f<=50) pr("结果->准备返航",4),cout<<'\n';

else if(f<=70) pr("结果->状态一般",6),cout<<'\n';

else pr("结果->状态良好",2),cout<<'\n';

}

fight();

}

else

{

for(int i=1; i<=shuliang; i++)

{

cout<<i<<" "<<a[i].name<<'\n';

a[i].HP=a[i].HPm;

int f=100;

if(a[i].gas<=0) pr("油量警告->必须加油",4),f-=40,cout<<'\n';

else if(a[i].gas<=100) pr("油量警告->需要加油",4),f-=40,cout<<'\n';

else if(a[i].gas<=400) pr("油量警告",6),f-=35,cout<<'\n';

cout<<"血量:"<<a[i].HP<<" / "<<a[i].HPm<<'\n';

cout<<"油量:"<<a[i].gas<<" / "<<a[i].gasm<<'\n';

cout<<"长度:"<<a[i].long_<<'\n';

cout<<"主炮数量:"<<a[i].att_1<<'\n';

cout<<"副炮数量:"<<a[i].att_2<<'\n';

cout<<"1 主炮弹药数量:";

int l=a[i].att_s_1;

cout<<l<<'\n';

if(l==0) pr("没有弹药 建议增添",4);

else if(l<=30) pr("弹药较少 建议增添",6);

else pr("基本足够(仅为评估)",2);

cout<<'\n';

cout<<"2 副炮弹药数量:";

l=a[i].att_s_2;

cout<<l<<'\n';

if(l==0) pr("没有弹药 建议增添",4);

else if(l<=30) pr("弹药较少 建议增添",6);

else pr("基本足够(仅为评估)",2);

cout<<'\n';

if(a[i].att_1==0) pr("主炮不足",4),cout<<'\n';

if(a[i].att_2==0) pr("副炮不足",4),cout<<'\n';

if(a[i].att_2==0) pr("鱼雷不足",4),cout<<'\n';

if(a[i].att_2==0) pr("水雷不足",4),cout<<'\n';

cout<<'\n';

if(f<0) pr("结果->状态极差",4),cout<<'\n';

else if(f<=50) pr("结果->状态不好",4),cout<<'\n';

else if(f<=70) pr("结果->状态一般",6),cout<<'\n';

else pr("结果->状态良好",2),cout<<'\n';

}

up();

}

sleep(1);

}

}

int main()

{

a[1].gas=1000;

a[1].attack=0;

a[1].att_1=0;

a[1].att_2=0;

a[1].att_3=0;

a[1].att_4=0;

a[1].fire=0;

a[1].gas_good=10;

a[1].guard=0;

a[1].HP=15000;

a[1].name="max fight 1";

a[1].HPm=15000;

a[1].gasm=1200;

a[1].boat[40][15]=100;

a[1].long_=70;

a[1].att_s_1=0;

a[1].att_good_1=10;

a[1].att_good_2=40;

a[1].att_good_3=15;

a[1].att_good_4=80;

a[1].Lv=1;

cout<<"是否需要新手指南?(y/n)"<<'\n';

char xing;

cin>>xing;

if(xing=='y') new_do();

play();

cout<<"感谢游玩 个人主页: https://blog.csdn.net/YYDS314?type=blog"<<'\n';

return 0;

}

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